Gudmund Grimsson: Difference between revisions

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m added a Feat for making thrid level
 
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Gudmund Grimsson   
Gudmund Grimsson  
   
Human Fighter 3 age: 22
Human Fighter 3 age: 22
Alignment: Neutral Good
Alignment: Neutral Good


'''Abilities'''
'''Abilities'''
Str: 15 (+3)
 
Str: 15 (+2)
 
Dex: 11 (+0)
Dex: 11 (+0)
Con: 11 (+0)
Con: 11 (+0)
Int: 15 (+3)
Int: 15 (+3)
Wis: 12 (+1)
Wis: 12 (+1)
Cha: 16 (+3)
Cha: 16 (+3)




'''Combat'''
'''Combat'''
BAB: +3
BAB: +3
Melee: +6
Melee: +6
Ranged: +3
Ranged: +3
AC: 10 + 5 + 1 = 16
AC: 10 + 5 + 1 = 16
Initiative: +4 (feat)
Initiative: +4 (feat)
HP: 20
HP: 20


'''Saves'''
'''Saves'''
Fort: +4= 3 +1
Fort: +4= 3 +1
Ref: +1
Ref: +1
Will: +2= 1+1
Will: +2= 1+1


'''Languages'''
'''Languages'''
Common(Danish?)
Common(Danish?)
Latin
Latin
Anglish
Anglish
Dwarvish
Dwarvish


'''Feats'''
'''Feats'''
Improved Initiative: +4 to initiative roll
 
Improved Initiative: +4 to initiative roll (first-level character)
 
Power Attack: trade attack bonus for increased damage (fighter bonus feat)
Power Attack: trade attack bonus for increased damage (fighter bonus feat)
Weapon Focus (sword) (fighter bonus feat)
Weapon Focus (sword) (fighter bonus feat)
Negotiator: +2 to Diplomacy and Sense Motive checks (human bonus feat)
Negotiator: +2 to Diplomacy and Sense Motive checks (human bonus feat)
Alertness: +2 to Listen and Spot checks (third-level character)


Skill points= 4 (2+3) + (2+3) + (2+3) = 30
Skill points= 4 (2+3) + (2+3) + (2+3) = 30
'''Skills.................Mod Rank Abil Misc'''
'''Skills.................Mod Rank Abil Misc'''


Line 80: Line 109:
Knowledge arc.....+5........2.....3
Knowledge arc.....+5........2.....3


Listen...................+1...............1
Listen...................+3...............3


Move Silently........+3........3
Move Silently........+3........3
Line 102: Line 131:
Spellcraft.............XXXXXXXXXXXXXXX
Spellcraft.............XXXXXXXXXXXXXXX


Spot......................+2........1.....1
Spot......................+4........1.....3


Survival.................+1...............1
Survival.................+1...............1
Line 117: Line 146:


'''Class Features'''
'''Class Features'''
Weapon and Armor Proficiency
Weapon and Armor Proficiency
Bonus feats
Bonus feats


'''Equipment'''
'''Equipment'''
Mithral shirt 1,100
Mithral shirt 1,100
long sword, masterwork 350
long sword, masterwork 350
shield, light steel 159
shield, light steel 159
everburning torch 110
everburning torch 110
horse, light 75
horse, light 75
longspear x 3 15
longspear x 3 15
cart 15
cart 15
dog, guard 25
dog, guard 25
explorer's outfit x2 20
explorer's outfit x2 20
saddle, military (+2) 20
saddle, military (+2) 20
ram, portable 10
ram, portable 10
battleaxe 10
battleaxe 10
tent 10
tent 10
rope, silk 50' 10
rope, silk 50' 10
lantern, hooded 7
lantern, hooded 7
block & tackle 5
block & tackle 5
water skin x2 2
water skin x2 2
shovel 2
shovel 2
bit & bridle 2
bit & bridle 2
flint & steel 1
flint & steel 1
grappling hook 1
grappling hook 1
case, map/scroll 1
case, map/scroll 1
caltrops 1
caltrops 1
oil flask x 20 1
oil flask x 20 1
pouch, belt 1
pouch, belt 1
trail rations x 8 2
trail rations x 8 2
***Total 1,955 gp
***Total 1,955 gp
*** 745 gp remaining
*** 745 gp remaining
__________________
__________________

Latest revision as of 23:11, 17 November 2009

Gudmund Grimsson

Human Fighter 3 age: 22

Alignment: Neutral Good

Abilities

Str: 15 (+2)

Dex: 11 (+0)

Con: 11 (+0)

Int: 15 (+3)

Wis: 12 (+1)

Cha: 16 (+3)


Combat

BAB: +3

Melee: +6

Ranged: +3

AC: 10 + 5 + 1 = 16

Initiative: +4 (feat)

HP: 20

Saves

Fort: +4= 3 +1

Ref: +1

Will: +2= 1+1

Languages

Common(Danish?)

Latin

Anglish

Dwarvish

Feats

Improved Initiative: +4 to initiative roll (first-level character)

Power Attack: trade attack bonus for increased damage (fighter bonus feat)

Weapon Focus (sword) (fighter bonus feat)

Negotiator: +2 to Diplomacy and Sense Motive checks (human bonus feat)

Alertness: +2 to Listen and Spot checks (third-level character)


Skill points= 4 (2+3) + (2+3) + (2+3) = 30

Skills.................Mod Rank Abil Misc

Appraise.............+2................2

Balance...............+0

Bluff....................+8........5......3

Climb+2...............+3.......1......3

Concentration.....+0

Craft...................XXXXXXXXXXXXXXXX

Decipher Script....+4........1.....3

Diplomacy............+6........1.....3......2

Disable Device....XXXXXXXXXXXXXXXX

Disguise..............+5...............3.......2

Escape Artist.......+0

Forgery................+2.......................2

Gather Info..........+6........3.....3

Handle Animal.....+3................3

Heal.....................+1...............1

Hide.....................+0

Intimidate............+8.........3.....3.......2

Jump....................+3...............3

Knowledge geo....+5........2.....3

Knowledge arc.....+5........2.....3

Listen...................+3...............3

Move Silently........+3........3

Open Lock...........XXXXXXXXXXXXXXXX

Perform sing.........+4........1.....3

Perform oratory....+4........1.....3

Prof. seaman........+2........1.....1

Ride......................+2........2

Search..................+2...............2

Sense Motive........+5........2.....1.....2

Sleight of Hand.....+2......................2

Spellcraft.............XXXXXXXXXXXXXXX

Spot......................+4........1.....3

Survival.................+1...............1

Swim.....................+3...............3

Tumble.................XXXXXXXXXXXXXXX

Use Mag. Device..XXXXXXXXXXXXXXX

Use Rope..............+0

Skill synergy: 5 ranks in Bluff gets me a +2 to Disguise, Intimidate and Sleight of Hand checks.

Class Features

Weapon and Armor Proficiency

Bonus feats

Equipment

Mithral shirt 1,100

long sword, masterwork 350

shield, light steel 159

everburning torch 110 horse, light 75

longspear x 3 15

cart 15

dog, guard 25

explorer's outfit x2 20

saddle, military (+2) 20

ram, portable 10

battleaxe 10

tent 10

rope, silk 50' 10

lantern, hooded 7

block & tackle 5

water skin x2 2

shovel 2

bit & bridle 2

flint & steel 1

grappling hook 1

case, map/scroll 1

caltrops 1

oil flask x 20 1

pouch, belt 1

trail rations x 8 2

      • Total 1,955 gp
      • 745 gp remaining

__________________