Worldwide:John Grinnell

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Revision as of 04:52, 1 April 2025 by Eplov (talk | contribs) (Powers)
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Birth: [Redacted - Estimated late 1970's]
Nationality: Presumed American (Naturalized post-incident)
Former occupation: Government Operative

Attributes

(64 points)
FIG 5
STR 10
DEX 0
CON 10
INT 0
PER 2
WIL 5

Life 30
Speed 5+2
Initiative 1+2
Defense 12/17

Advantages

Skills

(23)

Athletics 5
Brawling 5
Crime (Stealth) 4
Influence (Intimidation) 4
Knowledge 1
Notice 4
Warfare 2

Powers

(2+2+1+4+4=13)

Fast Healing: Regeneration 2
Mental Disconnect: Immunity 2 (Pain, Fear)
Danger Sense: Senses 1 (Danger Sense)
Quick on his feet!: Super Speed 2 (Improved Initiative 2, Quickness 2, Speed 2)
Trauma Resistant: Protection 4 (Limited to Physical)

Complications

Unsettling Presence: John Grinnell's, or Grin's, appearance and demeanor unnerve most people. Civilians and even allies may find him difficult to be around, regardless of his intentions.
Fragmented Memory: Grin only remembers fragments of his pre-transformation life, including some of his field training but little personal detail.
Unknown Enemy: While Grin doesn't know them, they certainly know him and have a vested interest in Grin's termination.

Background

John Grinnell is the name given to an operative who walked out of a black site years ago with a ruined smile, a broken memory, and a body that wouldn't die. Before the incident, he served in a covert superhuman operations unit—likely a CAT team—where he was trained in field tactics, CQC, and deep-cover infiltration. The mission that changed him involved a psychic weapon of unknown origin. His entire squad died. Grin didn't.

He emerged stronger, eerily calm, and physically altered—but with only scattered fragments of who he used to be. Since then, he’s worked as a deniable asset under close observation. He now contracts with Worldwide, assigned to handle “high-risk phenomena.” He always wears a suit. He never flinches. And he smiles. Always.

Somewhere out there, someone from his past still wants him dead—whether to finish the job, erase a mistake, or tie up a loose end Grin doesn’t remember being.