DnD Desert Raiders Campaign Trog: Difference between revisions

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*ranged: Sling, no bullets
*ranged: Sling, no bullets


== Ability's ==
== Abilities ==


* Fast Movement: move speed of 40
* Fast Movement: move speed of 40
Line 52: Line 52:
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely.
+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely.
While activated, same limitations on actions as barbarian rage:
While activated, same limitations on actions as barbarian rage:
Cannot use any charista-, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.
Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.


== Equipment ==
== Equipment ==


 
* Greatsword
 
* Chainmail
 
* Sling
* Raider's outfit (monks outfit with cooler name but more holes in it)


== Feats ==
== Feats ==


 
Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.
 
 


== Skills ==
== Skills ==
Line 72: Line 71:
*Concentration (con) + =
*Concentration (con) + =
*Craft (int) + =
*Craft (int) + =
*Climb(str)                          4 +      1      = 5
*Diplomacy (cha) + =
*Diplomacy (cha) + =
*Handle anmial (cha) + =
*Handle anmial (cha) + =
*Heal(wis) + =
*Heal(wis) + =
*Jump(str)                            4 +      5      = 9
*Knowledge religion (int) + =
*Knowledge religion (int) + =
*Knowledge r & n (int) + =
*Knowledge r & n (int) + =
*Move silently(dex)                  4 +      2      = 6
*Profession (wis) + =
*Profession (wis) + =
*Ride (dex) + =
*Ride (dex) + 6 = 6
*Sense motive (wis) + =
*Sense motive (wis) + =
 
*Survival(wis)                        4 +              = 4
 


== Journal ==
== Journal ==


=== Day 1 ===
=== Day 1 ===

Latest revision as of 01:50, 13 June 2009

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Background[edit]

Base[edit]

  • Name: Trog
  • Class: Barbarian (Berserker Strength alternative class feature)
  • Level: 1
  • Race: Goblin
  • HD: 1d12 (14hp max)
  • speed: 40 . feet.
  • Type: Humanoid
  • Skill Bonuses: Ride +4 Move silently +4
  • Resistances:
  • Languages: Goblin



Stats:

  • Str .13 +1
  • Dex .14 +2
  • Con .15 +2
  • Int .11 +0
  • Wis .11 +0
  • Cha .3 -4
  • Fort +4
  • Ref +2
  • Will +0


  • AC: 17
  • Bab: +1


Attack: +3

  • melee: +1 (Medium Greatsword) 2d6+1
  • ranged: Sling, no bullets

Abilities[edit]

  • Fast Movement: move speed of 40
  • Illiteracy: Tu menni sillabols
  • Berserker Strength: When current hitpoint total gets below 5xlevel, berserker strength activates.

+4 bonus to STR, +2 to saves, damage reduction 2/-, -2 to AC. No limit to daily uses, activates automatically, cannot be ended prematurely. While activated, same limitations on actions as barbarian rage: Cannot use any cha, dex or int based skills (except for balance, escape artist, intimidate and ride), the concentration skill or any abilities that require patience or concentration.

Equipment[edit]

  • Greatsword
  • Chainmail
  • Sling
  • Raider's outfit (monks outfit with cooler name but more holes in it)

Feats[edit]

Monkey Grip. Can wield a weapon a size category larger as the same weapon type as it would be for a creature 1 size larger, but still takes a -2 penalty to hit.

Skills[edit]

  • Skills: .. points Ranks + Ab + i = Total
  • Concentration (con) + =
  • Craft (int) + =
  • Climb(str) 4 + 1 = 5
  • Diplomacy (cha) + =
  • Handle anmial (cha) + =
  • Heal(wis) + =
  • Jump(str) 4 + 5 = 9
  • Knowledge religion (int) + =
  • Knowledge r & n (int) + =
  • Move silently(dex) 4 + 2 = 6
  • Profession (wis) + =
  • Ride (dex) + 6 = 6
  • Sense motive (wis) + =
  • Survival(wis) 4 + = 4

Journal[edit]

Day 1[edit]