Difference between revisions of "DnD Desert Raiders Campaign Trog"

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== Base ==
 
== Base ==
  
*Name:
+
*Name: Trog
*Class:
+
*Class: Barbarian (Berserker Strength alternative class feature)
*Level:
+
*Level: 1
*Race
+
*Race: Goblin
*HD:
+
*HD: 1d12 (14hp max)
*speed: . feet.
+
*speed: 40 . feet.
*Type:
+
*Type: Humanoid
*Skill Bonuses:
+
*Skill Bonuses: Ride +4 Move silently +4
*Resistances:
+
*Resistances:
*Languages:
+
*Languages: Goblin
  
  
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Stats:
 
Stats:
*Str . +
+
*Str   .13 +1
*Dex . +
+
*Dex .14 +2
*Con . +
+
*Con .15 +2
*Int . +
+
*Int .11 +0
*Wis . +
+
*Wis .11 +0
*Cha . +
+
*Cha .3 -4
  
*Fort +
+
*Fort +4
*Ref +
+
*Ref +2
*Will +
+
*Will +0
 
 
  
*AC:
+
*AC: 17
*Bab: +
+
*Bab: +1
  
  
Attack:
+
Attack: +3
*melee:
+
*melee: +1 (Medium Greatsword) 2d6+1
*ranged:
+
*ranged: Sling, no bullets
 
 
== Ability's ==
 
 
 
  
 +
== Abilities ==
  
 +
* Fast Movement: move speed of 40
 +
* Illiteracy: Tu menni sillabols
 +
* Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.
 +
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely.
 +
While activated, same limitations on actions as barbarian rage:
 +
Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.
  
 
== Equipment ==
 
== Equipment ==
  
 
+
* Greatsword
 
+
* Chainmail
 
+
* Sling
 +
* Raider's outfit (monks outfit with cooler name but more holes in it)
  
 
== Feats ==
 
== Feats ==
  
 
+
Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.
 
 
 
 
  
 
== Skills ==
 
== Skills ==
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*Concentration (con) + =
 
*Concentration (con) + =
 
*Craft (int) + =
 
*Craft (int) + =
 +
*Climb(str)                          4 +      1      = 5
 
*Diplomacy (cha) + =
 
*Diplomacy (cha) + =
 
*Handle anmial (cha) + =
 
*Handle anmial (cha) + =
 
*Heal(wis) + =
 
*Heal(wis) + =
 +
*Jump(str)                            4 +      5      = 9
 
*Knowledge religion (int) + =
 
*Knowledge religion (int) + =
 
*Knowledge r & n (int) + =
 
*Knowledge r & n (int) + =
 +
*Move silently(dex)                  4 +      2      = 6
 
*Profession (wis) + =
 
*Profession (wis) + =
*Ride (dex) + =
+
*Ride (dex) + 6 = 6
*Sense motive (wis) + =
+
*Sense motive (wis) + =
 
+
*Survival(wis)                        4 +              = 4
 
 
  
 
== Journal ==
 
== Journal ==
  
 
=== Day 1 ===
 
=== Day 1 ===

Latest revision as of 18:50, 12 June 2009

back


Background[edit]

Base[edit]

  • Name: Trog
  • Class: Barbarian (Berserker Strength alternative class feature)
  • Level: 1
  • Race: Goblin
  • HD: 1d12 (14hp max)
  • speed: 40 . feet.
  • Type: Humanoid
  • Skill Bonuses: Ride +4 Move silently +4
  • Resistances:
  • Languages: Goblin



Stats:

  • Str .13 +1
  • Dex .14 +2
  • Con .15 +2
  • Int .11 +0
  • Wis .11 +0
  • Cha .3 -4
  • Fort +4
  • Ref +2
  • Will +0


  • AC: 17
  • Bab: +1


Attack: +3

  • melee: +1 (Medium Greatsword) 2d6+1
  • ranged: Sling, no bullets

Abilities[edit]

  • Fast Movement: move speed of 40
  • Illiteracy: Tu menni sillabols
  • Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.

+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. While activated, same limitations on actions as barbarian rage: Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.

Equipment[edit]

  • Greatsword
  • Chainmail
  • Sling
  • Raider's outfit (monks outfit with cooler name but more holes in it)

Feats[edit]

Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.

Skills[edit]

  • Skills: .. points Ranks + Ab + i = Total
  • Concentration (con) + =
  • Craft (int) + =
  • Climb(str) 4 + 1 = 5
  • Diplomacy (cha) + =
  • Handle anmial (cha) + =
  • Heal(wis) + =
  • Jump(str) 4 + 5 = 9
  • Knowledge religion (int) + =
  • Knowledge r & n (int) + =
  • Move silently(dex) 4 + 2 = 6
  • Profession (wis) + =
  • Ride (dex) + 6 = 6
  • Sense motive (wis) + =
  • Survival(wis) 4 + = 4

Journal[edit]

Day 1[edit]