Difference between revisions of "Arianha"
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==Characteristics== | ==Characteristics== | ||
Str: '''12''', Con: '''18''', Siz: '''16''', Int: '''11''', Pow: '''13''', Dex: '''11''':, Cha: '''21'''. | Str: '''12''', Con: '''18''', Siz: '''16''', Int: '''11''', Pow: '''13''', Dex: '''11''':, Cha: '''21'''. | ||
+ | *"Raw Str bonus" --, '''Hero die bonus'''+4, '''Extra Languages''': 2, '''Mind Att bonus''':--, '''Defence bonus''':--, | ||
+ | **Max number of henchmen: 30. Loyalty bonus: +60%, Reaction Adjustment: +50%. | ||
+ | |||
*Damage Bonus/Minus: '''+ 1d4''' | *Damage Bonus/Minus: '''+ 1d4''' | ||
*Hit Point Bonus/minus: '''+/-HPs''' | *Hit Point Bonus/minus: '''+/-HPs''' |
Revision as of 21:14, 28 August 2010
- Back to Heros Paths.
Contents
Character Sheet Format
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
Background
Write a brief history of your PC here.
Character Details
- Name: Arianha
- Race: Human
- Class (HeroPath):- Paladin
- Level: 1
- Hero points: 3
- Religion/Faith: Lawful Good
- Parents Occupation: Civlized Crafter (Baker/Brewer)
- Sex: Female
- Age: 21
Characteristics
Str: 12, Con: 18, Siz: 16, Int: 11, Pow: 13, Dex: 11:, Cha: 21.
- "Raw Str bonus" --, Hero die bonus+4, Extra Languages: 2, Mind Att bonus:--, Defence bonus:--,
- Max number of henchmen: 30. Loyalty bonus: +60%, Reaction Adjustment: +50%.
- Damage Bonus/Minus: + 1d4
- Hit Point Bonus/minus: +/-HPs
- Experience bonus: +/-%
- Encumbrance limit: 30
- Strike Ranks: Dex-3, Siz-1, Int-3.
Abilities
- Innate or Special Abilites.
- 'Excellent Hearing, +20% Listen, +10% Speak Languages, Play Instrument, Sing
- 'Greatest desire is to form a secret society, +5 App
- Class abilities:
- Resistances
- Magic spells/effects: +4/20%
- Bodychanging magics: +4/20%
- Death Magics: +4/20%
- Poisons: +4/20%
- Breath Weapons: +5/25%
- Weapons
- General weapon bonus +5% (All Chivalric Weapons)
- Proficiencies: (3/+10%)
- Specialisations: (+5%/+2 Dam)
- Hero dice: N(1dn).
- Resistances
- Other HeroPath abilities.
- Any Magic, Bodychanging, Poison or Breath attack from an Evil source garners an additional +2/10% bonus.
- Cleanse. May 'lay on hands' to remove 2hp of damage [stop bleeding], cure a disease or temper the effects of poison [-2 to potency]. The first once a day, the latter two once a week.
- Protection from evil. She radiates an aura that renders her untouchable by otherworldly beings of Evil. It also effects any attack against her by such creatures [and any sworn to evil or its higher powers] reducing them by 10%. This is continuous and cannot be dispelled or repressed by any being short of a God.
- She radiates good. People may notice this.
- She gets a D10 of divine favour, which can be used to negate or reduce hp damage once a day.
- Detect evil by concentrating. Range 60'. 'Hidden' evil can only be sensed after a relevant perception skill success, unless it is an embodiment of 'otherworldy' evil, such as a demon or Evil cleric.
- Other HeroPath abilities.
Skill Groups
- Agility: -4%
- Boat (05%):1%
- Climb (40%): 36%
- Dodge (05%): 1%
- Jump (25%): 21%
- Ride (05%): 1%
- Swim (15%): 11%
- Throw (25%): 26%
- Knowledge: +1%
- Evaluate (05%): 26%
- Animal Lore (05%): 6%-
- Human (or other folk) Lore (05%) 21%
- Mineral Lore (5%): 6%
- Plant Lore (5%): 6%
- World lore (5%): 6%
- First Aid : (10%): 11%
- Martial arts (0%): n%
- Star lore (Navigation)(10%):-
- Read/Write Language (10/0%):-
- Language Name: n%
- Craft (Baker): 36%
- Craft (Brewer): 26%
- Manipulation: +3%
- Conceal (05%): 13%
- Devise (05%): 33%
- Sleight (05%): 8%
- Play Instrument (Var): n%
- Perception: +6%
- Listen (25)%: 51%
- Scan (25)%: 41%
- Search (25%): 41%
- Track (05%): 11%
- Stealth: -7%
- Hide (10%): 3%
- Sneak (10%): 3%
- Communication: +7%
- Orate (05%): 12%
- Sing (5%): 22%
- Fast talk (05%): n%
- Disguise (10%): -%
- Speak Language:-
- Native (Int x 5): 77%
- Trade Tongue (60): 77%
- High Tongue (30): 47%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Chain | 6 | 7 | 2 | 19-20 |
Left Arm | Chain | 5 | 7 | 2 | 16-18 |
Right Arm | Chain | 5 | 7 | 2 | 13-15 |
Chest | Chain | 8 | 7 | 4 | 12 |
Abdomen | Chain | 6 | 7 | 2 | 09-11 |
Left Leg | Chain | 6 | 7 | 4 | 05-08 |
Right Leg | Chain | 6 | 7 | 4 | 01-04 |
- Total Hit Points: 17
Weapons and Shields
- Attack Bonus/Minus: +3%
- Parry Bonus/Minus: -4%
- Aim Bonus/Minus: +3%
- Strike Ranks: Siz:(1)+Dex:(3)=(4)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Broadsword | 1d8+3 | 6 | 10 | 48% | 41% | melee | 1.5 |
Lance | 1d10+1 | 4 | 10 | 38% | 31% | melee | 3.5 |
Greatsword | 2d6 | 5 | 12 | 18% | 11% | melee | 3.5 |
Javelin | 1d8 | 1/sr | 8 | 38% | n/a | 20/50 | 1.5 |
Target Shield | 1d6 | 7 | 12 | 18% | 21% | melee | 3.0 |
RH Dagger | 1d4+2 | 7 | 6 | 23% | 11% | melee | 0.5 |
Fist | 1d3 | 4 | arm | 28% | pry% | melee | 0 |
Kick | 1d6 | sr | leg | atk% | pry% | melee | 0 |
Head Butt | 1d4 | sr | head | atk% | pry% | melee | 0 |
Grapple | Special | sr | special | atk% | pry% | melee | 0 |
Magic
- Power:-
- Current Characteristic POW:
- Current Available POW (Magic Points):
- Current Stored POW:
- Spirit Magic:
- List your Magic Spells here.
- Rune Magic:
- List your Magic Spells here.
Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
- Weapons:
- Broadsword
- Lance
- Greatsword
- 5 Javelins
- Armour:
- Chain Armour
- Target Shield
- Crafter clothing
- Surplice, simple dress
- Other:
- Silver Holy Symbol
- Hooded Lantern
- 10 pts Lamp oil
- 2 weeks rations
- 100' Rope, Silk
- Waterskin
- Bedroll
- Hand Tools
- Knife
- Sack
- Firestarter
Money
GP 52 SP 10