Difference between revisions of "Terasi Herlindha"

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Line 266: Line 266:
 
     * Other:
 
     * Other:
 
           o List everything else here.
 
           o List everything else here.
 +
 +
 +
 +
- Back to [[The_Valley_of_Cradles]]
 +
==Background==
 +
Write a brief history of your PC here.
 +
==Character Details==
 +
 +
* Name: '''Character Name goes here'''
 +
* Race: '''Character Race goes here'''
 +
* Cults:-
 +
** Rune Level: '''Character cults go here'''
 +
** Initiate: '''Character cults go here'''
 +
** Lay Member: '''Character cults go here'''
 +
* Social Condition: '''This is where things like 'poor noble' go'''
 +
* Sex: '''Character gender goes here'''
 +
* Previous Experience: '''This is where things like 'Foot Barbarian' go.'''
 +
 +
==Characteristics==
 +
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
 +
*Damage Bonus/Minus: '''+/- Damage Dice'''
 +
*Hit Point Bonus/minus: '''+/-HPs'''
 +
*Experience bonus: '''+/-%'''
 +
*Encumbrance limit:
 +
 +
==Skill Groups==
 +
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 +
*'''Agility: +/-n%'''
 +
**Dance (30%/5%): n%
 +
***Style:-
 +
**Dodge (15%): n%
 +
**Climb (25%): n%
 +
**Jump (25%): n%
 +
**<u>Tumbling</u> (25%): n%
 +
 +
 +
*'''Aim: +/-n%'''
 +
**Catch (25%): n%
 +
**Throw (25%): n%
 +
 +
 +
*'''Knowledge: +/-n%'''
 +
**Evaluate (10%):-
 +
***Treasure: n%
 +
***Trade Goods: n%
 +
***Art: n%
 +
**Read/Write Language (10/0%):-
 +
***Language Name: n%
 +
**Animal Lore (5%):-
 +
***Find cattle food: n%
 +
***Hunting: n%
 +
***Tending/Herding: n%
 +
***Training: n%
 +
**Folk Lore (30%) By culture/race.: n%
 +
**Mineral Lore (5%):-
 +
***Mining: n%
 +
***Caving: n%
 +
***Assess Mineral: n%
 +
**Plant Lore (5%):-
 +
***Find healing plants: n%
 +
***Identify plants: n%
 +
***Farming: n%
 +
**World lore (5%):-
 +
***Find Water: n%
 +
***Survival: n%
 +
***Weatherlore: n%
 +
**<u>Healing lore</u>: (10%):-
 +
***Identify disease: n%
 +
***Indentify poison: n%
 +
***Doctoring: n%
 +
**<u>Martial arts </u>(0%): n%
 +
**<u>River Lore</u> (20%): n%
 +
**<u>Spirit Lore</u> (5%): n%
 +
**<u>Star lore </u>(Navigation)(10%):-
 +
***Trailblazing: n%
 +
***Seaborne: n%
 +
 +
 +
*'''Manipulation[Body]: +/-n%'''
 +
**Boating (10%): n%
 +
**<u>Sailing</u> (5%): n%
 +
**Craft, Physical (30%/10%) Sp:-
 +
***Armour/weapon/shield making: n%
 +
***Masonry/architect: n%
 +
***Peaceful Cut/butchery: n%
 +
***Shiphandling: n%
 +
**Swimming (15%): n%
 +
**Teamster/packhandler: n%
 +
**Riding (5%): n%
 +
**<u>Running (25%)</u>: n%
 +
**<u>Drive Cart/wagon (15%)</u>: n%
 +
 +
 +
*'''Manipulation[Fine]: +/-n%'''
 +
**First aid (10%): n%
 +
**Treat disease/poison (5): n%
 +
**Sleight of hand (15%):-
 +
***Hide item: n%
 +
***Pick pockets: n%
 +
***Palm object: n%
 +
**Craft, Fine (30%/10)% Sp:-
 +
***Map making: n%
 +
***Netmaking: n%
 +
***Gemsmith/Jewelcraft: n%
 +
***Brewing: n%
 +
***Trapsmith: n%
 +
***Locksmith: n%
 +
**Devices (5):-
 +
***Lock pick: n%
 +
***Trap set/disarm: n%
 +
**<u>Feign Death </u>(10)%
 +
**<u>Foil Restraints</u> (0): n%
 +
**<u>Play Instrument</u> (Var): n%
 +
 +
 +
*'''Perception: +/-n%'''
 +
**Listen (25)%: n%
 +
**Scan (25)%: n%
 +
**<u>Sense</u> (5%):-
 +
***Ambush: n%
 +
***Chaos: n%
 +
***Assassin: n%
 +
**Spot (5):-
 +
***Hidden items: n%
 +
***Trap: n%
 +
**<u>Taste analysis</u> (5%): n%
 +
**<u>Tracking</u> (10%): n%
 +
 +
 +
*'''Stealth: +/-n%'''
 +
**Camouflage (10%): n%
 +
**Hide (15%): n%
 +
**Move quietly (15%): n%
 +
**Ambush (5)%: n%
 +
**<u>Shadowing</u> (10%): n%
 +
**<u>Swim Quietly</u> (Sp.): n%
 +
 +
 +
*'''Communication: +/-n%'''
 +
**Bargain (10%): n%
 +
**Orate (10%): n%
 +
**Sing (5%): n%
 +
