DnD Desert Raiders Campaign Trog: Difference between revisions

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== Base ==
== Base ==


*Name:
*Name: Trog
*Class:
*Class: Barbarian (Berserker Strength alternative class feature)
*Level:
*Level: 1
*Race
*Race: Goblin
*HD:
*HD: 1d12 (14hp max)
*speed: . feet.
*speed: 40 . feet.
*Type:
*Type: Humanoid
*Skill Bonuses:
*Skill Bonuses: Ride +4 Move silently +4
*Resistances:
*Resistances:
*Languages:
*Languages: Goblin




Line 25: Line 25:


Stats:
Stats:
*Str . +
*Str   .13 +1
*Dex . +
*Dex .14 +2
*Con . +
*Con .15 +2
*Int . +
*Int .11 +0
*Wis . +
*Wis .11 +0
*Cha . +
*Cha .3 -4


*Fort +
*Fort +4
*Ref +
*Ref +2
*Will +
*Will +0


*AC:
*AC: 17
*Bab: +
*Bab: +1




Attack:
Attack: +3
*melee:
*melee: +1 (Medium Greatsword) 2d6+1
*ranged:
*ranged: Sling, no bullets
 
== Ability's ==
 


== Abilities ==


* Fast Movement: move speed of 40
* Illiteracy: Tu menni sillabols
* Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely.
While activated, same limitations on actions as barbarian rage:
Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.


== Equipment ==
== Equipment ==


 
* Greatsword
 
* Chainmail
 
* Sling
* Raider's outfit (monks outfit with cooler name but more holes in it)


== Feats ==
== Feats ==


 
Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.
 
 


== Skills ==
== Skills ==
Line 68: Line 71:
*Concentration (con) + =
*Concentration (con) + =
*Craft (int) + =
*Craft (int) + =
*Climb(str)                          4 +      1      = 5
*Diplomacy (cha) + =
*Diplomacy (cha) + =
*Handle anmial (cha) + =
*Handle anmial (cha) + =
*Heal(wis) + =
*Heal(wis) + =
*Jump(str)                            4 +      5      = 9
*Knowledge religion (int) + =
*Knowledge religion (int) + =
*Knowledge r & n (int) + =
*Knowledge r & n (int) + =
*Move silently(dex)                  4 +      2      = 6
*Profession (wis) + =
*Profession (wis) + =
*Ride (dex) + =
*Ride (dex) + 6 = 6
*Sense motive (wis) + =
*Sense motive (wis) + =
 
*Survival(wis)                        4 +              = 4
 


== Journal ==
== Journal ==


=== Day 1 ===
=== Day 1 ===

Latest revision as of 01:50, 13 June 2009

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Background[edit]

Base[edit]

  • Name: Trog
  • Class: Barbarian (Berserker Strength alternative class feature)
  • Level: 1
  • Race: Goblin
  • HD: 1d12 (14hp max)
  • speed: 40 . feet.
  • Type: Humanoid
  • Skill Bonuses: Ride +4 Move silently +4
  • Resistances:
  • Languages: Goblin



Stats:

  • Str .13 +1
  • Dex .14 +2
  • Con .15 +2
  • Int .11 +0
  • Wis .11 +0
  • Cha .3 -4
  • Fort +4
  • Ref +2
  • Will +0


  • AC: 17
  • Bab: +1


Attack: +3

  • melee: +1 (Medium Greatsword) 2d6+1
  • ranged: Sling, no bullets

Abilities[edit]

  • Fast Movement: move speed of 40
  • Illiteracy: Tu menni sillabols
  • Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.

+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. While activated, same limitations on actions as barbarian rage: Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.

Equipment[edit]

  • Greatsword
  • Chainmail
  • Sling
  • Raider's outfit (monks outfit with cooler name but more holes in it)

Feats[edit]

Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.

Skills[edit]

  • Skills: .. points Ranks + Ab + i = Total
  • Concentration (con) + =
  • Craft (int) + =
  • Climb(str) 4 + 1 = 5
  • Diplomacy (cha) + =
  • Handle anmial (cha) + =
  • Heal(wis) + =
  • Jump(str) 4 + 5 = 9
  • Knowledge religion (int) + =
  • Knowledge r & n (int) + =
  • Move silently(dex) 4 + 2 = 6
  • Profession (wis) + =
  • Ride (dex) + 6 = 6
  • Sense motive (wis) + =
  • Survival(wis) 4 + = 4

Journal[edit]

Day 1[edit]