Editing XCrawl:Sparkle Motion:Samri Gloaming

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A character for [[XCrawl:Sparkle Motion|Xcrawl: Sparkle Motion]], a Dungeons and Dragons game of fame and fortune.
 
A character for [[XCrawl:Sparkle Motion|Xcrawl: Sparkle Motion]], a Dungeons and Dragons game of fame and fortune.
  
[[file:Samri Gloaming.jpg|thumb|Samri]]
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==Bio==
 
==Bio==
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'''HP:''' 47  '''Bloodied:''' 23 '''Healing Surges:''' 10 '''Surge Value:''' 11<br>
 
'''HP:''' 47  '''Bloodied:''' 23 '''Healing Surges:''' 10 '''Surge Value:''' 11<br>
 
'''AC:''' 22 '''Fort:''' 16 '''Reflex:''' 17 '''Will:''' 20'''<br>
 
'''AC:''' 22 '''Fort:''' 16 '''Reflex:''' 17 '''Will:''' 20'''<br>
'''Speed:''' 5 '''Initiative:''' +3 '''Passive Insight:''' 13 '''Passive Perception:''' 13'''<br>
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'''Speed:''' 5 '''Initiative:''' +5 '''Passive Insight:''' 13 '''Passive Perception:''' 13'''<br>
'''Melee Basic Attack:''' see Moonfire Blade<br>
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'''Melee Basic Attack:''' see Moonfire Blade
'''Ranged basic Attack''': See Eldritch Bolt<br>
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'''Ranged basic Attack''': See Eldritch Bolt
  
 
== Ability Scores ==
 
== Ability Scores ==
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'''At-Will'''        Arcane, Implement, Radiant, Weapon
 
'''At-Will'''        Arcane, Implement, Radiant, Weapon
 
 
'''Standard Action'''      Melee weapon
 
'''Standard Action'''      Melee weapon
  
 
'''Target:''' One creature
 
'''Target:''' One creature
 
 
'''Attack''': +11 vs. Reflex
 
'''Attack''': +11 vs. Reflex
 
 
'''Hit:''' 1d12 + 6 radiant damage. If the target ends its next turn adjacent to you, it takes 1 radiant damage.
 
'''Hit:''' 1d12 + 6 radiant damage. If the target ends its next turn adjacent to you, it takes 1 radiant damage.
  
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'''At-Will'''        Divine, Weapon
 
'''At-Will'''        Divine, Weapon
 
 
'''Standard Action'''      Melee weapon
 
'''Standard Action'''      Melee weapon
  
 
'''Target:''' One creature
 
'''Target:''' One creature
 
 
'''Attack''': +11 vs. AC
 
'''Attack''': +11 vs. AC
 
 
'''Hit''': 1d12 + 6 damage, and the target is subject to your divine sanction until the end of your next turn.
 
'''Hit''': 1d12 + 6 damage, and the target is subject to your divine sanction until the end of your next turn.
  
 
'''Special''': When charging, you can use this power in place of a melee basic attack.
 
'''Special''': When charging, you can use this power in place of a melee basic attack.
 
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'''Bold text'''
  
  
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'''Special:''' You can use this power as a ranged basic attack.
 
'''Special:''' You can use this power as a ranged basic attack.
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==Enounter Powers==
 
==Enounter Powers==
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'''Encounter'''        Divine, Weapon
 
'''Encounter'''        Divine, Weapon
 
 
'''Standard Action'''      Melee weapon
 
'''Standard Action'''      Melee weapon
  
 
'''Target''': One creature
 
'''Target''': One creature
 
 
'''Attack''': +11 vs. AC
 
'''Attack''': +11 vs. AC
 
 
'''Hit''': 2d12 + 6 damage. Each enemy within 3 squares of you is subject to your divine sanction until the end of your next turn.
 
'''Hit''': 2d12 + 6 damage. Each enemy within 3 squares of you is subject to your divine sanction until the end of your next turn.
  
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'''Encounter'''        Arcane, Implement, Teleportation
 
'''Encounter'''        Arcane, Implement, Teleportation
 
 
'''Standard Action'''      Close burst 1
 
'''Standard Action'''      Close burst 1
  
 
'''Target''': Each creature in the burst
 
'''Target''': Each creature in the burst
 
 
'''Attack:''' +9 vs. Fortitude
 
'''Attack:''' +9 vs. Fortitude
 
 
'''Hit:''' 1d8 + 6 damage, and the target is immobilized until the end of your next turn.
 
'''Hit:''' 1d8 + 6 damage, and the target is immobilized until the end of your next turn.
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'''Effect:''' You teleport 8 squares.
  
'''Effect:''' You teleport 8 squares.
 
  
 
==Daily Powers==
 
==Daily Powers==
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'''Daily'''        Divine, Implement, Zone
 
'''Daily'''        Divine, Implement, Zone
 
 
'''Standard Action'''      Close burst 3
 
'''Standard Action'''      Close burst 3
  
 
'''Target:''' Each enemy in the burst
 
'''Target:''' Each enemy in the burst
 
 
'''Attack''': +9 vs. Reflex
 
'''Attack''': +9 vs. Reflex
 
 
'''Hit:''' 2d6 + 6 damage.
 
'''Hit:''' 2d6 + 6 damage.
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'''Effect''': The burst creates a zone of bright light that lasts until the end of the encounter. You and your allies gain a +1 power bonus to all defenses while within the zone.
  
'''Effect''': The burst creates a zone of bright light that lasts until the end of the encounter. You and your allies gain a +1 power bonus to all defenses while within the zone.
 
  
 
==Utility powers==
 
==Utility powers==
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'''Effect:''' Choose one weapon you are wielding. Until the end of the encounter, you gain a +1 power bonus to attack rolls with that weapon, and it deals 1d6 extra radiant damage on a hit. In addition, you can score a critical hit with the weapon on a roll of 18–20 against creatures vulnerable to radiant damage.
 
'''Effect:''' Choose one weapon you are wielding. Until the end of the encounter, you gain a +1 power bonus to attack rolls with that weapon, and it deals 1d6 extra radiant damage on a hit. In addition, you can score a critical hit with the weapon on a roll of 18–20 against creatures vulnerable to radiant damage.
  
===Guardian's Power===
 
'''Encounter'''        Martial<br>
 
'''Immediate Interrupt'''      Close burst 2<br>
 
'''Trigger''': An ally within 2 squares of you is hit by an attack and you are not included in the attack.
 
'''Effect''': You and the ally shift up to 2 squares as a free action, swapping positions. You become the target of the triggering attack, in place of the ally. After the attack is resolved, you can make a basic attack against the attacker.
 
  
===Fey Step===
 
'''Encounter '''      Teleportation<br>
 
'''Move Action'''      Personal<br>
 
'''Effect''': Teleport up to 5 squares.
 
  
 
== Items ==
 
== Items ==
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*Light Shield  
 
*Light Shield  
 
*Blade of the White Well
 
*Blade of the White Well
 
==Invisible Castle Account==
 
[[http://invisiblecastle.com/profile/OKShark/ | Old Kentucky Shark]]
 

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