Difference between revisions of "DnD Desert Raiders Campaign Trog"
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== Base == | == Base == | ||
− | *Name: | + | *Name: Trog |
− | *Class: | + | *Class: Barbarian (Berserker Strength alternative class feature) |
− | *Level: | + | *Level: 1 |
− | *Race | + | *Race: Goblin |
− | *HD: | + | *HD: 1d12 (14hp max) |
− | *speed: | + | *speed: 40 . feet. |
− | *Type: | + | *Type: Humanoid |
− | *Skill Bonuses: | + | *Skill Bonuses: Ride +4 Move silently +4 |
− | *Resistances: | + | *Resistances: |
− | *Languages: | + | *Languages: Goblin |
Line 25: | Line 25: | ||
Stats: | Stats: | ||
− | *Str . + | + | *Str .13 +1 |
− | *Dex . + | + | *Dex .14 +2 |
− | *Con . + | + | *Con .15 +2 |
− | *Int . + | + | *Int .11 +0 |
− | *Wis . + | + | *Wis .11 +0 |
− | *Cha . | + | *Cha .3 -4 |
− | *Fort + | + | *Fort +4 |
− | *Ref + | + | *Ref +2 |
− | *Will + | + | *Will +0 |
− | *AC: | + | *AC: 17 |
− | *Bab: + | + | *Bab: +1 |
− | Attack: | + | Attack: +3 |
− | *melee: | + | *melee: +1 (Medium Greatsword) 2d6+1 |
− | *ranged: | + | *ranged: Sling, no bullets |
− | |||
− | |||
− | |||
+ | == Abilities == | ||
+ | * Fast Movement: move speed of 40 | ||
+ | * Illiteracy: Tu menni sillabols | ||
+ | * Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates. | ||
+ | +4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. | ||
+ | While activated, same limitations on actions as barbarian rage: | ||
+ | Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration. | ||
== Equipment == | == Equipment == | ||
− | + | * Greatsword | |
− | + | * Chainmail | |
− | + | * Sling | |
+ | * Raider's outfit (monks outfit with cooler name but more holes in it) | ||
== Feats == | == Feats == | ||
− | + | Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit. | |
− | |||
− | |||
== Skills == | == Skills == | ||
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*Concentration (con) + = | *Concentration (con) + = | ||
*Craft (int) + = | *Craft (int) + = | ||
+ | *Climb(str) 4 + 1 = 5 | ||
*Diplomacy (cha) + = | *Diplomacy (cha) + = | ||
*Handle anmial (cha) + = | *Handle anmial (cha) + = | ||
*Heal(wis) + = | *Heal(wis) + = | ||
+ | *Jump(str) 4 + 5 = 9 | ||
*Knowledge religion (int) + = | *Knowledge religion (int) + = | ||
*Knowledge r & n (int) + = | *Knowledge r & n (int) + = | ||
+ | *Move silently(dex) 4 + 2 = 6 | ||
*Profession (wis) + = | *Profession (wis) + = | ||
− | *Ride (dex) + | + | *Ride (dex) + 6 = 6 |
− | *Sense motive (wis) + = | + | *Sense motive (wis) + = |
− | + | *Survival(wis) 4 + = 4 | |
− | |||
== Journal == | == Journal == | ||
=== Day 1 === | === Day 1 === |
Latest revision as of 18:50, 12 June 2009
Background[edit]
Base[edit]
- Name: Trog
- Class: Barbarian (Berserker Strength alternative class feature)
- Level: 1
- Race: Goblin
- HD: 1d12 (14hp max)
- speed: 40 . feet.
- Type: Humanoid
- Skill Bonuses: Ride +4 Move silently +4
- Resistances:
- Languages: Goblin
Stats:
- Str .13 +1
- Dex .14 +2
- Con .15 +2
- Int .11 +0
- Wis .11 +0
- Cha .3 -4
- Fort +4
- Ref +2
- Will +0
- AC: 17
- Bab: +1
Attack: +3
- melee: +1 (Medium Greatsword) 2d6+1
- ranged: Sling, no bullets
Abilities[edit]
- Fast Movement: move speed of 40
- Illiteracy: Tu menni sillabols
- Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. While activated, same limitations on actions as barbarian rage: Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.
Equipment[edit]
- Greatsword
- Chainmail
- Sling
- Raider's outfit (monks outfit with cooler name but more holes in it)
Feats[edit]
Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.
Skills[edit]
- Skills: .. points Ranks + Ab + i = Total
- Concentration (con) + =
- Craft (int) + =
- Climb(str) 4 + 1 = 5
- Diplomacy (cha) + =
- Handle anmial (cha) + =
- Heal(wis) + =
- Jump(str) 4 + 5 = 9
- Knowledge religion (int) + =
- Knowledge r & n (int) + =
- Move silently(dex) 4 + 2 = 6
- Profession (wis) + =
- Ride (dex) + 6 = 6
- Sense motive (wis) + =
- Survival(wis) 4 + = 4