Difference between revisions of "K9 Kara"
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=Kara :: Officially the Goodest Girl= | =Kara :: Officially the Goodest Girl= | ||
− | [[File: | + | [[File:k9_kara2.jpg|300px]] |
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==''Who's the Goodest Girl?''== | ==''Who's the Goodest Girl?''== | ||
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==Core Skills== | ==Core Skills== | ||
− | '''Athletics''' [[file:d10a.png|24px]] || '''Notice''' [[file:d10a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file: | + | '''Athletics''' [[file:d10a.png|24px]] || '''Notice''' [[file:d10a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file:d6a.png|24px]] |
==Other Skills== | ==Other Skills== | ||
− | '''Fighting''' [[file:d12a.png|24px]] || '''Intimidate''' [[file: | + | '''Fighting''' [[file:d12a.png|24px]] || '''Intimidate''' [[file:d4a.png|24px]] || |
'''Survival''' [[file:d10a.png|24px]] | '''Survival''' [[file:d10a.png|24px]] | ||
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==Advances== | ==Advances== | ||
:'''Stealth''' & '''Intimidate''' | :'''Stealth''' & '''Intimidate''' | ||
− | :''' | + | :'''Reslient''' |
+ | ::Resilient Extras can take one Wound before they’re Incapacitated, Very Resilient Extras can take two. Wild Cards can’t be Resilient or Very Resilient. The abilities exist to bring select Extras a little closer to the heroes and villains who lead them. | ||
==Gear== | ==Gear== |
Latest revision as of 16:11, 28 April 2024
Contents
Kara :: Officially the Goodest Girl[edit]
Who's the Goodest Girl?[edit]
Race: K9[edit]
Attributes[edit]
Agility || Smarts (a) || Spirit || Strength || Vigor
Derived Stats[edit]
Pace || Parry || Size - || Toughness ()
Core Skills[edit]
Athletics || Notice || Persuasion || Stealth
Other Skills[edit]
Fighting || Intimidate || Survival
Hindrances[edit]
Curious - Major
Loyal - Minor
No Hands - Major
Edges and Powers[edit]
Brawler: Increase unarmed damage by 1 die type and toughness by 1
Bite: Str+d8 (Already includes Brawler)
Go for the Throat: Dogs instinctively go for an opponent’s soft spots. With a raise on its attack roll, dogs deal a d10 damage instead of a d6 in melee and automatically targets the area with the least armor.
Fleet-Footed: Dogs roll d10s instead of d6s when running.
Size –1: Dogs are relatively small.
Advances[edit]
- Stealth & Intimidate
- Reslient
- Resilient Extras can take one Wound before they’re Incapacitated, Very Resilient Extras can take two. Wild Cards can’t be Resilient or Very Resilient. The abilities exist to bring select Extras a little closer to the heroes and villains who lead them.
Gear[edit]
Armor[edit]
- Tactical Vest: Armor +3
- Notes: Covers torso.
Weapons[edit]
- Bite | Melee | Damage: 1d8+STR | AP: 0
- Notes: Natural Weapon
Gear[edit]
- K9 Comms
- Doggles (flash goggles)
- GPS
- Resupply Bags