**Speak Lang. (Int x 5 [Home langs, 00% other.): n%
 +
**<u>Understand beast speech</u> (10%): n%
 +
**<u>Voice Mimicry</u> (5%): n%
 +
 +
 +
*'''Social: +/-n%'''
 +
**<u>Acting </u>(10%): n%
 +
**<u>Bribery</u> (20%): n%
 +
**Fast talk (20%): n%
 +
**<u>Disguise</u> (10%): n%
 +
**Wise (30%/10%/5%):-
 +
***Streetwise: n%
 +
***Courtliness: n%
 +
***Nomad ways: n%
 +
</div>
 +
 +
==Hit Points and Armour==
 +
{| border="1" cellpadding="2"
 +
!width="200"|Location Name
 +
!width="300"|Armour types
 +
!width="50"|H.P.
 +
!width="50"|A.P.
 +
!width="50"|Enc.
 +
!width="100"|Location
 +
|-
 +
|Head || Armour Type || number || number || number || 19-20
 +
|-
 +
|Left Arm || Armour Type || number || number || number || 16-18
 +
|-
 +
|Right Arm || Armour Type || number || number || number || 13-15
 +
|-
 +
|Chest || Armour Type || number || number || number || 12
 +
|-
 +
|Abdomen || Armour Type || number || number || number || 09-11
 +
|-
 +
|Left Leg || Armour Type || number || number || number || 05-08
 +
|-
 +
|Right Leg || Armour Type || number || number || number || 01-04
 +
|}
 +
 +
*Total Hit Points: nHP
 +
 +
==Weapons and Shields==
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Weapon/Shield Name
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="50"|A.P.
 +
!width="50"|Attack %
 +
!width="50"|Parry %
 +
!width="100"|Range
 +
!width="50"|Enc.
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 +
|-
 +
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
 +
|-
 +
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
 +
|-
 +
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
 +
|-
 +
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
 +
|-
 +
|Grapple || Special || sr || special || atk% || pry% || melee || 0
 +
|}
 +
 +
==Magic==
 +
*'''Power:-'''
 +
** Current Characteristic POW:
 +
** Current Available POW:
 +
** Current Stored POW:
 +
 +
 +
'''Spirits:'''
 +
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 +
*Spirit One
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
 +
*Spirit Two
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
 +
*Spirit Three
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
</div>
 +
 +
 +
*'''Battle Magic:'''
 +
** List your Battle Magic Spells here.
 +
 +
* '''Rune Magic:'''
 +
** List your Rune Magic Spells here.
 +
 +
==Mounts==
 +
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
 +
*Damage Bonus/Minus: '''+/- Damage Dice'''
 +
*Hit Point Bonus/minus: '''+/-HPs'''
 +
*Move Rate:
 +
{| border="1" cellpadding="2"
 +
!width="200"|Location Name
 +
!width="225"|Armour types
 +
!width="50"|H.P.
 +
!width="50"|A.P.
 +
!width="50"|Enc.
 +
!width="100"|Location
 +
|-
 +
|Head || Armour Type || number || number || number || 17-20
 +
|-
 +
|Left Foreleg || Armour Type || number || number || number || 14-16
 +
|-
 +
|Right foreleg || Armour Type || number || number || number || 11-13
 +
|-
 +
|Forequarters || Armour Type || number || number || number || 08-10
 +
|-
 +
|Hindquarters || Armour Type || number || number || number || 05-07
 +
|-
 +
|Left Hindleg || Armour Type || number || number || number || 03-04
 +
|-
 +
|Right Hindleg || Armour Type || number || number || number || 01-02
 +
|}
 +
 +
*Total Hit Points: nHP
 +
 +
* Attack Bonus/Minus: +/-%
 +
* Parry Bonus/Minus: +/-%
 +
* Aim Bonus/Minus: +/-%
 +
 +
{| border="1" cellpadding="2"
 +
!width="200"|Attack
 +
!width="150"|Damage
 +
!width="50"|S.R.
 +
!width="50"|Attack %
 +
 +
|-
 +
|Bite || damage || sr || atk%
 +
|-
 +
|Kick || damage || sr || atk%
 +
|-
 +
|Rear and plunge || damage || sr || atk%
 +
|}
 +
 +
==Equipment==
 +
*Weapons:
 +
** List your weapons and shields here
 +
*Armour:
 +
** List you armour and clothing here
 +
*Other:
 +
**List everything else here.

