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Winds of Battle revised
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Winds of Battle - revised This is the MSM-compliant version of the Winds of Battle style used by Iron Seraph in Nihao Honey 2. '''WINDS OF BATTLE''' '''Common Crimson Style''' '''Type''': Artful (swords) '''Default Crits''': Down or Disarm 1: '''Zephyr''' Like a leaf on the wind the user floats about the battlefield. Seemingly random he moves,his blade striking out like a summer’s breeze. * Crimson Chi modifier to your Strike for one attack. * +5 modifier to a single dodge or athletics roll this round. 2: '''Gale''' With surprising speed the user’s sword lashes out, battering and cutting all at once like the debris lashing about inside a strong wind. * Crimson Chi modifier to your Speed and Damage. * Inflict Knockback on a standard success. 3: '''Cyclone''' The user moves in a circular pattern, assisted by a battlethirsty wind. His weapon cuts a dozen times in the blink of an eye; like the vortex it threatens all who come near and grows over time! * Make a Secondary Attack at the end of the round. * Gain 1 extra damage die for each round you use this technique, up to a maximum of 6 extra dice. (+1 on the first round, +2 on the second, +3 on the third, etc.) * Channel 2 Jade chi to activate the technique on the next turn. 4: '''Stormlord''' Such mastery over the Winds of Battle has been reached with this level of accomplishment, that the winds will safeguard you from all that passes through it. * You may block ranged attacks without penalty. * Treat yourself as one range category further than you really are against ranged attacks. * This technique lasts the entire round. 5: '''Sirocco''' Warm and oppressive, this ultimate attack leaches strength like an arid wind. * Target loses his Silver breath for a number of rounds equal to the Rank you have attained. * The defender loses 2 dice from his defense against this attack. [[Seraph´s character sheet]]
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