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''May be double file or other.''
 
''May be double file or other.''
  
'''Rank:''' L | M | R
+
'''Rank:'''
  
'''Fore''' — Smutty
+
Front
  
'''Front''' — Torgbar (L) | Owen (M) | Dei'mark (R)
+
Middle
  
'''Second''' — Drogos (L) | Niccolo (M) | Theia (R)
+
Middle
  
'''Third''' — Eldessa (L) | ''Smutty''* (R)
+
Rear Dei'mark
 
 
'''Fourth''' — Hemdra (L) | Dolwick (M) | Harus (R)
 
 
 
'''Rear''' — Larn (L) | Carbash (R)
 
 
 
* when from "Scout" to "Action" mode
 
  
 
==Party Treasure and XP==
 
==Party Treasure and XP==
  
XP: 120
+
XP: 0
  
 
Treasure:
 
Treasure:
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*other items
 
*other items
**tomb key (Torgbar)
 
**map
 
  
 
==Characters==
 
==Characters==
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played by [https://forum.rpg.net/member.php?163209-Apostlyte Apostlyte]
 
played by [https://forum.rpg.net/member.php?163209-Apostlyte Apostlyte]
  
Level 1 (119 XP; 2,000 needed; +5%)
+
Level 1 (100 XP; 2,000 needed; +5%)
  
 
S 10; D 15 (+1); C 16 (+1); I 7; W 10; Ch 10; AC 12; HD 1; HP 7; Hit +0; Save 12
 
S 10; D 15 (+1); C 16 (+1); I 7; W 10; Ch 10; AC 12; HD 1; HP 7; Hit +0; Save 12
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played by [https://forum.rpg.net/member.php?13102-Jay-O-Bedlam Jay O' Bedlam]
 
played by [https://forum.rpg.net/member.php?13102-Jay-O-Bedlam Jay O' Bedlam]
  
Level 1 (119 XP; 2,000 Needed; +5%)
+
Level 1 (100 XP; 2,000 Needed; +5%)
  
 
S 15 (+1); D 13; C 7; I 11; W 13; Ch 10; AC 13; HD 1+1; HP 7; Hit +0; Save 14 (+2 vs. death & poison)
 
S 15 (+1); D 13; C 7; I 11; W 13; Ch 10; AC 13; HD 1+1; HP 7; Hit +0; Save 14 (+2 vs. death & poison)
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played by [https://forum.rpg.net/member.php?148965-Algebraist Alegraist]
 
played by [https://forum.rpg.net/member.php?148965-Algebraist Alegraist]
  
Level 1 (244 XP; 1,500 Needed; +15%)
+
Level 1 (225 XP; 1,500 Needed; +15%)
  
 
S 4 (-1); D 13; C 4 (-1); I 8; W 18 (+1); Ch 18 (+1); AC 15; HD 1; HP 5; Hit +0; Save 15 (+2 vs. poison & paralysis)
 
S 4 (-1); D 13; C 4 (-1); I 8; W 18 (+1); Ch 18 (+1); AC 15; HD 1; HP 5; Hit +0; Save 15 (+2 vs. poison & paralysis)
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Played by [https://forum.rpg.net/member.php?433-Mitch Mitch]
 
Played by [https://forum.rpg.net/member.php?433-Mitch Mitch]
  
Level 1(19 XP; 1,250 Needed)
+
Level 1(0 XP; 1,250 Needed)
  
 
S 9; D 10; C 15 (+1); I 12; W 6 (-1); Ch 12; AC 12; HD 1; HP 7; Hit +0; Save 14 (+2 vs. traps; +4 vs. magic
 
S 9; D 10; C 15 (+1); I 12; W 6 (-1); Ch 12; AC 12; HD 1; HP 7; Hit +0; Save 14 (+2 vs. traps; +4 vs. magic
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played by [https://forum.rpg.net/member.php?14720-Dorsai Dorsai]
 
played by [https://forum.rpg.net/member.php?14720-Dorsai Dorsai]
  
Level 1 (19 XP; 2,000 Needed)
+
Level 1 (0 XP; 2,000 Needed)
  
 
S 13; D 7; C 15 (+1); I 9; W 8; Ch 10; AC 14; HD 1+1; HP 8; Hit +0; Save 14 (+2 vs. poison & death; +4 vs. magic)
 
S 13; D 7; C 15 (+1); I 9; W 8; Ch 10; AC 14; HD 1+1; HP 8; Hit +0; Save 14 (+2 vs. poison & death; +4 vs. magic)
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==Delving Chronicle==
 
==Delving Chronicle==
  
===[https://forum.rpg.net/showthread.php?800217-White-Box-Wanderers&p=20922899#post20922899 The Dancing Hare]===
+
===[https://forum.rpg.net/showthread.php?800217-White-Box-Wanderers&p=20922899#post20922899 The Dancing Hare].===
 
*In a tavern in Lindham owned by two dwarfs, the heroes encounter a potential danger
 
*In a tavern in Lindham owned by two dwarfs, the heroes encounter a potential danger
*An inebriated opposing crew behaves poorly; a fight erupts
+
*An inebriated opposing crew behaves poorly; a potential fight threatens to erupt
*The heroes prevail; the Tinbeater brothers ask the heroes to fetch the Tablet of Grond from a secret tomb
 
*The next day, they are offered supplies and head out
 
 
 
===[https://forum.rpg.net/showthread.php?800217-White-Box-Wanderers&p=20948423#post20948423 Delve 1: The Tomb of Gremuel II]===
 
 
 
'''Entry:''' 15:00 hours
 
 
 
'''Light source:''' oil & lantern (expires end of turn 24)
 
 
 
'''[https://forum.rpg.net/showthread.php?800217-White-Box-Wanderers&p=20948423#post20948423 Turns 1 to 3]'''
 
*Entry: containing five statues — that of Gremuel II and the Tinbeater forefathers: Grinan, Kurda, Duri, and Nainan ([https://wiki.rpg.net/images/thumb/8/85/White_Box_Wanderers_3.jpg/320px-White_Box_Wanderers_3.jpg Area #1])
 
*Traps searched; front door closed but left unlocked
 
*Group decides to investigate southward leading passage: this goes 50 south ending in a door
 

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