Editing XCOM - The Beginning/Characters/Theodore Reyes

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{| class="wikitable" style="font-variant: small-caps;"
+
'''Character:''' Theodore Reyes<br>
|+ Theodore Reyes, Level 1 Expert
+
'''Concept:''' Police Technical Expert
|-
 
| style="border: none;" |
 
| style="border: none;" | Score
 
| style="border: none;" | Mod
 
|-
 
| style="border: none; text-align: right;" | Strength
 
| 10 ||
 
| style="border: none; text-align: right;" | Attack Bonus
 
| 0
 
|-
 
| style="border: none; text-align: right;" | Intelligence
 
| 15 || +1
 
| style="border: none; text-align: right;" | Physical Effect Save
 
| 16
 
|-
 
| style="border: none; text-align: right;" | Dexterity
 
| 13 ||
 
| style="border: none; text-align: right;" | Mental Effect Save
 
| 15
 
|-
 
| style="border: none; text-align: right;" | Wisdom
 
| 11 ||
 
| style="border: none; text-align: right;" | Evasion Save
 
| 12
 
|-
 
| style="border: none; text-align: right;" | Constitution
 
| 11 ||
 
| style="border: none; text-align: right;" | Technology Save
 
| 11
 
|-
 
| style="border: none; text-align: right;" | Charisma
 
| 14 || +1
 
| style="border: none; text-align: right;" | Luck Save
 
| 14
 
|-
 
| style="border: none;" |
 
| style="border: none;" | Max
 
| style="border: none;" | Current
 
|-
 
| style="border: none; text-align: right;" | Hit Points
 
| 6 || 6
 
| style="border: none; text-align: right;" | Armor Class
 
| 9
 
|-
 
| style="border: none; text-align: right;" | Psi Points
 
| ||
 
| style="border: none; text-align: right;" | (vs tech 3+)
 
| 9
 
|-
 
| style="border: none; text-align: right;" | System Strain
 
| ||
 
|}
 
  
{| class="wikitable sortable"
+
'''Rolls:''' http://orokos.com/roll/218349
|+ Weapons
+
10, 13, 10, 11, 15, 11
! Weapon !! AB !! Damage !! Range !! Ammo
 
|-
 
| Glock 17 Semi-Auto || 0 || 1d6+1 || 30/100 || 17
 
|-
 
| Taser || 0 || 1d8 (stun) || 10/20 || 2
 
|-
 
| Unarmed || 0 || 1d2 || - || -
 
|}
 
  
{| class="wikitable sortable"
+
INT: 15
|+ Skills
+
CHA: 14 (replacing 10)
! Skills !! Level !! Class?
+
DEX: 13
|-
+
STR: 10
| Profession/Police || 0 || Y
+
CON: 11
|-
+
WIS: 11
| Tactics || 0 || N
 
|-
 
| Security || 0 || Y
 
|-
 
| Bureaucracy|| 0 || Y
 
|-
 
| Culture/Criminal || 0 || Y
 
|-
 
| Perception || 0 || Y
 
|-
 
| Science|| 0 || Y
 
|-
 
| Tech/Medical|| 0 || Y
 
|-
 
| Vehicle/Land|| 0 || Y
 
|-
 
| Tech/Mechanical || 1 || Y
 
|-
 
| Computer || 0 || Y
 
|-
 
| Combat/projectile || 0 || hobby
 
|}
 
  
{| class="wikitable"
+
'''Class:''' Expert<br>
|+ Miscellaneous
+
Hobby / Bonus Class Skill: Combat/Projectile
|-
 
! Appearance
 
| Late 20s, dark haired, tall but still a bit gangly. Wears plain button-up t-shirts and khakis or slacks. On the job he will begrudingly put on a tie.
 
|-
 
! Gear
 
| Glock Ammo clip (3), Woven Body Armor, smart phone, handcuffs or zip-ties
 
|-
 
! $
 
| 8000
 
|-
 
! Background notes
 
| Theodore Reyes is a detective with the cybercrimes division of the local constabulary. He had always been something of a tech geek, but he'd also dreamed of following his father's footsteps and having a career in law enforcement. Fortunately, the world obliged him, with the increasingly computer-centric nature of society leading to a corresponding increase in computer crime. After college, he became a police officer and spent several years as a beat cop before making detective.
 
  
Theo is diligent and clever, perhaps at times too much so for his own good. He isn't the most physically imposing person, nor a particularly good brawler, but he gets by with a combination of charm, technical know-how, and standing behind guys who are much better hurting people than he is.
+
'''Background:''' Jack of all skills (based on Security Crew)
 +
Combat/Projectile, Profession/Police, Security, Tactics
  
Theo is an only child, with two parents retired in Flordia. He has a variety of cousins, although none especially close. He has several friends from college who he keeps in touch with even though many have moved, and he has good working relationships with the rest of his departments and other professionals around the country. (Or he did until Recent Events.)
+
'''Training:''' Scientist
|}
+
Bureaucracy, Culture/Criminal, Perception, Science, Tech/Mechanical, Tech/Mechanical, Vehicle/Land, Computer
 +
 
 +
Starting Cash: 800 = (1d6 (4) * 100) + 400. [http://orokos.com/roll/218751]
 +
 
 +
'''Total Skills:'''
 +
*Combat/Projectile 0
 +
*Profession/Police 0
 +
*Security 0
 +
*Bureaucracy 0
 +
*Culture/Criminal 0
 +
*Tactics 0
 +
*Perception 0
 +
*Science 0
 +
*Tech/Mechanical 1
 +
*Vehicle/Land 0
 +
*Computer 0

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