Revision as of 20:52, 29 January 2009

- Main Page; The Valley of Cradles

Background -- Young daughter of a lesser noble family. Left to seek her fortune as a player, rather than be married off. Some rumour indicates that she was asked to leave, but none involved speak of it.

[edit] Character Details

   * Name: Terasi Herlindha
   * Race: Human
   * Cults:-
         o Rune Level: 
         o Initiate: Erlin
         o Lay Member:  
   * Social Condition: Poor noble, not well considered.
   * Sex: Female
   * Previous Experience: Player's Guild 

[edit] Characteristics

Str: 13, Con: 15, Siz: 10, Int: 16, Pow: 17, Dex: 12:, Cha: 18.

   * Damage Bonus/Minus: nil
   * Hit Point Bonus/minus: ??
   * Experience bonus: ??%
   * Encumbrance limit: ??

[edit] Skill Groups

   * Agility: +15%
         o Dance (30%/5%): 70% / 30
               + Style:- Folk / Courtly
         o Dodge (15%): 30%
         o Climb (25%): 40%
         o Jump (25%): 40%
         o Tumbling (25%): 50% 


   * Aim: +15%
         o Catch (25%): 40%
         o Throw (25%): 50% 
         o Bow (10%): 70% 


   * Knowledge: +15%
         o Evaluate (10%):- (-20% on Evaluates)
               + Treasure: 5%
               + Trade Goods: 5%
               + Art: 15% 
         o Read/Write Language (10/0%):-
               + Own Language: 55% 
         o Animal Lore (5%):-
               + Find cattle food: 20%
               + Hunting: 20%
               + Tending/Herding: 20%
               + Training: 20% 
         o Folk Lore (30%) 
               + Homelands.: 65%
               + Human Lore.: 60%
         o Mineral Lore (5%):-
               + Mining: 20%
               + Caving: 20%
               + Assess Mineral: 20% 
         o Plant Lore (5%):-
               + Find healing plants: 20%
               + Identify plants: 20%
               + Farming: 20% 
         o World lore (5%):- 20%
               + Find Water: n%
               + Survival: n%
               + Weatherlore: n% 
         o Healing lore: (10%):-
               + Identify disease: n%
               + Indentify poison: n%
               + Doctoring: n% 
         o Martial arts (0%): n%
         o River Lore (20%): n%
         o Spirit Lore (5%): n%
         o Star lore (Navigation)(10%):-
               + Trailblazing: n%
               + Seaborne: n% 


   * Manipulation[Body]: +20%
         o Boating (10%): 30%
         o Sailing (5%): 25%
         o Craft, Physical (30%/10%) Sp:-
               + Woodworking: 60%
               + Luthier (Craft Lyre): 65%
               + Peaceful Cut/butchery: n%
               + Shiphandling: n% 
         o Swimming (15%): 35%
         o Teamster/packhandler: n%
         o Riding (5%): 25%
         o Running (25%): 45%
         o Drive Cart/wagon (15%): 40% 


   * Manipulation[Fine]: +15%
         o First aid (10%): 25%
         o Treat disease/poison (5): 20%
         o Sleight of hand (15%):- 40%
               + Hide item: n%
               + Pick pockets: n%
               + Palm object: n% 
         o Craft, Fine (30%/10)% Sp:-
               + Map making: n%
               + Netmaking: n%
               + Gemsmith/Jewelcraft: n%
               + Brewing: n%
               + Trapsmith: n%
               + Locksmith: n% 
         o Devices (5):-
               + Puzzles: 30%
               + Trap set/disarm: n% 
         o Feign Death (10)%
         o Foil Restraints (0): n%
         o Play Lyre (Var): 65% 


