Aglar: Difference between revisions
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'''Campaign Link:''' [[RC_Zeroes2Heroes | RC D&D: Zeroes to Heroes]] | |||
==Biographical Info== | |||
Name: Aglar | *'''Name:''' Aglar | ||
Sex: Male | *'''Sex:''' Male | ||
Description: | *'''Description:''' | ||
History and Personality: Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals. | *'''History and Personality:''' Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals. | ||
==Characteristics== | |||
*'''Class:''' To Be Determined | |||
*'''Level:''' 0 | |||
*'''EXP:''' (Req For Next Level: ) -500 (Need 0 for 1st Level) | |||
*'''Alignment:''' Neutral | |||
*'''STR:''' 10 | |||
*'''INT:''' 11 (Reads and Writes) | |||
*'''WIS:''' 9 | |||
*'''DEX:''' 12 | |||
*'''CON:''' 9 | |||
*'''CHR:''' 10 | |||
==Combat Stats== | |||
*'''THAC0:''' 20 | |||
*'''AC:''' 9 | |||
*'''HP:''' '''4/6''' | |||
*'''Move:''' 120'/40'/120' | |||
*'''Saving Throws''' | |||
**''Death Ray or Poison:'' 14 | |||
**''Magic Wands:'' 15 | |||
**''Paralysis or Turn to Stone:'' 16 | |||
**''Dragon Breath:'' 17 | |||
**''Rod, Staff, or Spell:'' 17 | |||
==Race and Class Abilities== | |||
*'''Languages:''' Common, | |||
*'''Weapon Proficiencies:''' Club | |||
*'''Secondary Skills:''' Gambler, Shipwright: Boats | |||
==Gear and Treasure== | |||
*'''Encumbrance:''' | |||
*'''Coins''' | |||
**''PP'' | |||
**''GP'' | |||
**''EP'' | |||
**''SP'' | |||
**''CP'' | |||
*'''Armor & Weapons''' | |||
Club: Dam 1d4, Range -/15/25 | |||
** | |||
*'''Gear''' | |||
** | |||
*'''Treasure''' | |||
** From Rats Nest: a yellow-colored gemstone(topaz) and three pieces of jewelry: a diamond necklace, a gold bracelet studded with rubies and an emerald pendant on a gold chain. | |||
Gear | |||
Treasure | |||
Latest revision as of 03:06, 13 September 2010
Campaign Link: RC D&D: Zeroes to Heroes
Biographical Info[edit]
- Name: Aglar
- Sex: Male
- Description:
- History and Personality: Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals.
Characteristics[edit]
- Class: To Be Determined
- Level: 0
- EXP: (Req For Next Level: ) -500 (Need 0 for 1st Level)
- Alignment: Neutral
- STR: 10
- INT: 11 (Reads and Writes)
- WIS: 9
- DEX: 12
- CON: 9
- CHR: 10
Combat Stats[edit]
- THAC0: 20
- AC: 9
- HP: 4/6
- Move: 120'/40'/120'
- Saving Throws
- Death Ray or Poison: 14
- Magic Wands: 15
- Paralysis or Turn to Stone: 16
- Dragon Breath: 17
- Rod, Staff, or Spell: 17
Race and Class Abilities[edit]
- Languages: Common,
- Weapon Proficiencies: Club
- Secondary Skills: Gambler, Shipwright: Boats
Gear and Treasure[edit]
- Encumbrance:
- Coins
- PP
- GP
- EP
- SP
- CP
- Armor & Weapons
Club: Dam 1d4, Range -/15/25
- Gear
- Treasure
- From Rats Nest: a yellow-colored gemstone(topaz) and three pieces of jewelry: a diamond necklace, a gold bracelet studded with rubies and an emerald pendant on a gold chain.