Difference between revisions of "Character:De’aneir’a Sera Vestra"
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==Backgrounds== | ==Backgrounds== | ||
− | |||
− | |||
* Artifact 5 (Infinite Resplendant Amulet, -Attune 5-) | * Artifact 5 (Infinite Resplendant Amulet, -Attune 5-) | ||
* Artifact 3 (Orihalcum Long Powerbow -Attune 6-) | * Artifact 3 (Orihalcum Long Powerbow -Attune 6-) | ||
Line 43: | Line 41: | ||
* Resources 5 | * Resources 5 | ||
− | === | + | ===Lunar Bond (Eternal Vow) 5=== |
− | + | * --- | |
+ | ===Manse 5=== | ||
+ | * Cathedral Factory Syrise | ||
+ | ** A Southern Located Manse of Solar Aspect, De'aneir'a's father constructed the place for his daughter. It is here she has everything related to artificial flight, an archive of data crystals keep her information intact, if now quite unused. While it is buried the Factory is unable to send prayers to the sun or recieve blessing for Artifact Creation. The Stone it contains powers the Infinite Star Sword. | ||
+ | |||
+ | ===Artifact 5=== | ||
+ | * Infinite Resplendant Amulet (Attune 5) | ||
+ | ** This small trinket provides her with her clothes and protection, as well as several other featurs as appropriate to various integrated Magical Materials. Orihalcum (+4 to App), Moonsilver (5L/5B +2 Stealth and Larceny), Starmetal (Elsewhere pockets), Jade | ||
+ | |||
+ | ===Artifact 3=== | ||
+ | * Orihalcum Long Powerbow (Attune 6) | ||
+ | ** --- | ||
+ | |||
+ | ===Artifact 5=== | ||
+ | * Infinite Star Saber | ||
+ | ** Stats and Fluff to come | ||
+ | |||
+ | ===Savant 3=== | ||
+ | * --- | ||
+ | |||
+ | ===Resources 5=== | ||
+ | * --- | ||
==Charms== | ==Charms== |
Revision as of 15:21, 5 September 2009
Put a link to game wiki page here, for example Once More, With Feeling!.
De`aneir`a
Caste: Eclipse
Concept: Charismatic Negotiator as well as a Sorcerer/Engineer of the Lost Age now in the Age of Sorrows!
First Impression and Appearance Text
Contents
Motivation
To destroy the forces of the Underworld and force them to Surrender to her
Intimacies
- One Intimacy
- Another
Anima
An Angellic set of wings wrap around De'Aneir'a then unfold as feathers gently fall around her.
Attributes
PHYSICAL: Strength 3, Dexterity 5, Stamina 2 SOCIAL: Charisma 5, Manipulation 4, Appearance 5 (+4 with Infinte Resplendant Amulet) MENTAL: Perception 5, Intelligence 4, Wits 3
Abilities
Caste Abilities
Bureaucracy , Linguistics , Ride , Sail , Socialize
Favored Abilities
Archery 5, Melee 3, Craft 5 (Fire 2, Air 2, Wood 1, Magitech 5), Lore 5, Occult 5, Presence 3, Dodge 5
Unfavored Abilities
Integrity 3, Performance 3, Resistance 2, Investigation 3, Athletics 2
Backgrounds
- Artifact 5 (Infinite Resplendant Amulet, -Attune 5-)
- Artifact 3 (Orihalcum Long Powerbow -Attune 6-)
- Artifact 5 (Infinite Star Saber -Templated off of the Manta and Shrike's stats (See ISS)-)
- Savant 3
- Resources 5
Lunar Bond (Eternal Vow) 5
- ---
Manse 5
- Cathedral Factory Syrise
- A Southern Located Manse of Solar Aspect, De'aneir'a's father constructed the place for his daughter. It is here she has everything related to artificial flight, an archive of data crystals keep her information intact, if now quite unused. While it is buried the Factory is unable to send prayers to the sun or recieve blessing for Artifact Creation. The Stone it contains powers the Infinite Star Sword.
Artifact 5
- Infinite Resplendant Amulet (Attune 5)
- This small trinket provides her with her clothes and protection, as well as several other featurs as appropriate to various integrated Magical Materials. Orihalcum (+4 to App), Moonsilver (5L/5B +2 Stealth and Larceny), Starmetal (Elsewhere pockets), Jade
Artifact 3
- Orihalcum Long Powerbow (Attune 6)
- ---
Artifact 5
- Infinite Star Saber
- Stats and Fluff to come
Savant 3
- ---
Resources 5
- ---
Charms
ARCHERY
Essence Arrow Attack Phantome Arrow Technique Summoning the Loyal Bow
MELEE
INTEGRITY
PERFORMANCE
PRESENCE
RESISTANCE
CRAFT
Crack Mending Techique Wonder-Forging Geniusx2 Craftsmen Needs No Tools Words-As-Workshop
INVESTIGATION
LORE
OCCULT
Terrestrial Circle Sorcery Celestial Circle Sorcery Solar Circle Sorcery
DODGE
Shadows Over Water Seven Shadows Evasion (Temperance)
BUREAUCRACY
SAIL
SOCIALIZE
SPELLS
- Emerald
- test
- Sapphire
- Adamant
Essence
Essence: #
Personal: #
Peripheral: #
Committed: #
Willpower
How much?
Virtues
Compassion:
Conviction:
Temperance:
Valor:
Limit Break
Describe your flaw and record here your limit
Equipment
List your stuff here, including combat stats if you have weapons
History
Give us at least two or three short paragraphs
Personality
Give at least one short paragraph
Merits and Flaws
Each Merit and Flaw
Describe the Merit/Flaw and it's cost