   * Perception: +20%
         o Listen (25)%: 45%
         o Scan (25)%: 45%
         o Sense (5%):-
               + Ambush: n%
               + Chaos: n%
               + Assassin: n% 
         o Spot (5):-
               + Hidden items: n%
               + Trap: n% 
         o Taste analysis (5%): n%
         o Tracking (10%): n% 


   * Stealth: -5%
         o Camouflage (10%): 5%
         o Hide (15%): 10%
         o Move quietly (15%): 10%
         o Ambush (5)%: n%
         o Shadowing (10%): n%
         o Swim Quietly (Sp.): n% 


   * Communication: +25%
         o Bargain (10%): 35%
         o Orate (10%): 70%
         o Sing (5%): 70%
         o Speak Lang. (Int x 5 [Home langs, 80% other.): 105%
           + Tradetongue 40%
           + Other 40%
         o Understand beast speech (10%): n%
         o Voice Mimicry (5%): n% 


   * Social: +25%
         o Acting (10%): 45%
         o Bribery (20%): 45%
         o Fast talk (20%): 60%
         o Disguise (10%): 35%
         o Wise (30%/10%/5%):-
               + Streetwise: 35%
               + Courtliness: 70%
               + Nomad ways: n% 

[edit] Hit Points and Armour Location Name Armour types H.P. A.P. Enc. Location Head Armour Type number number number 19-20 Left Arm Armour Type number number number 16-18 Right Arm Armour Type number number number 13-15 Chest Armour Type number number number 12 Abdomen Armour Type number number number 09-11 Left Leg Armour Type number number number 05-08 Right Leg Armour Type number number number 01-04

   * Total Hit Points: nHP 

[edit] Weapons and Shields

   * Attack Bonus/Minus: +/-%
   * Parry Bonus/Minus: +/-%
   * Aim Bonus/Minus: +/-%
   * Strike Ranks: Siz:(n)+Dex:(n)=(n) 

Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc. weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc RH Dagger 1d4+2 sr 12 atk% pry% melee 0 Fist 1d3 sr arm atk% pry% melee 0 Kick 1d6 sr leg atk% pry% melee 0 Head Butt 1d4 sr head atk% pry% melee 0 Grapple Special sr special atk% pry% melee 0 [edit] Magic

   * Power:-
         o Current Characteristic POW:
         o Current Available POW:
         o Current Stored POW: 


Spirits:

   * Spirit One
         o INT:
         o POW:
         o Where Bound: 
   * Spirit Two
         o INT:
         o POW:
         o Where Bound: 
   * Spirit Three
         o INT:
         o POW:
         o Where Bound: 


   * Battle Magic:
         o List your Battle Magic Spells here. 
   * Rune Magic:
         o List your Rune Magic Spells here. 

[edit] Mounts

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

   * Damage Bonus/Minus: +/- Damage Dice
   * Hit Point Bonus/minus: +/-HPs
   * Move Rate: 

Location Name Armour types H.P. A.P. Enc. Location Head Armour Type number number number 17-20 Left Foreleg Armour Type number number number 14-16 Right foreleg Armour Type number number number 11-13 Forequarters Armour Type number number number 08-10 Hindquarters Armour Type number number number 05-07 Left Hindleg Armour Type number number number 03-04 Right Hindleg Armour Type number number number 01-02

   * Total Hit Points: nHP 
   * Attack Bonus/Minus: +/-%
   * Parry Bonus/Minus: +/-%
   * Aim Bonus/Minus: +/-% 

Attack Damage S.R. Attack % Bite damage sr atk% Kick damage sr atk% Rear and plunge damage sr atk% [edit] Equipment

   * Weapons:
         o List your weapons and shields here 
   * Armour:
         o List you armour and clothing here 
   * Other:
         o List everything else here.


- Back to The_Valley_of_Cradles

Background

Write a brief history of your PC here.

Character Details

  • Name: Character Name goes here
  • Race: Character Race goes here
  • Cults:-
    • Rune Level: Character cults go here
    • Initiate: Character cults go here
    • Lay Member: Character cults go here
  • Social Condition: This is where things like 'poor noble' go
  • Sex: Character gender goes here
  • Previous Experience: This is where things like 'Foot Barbarian' go.

