Editing Zack Spears
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− | + | *Level: 5 | |
− | *Level: | ||
*Class: Expert | *Class: Expert | ||
− | *XP: | + | *XP: 12,040 |
*Age: 29 | *Age: 29 | ||
*Languages: English, +1 | *Languages: English, +1 | ||
− | *Background & Description: After growing up on Tyre, Zack wanted to see the verse. He has spent the last decade plus drifting the space lanes | + | *Background & Description: After growing up on Tyre, Zack wanted to see the verse. He has spent the last decade plus drifting the space lanes. Hiring on with various free traders and explorers, he has made a decent living - not always within the boundaries of the law. |
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==Skills== | ==Skills== | ||
− | *UNSPENT - | + | *UNSPENT - 0 |
*Athletics 0 | *Athletics 0 | ||
*Bureaucracy 0 | *Bureaucracy 0 | ||
*Business 1 | *Business 1 | ||
− | *Computer | + | *Computer 2 |
*Culture/Criminal 0 | *Culture/Criminal 0 | ||
*Culture/Spacer 0 | *Culture/Spacer 0 | ||
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*Perception 1 | *Perception 1 | ||
*Persuade 1 | *Persuade 1 | ||
− | *Security | + | *Security 2 |
*Stealth 2 | *Stealth 2 | ||
*Steward 0 | *Steward 0 | ||
*Survival 1 | *Survival 1 | ||
*Tech/Astronautic 0 | *Tech/Astronautic 0 | ||
− | *Tech/ | + | *Tech/Medical 0 |
*Tech/Postech 1 | *Tech/Postech 1 | ||
− | *Vehicle/ | + | *Vehicle/Air 0 |
==Other Stats== | ==Other Stats== | ||
*Movement Rate: 20/40m | *Movement Rate: 20/40m | ||
− | *HP: | + | *HP: |
*System Strain: 0/8 | *System Strain: 0/8 | ||
− | *AC: | + | *AC: 3 (6) |
*Attacks (Attack Bonus +2, Dexterity Bonus +1, Combat/Projectile 1) | *Attacks (Attack Bonus +2, Dexterity Bonus +1, Combat/Projectile 1) | ||
**Spike Thrower (Dam: 3d8* (Burst +2 to hit, 3 ammo); Range: 20/40; Mag 15; Attr: Dex; T4; Att: 1d20+5) | **Spike Thrower (Dam: 3d8* (Burst +2 to hit, 3 ammo); Range: 20/40; Mag 15; Attr: Dex; T4; Att: 1d20+5) | ||
**Mag Rifle (Dam: 2d8+2; Range: 300/600; Mag: 10; Attr; Dex; T4; Att: 1d20+3) | **Mag Rifle (Dam: 2d8+2; Range: 300/600; Mag: 10; Attr; Dex; T4; Att: 1d20+3) | ||
− | **Mag Pistol (Dam: 2d6+2; Range: 100/300; Mag: 6; Attr; Dex; T4; Att: 1d20+3) | + | **Mag Pistol ((Dam: 2d6+2; Range: 100/300; Mag: 6; Attr; Dex; T4; Att: 1d20+3) |
*Saves | *Saves | ||
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== Equipment == | == Equipment == | ||
− | *Credits: | + | *Credits: 5110 -810 |
− | *Lifestyle: | + | *Lifestyle: |
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'''ADVENTURING LOADOUT''' | '''ADVENTURING LOADOUT''' | ||
'''Readied (5/6)''' | '''Readied (5/6)''' | ||
− | * | + | *Spike Thrower - Rail mounted light and 3 mags |
* ^ ^ | * ^ ^ | ||
*Mag Pistol - Rail mounted improved low light scope, Rail mounted light and 3 mags | *Mag Pistol - Rail mounted improved low light scope, Rail mounted light and 3 mags | ||
*Metatool - ENC 1 | *Metatool - ENC 1 | ||
+ | *Low Light Goggles - ENC 1 | ||
*Compad - ENC 0 | *Compad - ENC 0 | ||
*10 Glowbugs - ENC 0 | *10 Glowbugs - ENC 0 | ||
− | * | + | *Combat Field Uniform - ENC 0 |
− | '''Stowed ( | + | '''Stowed (11/13)''' |
*TL4 Backpack - ENC 0 | *TL4 Backpack - ENC 0 | ||
*Toolkit Postech - ENC 3 | *Toolkit Postech - ENC 3 | ||
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* ^ ^ | * ^ ^ | ||
*Lazarus Patch - ENC 1 | *Lazarus Patch - ENC 1 | ||
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*3 Spare Ammo (Long gun) (bundled) - ENC 1 | *3 Spare Ammo (Long gun) (bundled) - ENC 1 | ||
*3 Spare Ammo (Pistol) (bundled) - ENC 1 | *3 Spare Ammo (Pistol) (bundled) - ENC 1 | ||
+ | *6 Spare Type A power cells (bundled) - ENC 1 | ||
*Dataslab - ENC 1 | *Dataslab - ENC 1 | ||
*One day rations and water - ENC 1 | *One day rations and water - ENC 1 | ||
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*Telescoping Pole - ENC 1 | *Telescoping Pole - ENC 1 | ||
− | *TL4 | + | *TL4 25x100 + low light Binoculars - ENC 1 |
− | ''' | + | '''Special''' |
− | ''' | + | '''Direct Interface, Level One:''' A series of universal interface ports are implanted in the subject in conjunction with a subvocal pickup unit and audiovisual patch films for ears and eyes. As a result, the user can control and receive input from most standard electronic equipment without accessing the usual keyboards, screens, or controls. Wireless-capable devices can be operated from within thirty meters, while others gear usually allow for direct plugs to jacks usually implanted along the spine. While this operation is hands-free, the controls require standard subvocalization and subtle somatic gestures, and are no quicker or more precise than standard methods. |
− | + | TL 4, System Strain 0 | |
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'''Gear - at home or base''' | '''Gear - at home or base''' | ||
− | *“Betsy” - Mag Rifle - | + | *“Betsy” - Mag Rifle - ENC 2 800 |
− | * | + | **2d8+2 - 300/600 - Ammo 10 500 |
− | * | + | **Low light improved scope 300 |
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+ | *Armored Undersuit (AC7 ENC 0) | ||
*Vacc Suit (ENC 2) | *Vacc Suit (ENC 2) | ||
*(130) Rounds - Rifle | *(130) Rounds - Rifle | ||
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*(150) Rounds - Pistol | *(150) Rounds - Pistol | ||
*(4) Power Cell - A | *(4) Power Cell - A | ||
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==Plot Thing== | ==Plot Thing== | ||
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-Main Page: [[No Sharper Spur]] | -Main Page: [[No Sharper Spur]] |