DnD Desert Raiders Campaign Trog: Difference between revisions
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== Base == | == Base == | ||
*Name: | *Name: Trog | ||
*Class: | *Class: Barbarian (Berserker Strength alternative class feature) | ||
*Level: | *Level: 1 | ||
*Race | *Race: Goblin | ||
*HD: | *HD: 1d12 (14hp max) | ||
*speed: | *speed: 40 . feet. | ||
*Type: | *Type: Humanoid | ||
*Skill Bonuses: | *Skill Bonuses: Ride +4 Move silently +4 | ||
*Resistances: | *Resistances: | ||
*Languages: | *Languages: Goblin | ||
Line 25: | Line 25: | ||
Stats: | Stats: | ||
*Str . + | *Str .13 +1 | ||
*Dex . + | *Dex .14 +2 | ||
*Con . + | *Con .15 +2 | ||
*Int . + | *Int .11 +0 | ||
*Wis . + | *Wis .11 +0 | ||
*Cha . | *Cha .3 -4 | ||
*Fort + | *Fort +4 | ||
*Ref + | *Ref +2 | ||
*Will + | *Will +0 | ||
*AC: | *AC: 17 | ||
*Bab: + | *Bab: +1 | ||
Attack: | Attack: +3 | ||
*melee: | *melee: +1 (Medium Greatsword) 2d6+1 | ||
*ranged: | *ranged: Sling, no bullets | ||
== Abilities == | |||
* Fast Movement: move speed of 40 | |||
* Illiteracy: Tu menni sillabols | |||
* Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates. | |||
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. | |||
While activated, same limitations on actions as barbarian rage: | |||
Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration. | |||
== Equipment == | == Equipment == | ||
* Greatsword | |||
* Chainmail | |||
* Sling | |||
* Raider's outfit (monks outfit with cooler name but more holes in it) | |||
== Feats == | == Feats == | ||
Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit. | |||
== Skills == | == Skills == | ||
Line 68: | Line 71: | ||
*Concentration (con) + = | *Concentration (con) + = | ||
*Craft (int) + = | *Craft (int) + = | ||
*Climb(str) 4 + 1 = 5 | |||
*Diplomacy (cha) + = | *Diplomacy (cha) + = | ||
*Handle anmial (cha) + = | *Handle anmial (cha) + = | ||
*Heal(wis) + = | *Heal(wis) + = | ||
*Jump(str) 4 + 5 = 9 | |||
*Knowledge religion (int) + = | *Knowledge religion (int) + = | ||
*Knowledge r & n (int) + = | *Knowledge r & n (int) + = | ||
*Move silently(dex) 4 + 2 = 6 | |||
*Profession (wis) + = | *Profession (wis) + = | ||
*Ride (dex) + | *Ride (dex) + 6 = 6 | ||
*Sense motive (wis) + = | *Sense motive (wis) + = | ||
*Survival(wis) 4 + = 4 | |||
== Journal == | == Journal == | ||
=== Day 1 === | === Day 1 === |
Latest revision as of 01:50, 13 June 2009
Background[edit]
Base[edit]
- Name: Trog
- Class: Barbarian (Berserker Strength alternative class feature)
- Level: 1
- Race: Goblin
- HD: 1d12 (14hp max)
- speed: 40 . feet.
- Type: Humanoid
- Skill Bonuses: Ride +4 Move silently +4
- Resistances:
- Languages: Goblin
Stats:
- Str .13 +1
- Dex .14 +2
- Con .15 +2
- Int .11 +0
- Wis .11 +0
- Cha .3 -4
- Fort +4
- Ref +2
- Will +0
- AC: 17
- Bab: +1
Attack: +3
- melee: +1 (Medium Greatsword) 2d6+1
- ranged: Sling, no bullets
Abilities[edit]
- Fast Movement: move speed of 40
- Illiteracy: Tu menni sillabols
- Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. While activated, same limitations on actions as barbarian rage: Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.
Equipment[edit]
- Greatsword
- Chainmail
- Sling
- Raider's outfit (monks outfit with cooler name but more holes in it)
Feats[edit]
Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.
Skills[edit]
- Skills: .. points Ranks + Ab + i = Total
- Concentration (con) + =
- Craft (int) + =
- Climb(str) 4 + 1 = 5
- Diplomacy (cha) + =
- Handle anmial (cha) + =
- Heal(wis) + =
- Jump(str) 4 + 5 = 9
- Knowledge religion (int) + =
- Knowledge r & n (int) + =
- Move silently(dex) 4 + 2 = 6
- Profession (wis) + =
- Ride (dex) + 6 = 6
- Sense motive (wis) + =
- Survival(wis) 4 + = 4