Characteristics

Str: Number, Con: Number, Siz: Number, Int: Number, Pow: Number, Dex: Number:, Cha: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Experience bonus: +/-%
  • Encumbrance limit:

Skill Groups

  • Agility: +/-n%
    • Dance (30%/5%): n%
      • Style:-
    • Dodge (15%): n%
    • Climb (25%): n%
    • Jump (25%): n%
    • Tumbling (25%): n%


  • Aim: +/-n%
    • Catch (25%): n%
    • Throw (25%): n%


  • Knowledge: +/-n%
    • Evaluate (10%):-
      • Treasure: n%
      • Trade Goods: n%
      • Art: n%
    • Read/Write Language (10/0%):-
      • Language Name: n%
    • Animal Lore (5%):-
      • Find cattle food: n%
      • Hunting: n%
      • Tending/Herding: n%
      • Training: n%
    • Folk Lore (30%) By culture/race.: n%
    • Mineral Lore (5%):-
      • Mining: n%
      • Caving: n%
      • Assess Mineral: n%
    • Plant Lore (5%):-
      • Find healing plants: n%
      • Identify plants: n%
      • Farming: n%
    • World lore (5%):-
      • Find Water: n%
      • Survival: n%
      • Weatherlore: n%
    • Healing lore: (10%):-
      • Identify disease: n%
      • Indentify poison: n%
      • Doctoring: n%
    • Martial arts (0%): n%
    • River Lore (20%): n%
    • Spirit Lore (5%): n%
    • Star lore (Navigation)(10%):-
      • Trailblazing: n%
      • Seaborne: n%


  • Manipulation[Body]: +/-n%
    • Boating (10%): n%
    • Sailing (5%): n%
    • Craft, Physical (30%/10%) Sp:-
      • Armour/weapon/shield making: n%
      • Masonry/architect: n%
      • Peaceful Cut/butchery: n%
      • Shiphandling: n%
    • Swimming (15%): n%
    • Teamster/packhandler: n%
    • Riding (5%): n%
    • Running (25%): n%
    • Drive Cart/wagon (15%): n%


  • Manipulation[Fine]: +/-n%
    • First aid (10%): n%
    • Treat disease/poison (5): n%
    • Sleight of hand (15%):-
      • Hide item: n%
      • Pick pockets: n%
      • Palm object: n%
    • Craft, Fine (30%/10)% Sp:-
      • Map making: n%
      • Netmaking: n%
      • Gemsmith/Jewelcraft: n%
      • Brewing: n%
      • Trapsmith: n%
      • Locksmith: n%
    • Devices (5):-
      • Lock pick: n%
      • Trap set/disarm: n%
    • Feign Death (10)%
    • Foil Restraints (0): n%
    • Play Instrument (Var): n%


  • Perception: +/-n%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Sense (5%):-
      • Ambush: n%
      • Chaos: n%
      • Assassin: n%
    • Spot (5):-
      • Hidden items: n%
      • Trap: n%
    • Taste analysis (5%): n%
    • Tracking (10%): n%


  • Stealth: +/-n%
    • Camouflage (10%): n%
    • Hide (15%): n%
    • Move quietly (15%): n%
    • Ambush (5)%: n%
    • Shadowing (10%): n%
    • Swim Quietly (Sp.): n%


  • Communication: +/-n%
    • Bargain (10%): n%
    • Orate (10%): n%
    • Sing (5%): n%
    • Speak Lang. (Int x 5 [Home langs, 00% other.): n%
    • Understand beast speech (10%): n%
    • Voice Mimicry (5%): n%


  • Social: +/-n%
    • Acting (10%): n%
    • Bribery (20%): n%
    • Fast talk (20%): n%
    • Disguise (10%): n%
    • Wise (30%/10%/5%):-
      • Streetwise: n%
      • Courtliness: n%
      • Nomad ways: n%

Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 19-20
Left Arm Armour Type number number number 16-18
Right Arm Armour Type number number number 13-15
Chest Armour Type number number number 12
Abdomen Armour Type number number number 09-11
Left Leg Armour Type number number number 05-08
Right Leg Armour Type number number number 01-04
  • Total Hit Points: nHP

Weapons and Shields

  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
  • Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk% pry% melee 0
Fist 1d3 sr arm atk% pry% melee 0
Kick 1d6 sr leg atk% pry% melee 0
Head Butt 1d4 sr head atk% pry% melee 0
Grapple Special sr special atk% pry% melee 0

Magic

  • Power:-
    • Current Characteristic POW:
    • Current Available POW:
    • Current Stored POW:


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • List your Battle Magic Spells here.
  • Rune Magic:
    • List your Rune Magic Spells here.

Mounts

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment

  • Weapons:
    • List your weapons and shields here
  • Armour:
    • List you armour and clothing here
  • Other:
    • List everything else here.