Aglar: Difference between revisions
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==Biographical Info== | ==Biographical Info== | ||
*'''Name:'''Aglar | *'''Name:''' Aglar | ||
*'''Sex:'''Male | *'''Sex:''' Male | ||
*'''Description:''' | *'''Description:''' | ||
*'''History and Personality:'''Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals. | *'''History and Personality:''' Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals. | ||
==Characteristics== | ==Characteristics== | ||
Line 24: | Line 22: | ||
==Combat Stats== | ==Combat Stats== | ||
*'''THAC0:''' | *'''THAC0:''' 20 | ||
*'''AC:'''9 | *'''AC:''' 9 | ||
*'''HP:'''6 | *'''HP:''' '''4/6''' | ||
*'''Move:'''120'/40'/120' | *'''Move:''' 120'/40'/120' | ||
*'''Saving Throws''' | *'''Saving Throws''' | ||
**''Death Ray or Poison:''14 | **''Death Ray or Poison:'' 14 | ||
**''Magic Wands:''15 | **''Magic Wands:'' 15 | ||
**''Paralysis or Turn to Stone:''16 | **''Paralysis or Turn to Stone:'' 16 | ||
**''Dragon Breath:''17 | **''Dragon Breath:'' 17 | ||
**''Rod, Staff, or Spell:'' | **''Rod, Staff, or Spell:'' 17 | ||
==Race and Class Abilities== | ==Race and Class Abilities== | ||
*'''Languages:'''Common, | *'''Languages:''' Common, | ||
*'''Weapon Proficiencies:'''Club | *'''Weapon Proficiencies:''' Club | ||
*'''Secondary Skills:''' | *'''Secondary Skills:''' Gambler, Shipwright: Boats | ||
==Gear and Treasure== | ==Gear and Treasure== | ||
Line 51: | Line 49: | ||
*'''Armor & Weapons''' | *'''Armor & Weapons''' | ||
Club | Club: Dam 1d4, Range -/15/25 | ||
** | ** | ||
*'''Gear''' | *'''Gear''' | ||
** | ** | ||
*'''Treasure''' | *'''Treasure''' | ||
** | ** From Rats Nest: a yellow-colored gemstone(topaz) and three pieces of jewelry: a diamond necklace, a gold bracelet studded with rubies and an emerald pendant on a gold chain. |
Latest revision as of 03:06, 13 September 2010
Campaign Link: RC D&D: Zeroes to Heroes
Biographical Info[edit]
- Name: Aglar
- Sex: Male
- Description:
- History and Personality: Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals.
Characteristics[edit]
- Class: To Be Determined
- Level: 0
- EXP: (Req For Next Level: ) -500 (Need 0 for 1st Level)
- Alignment: Neutral
- STR: 10
- INT: 11 (Reads and Writes)
- WIS: 9
- DEX: 12
- CON: 9
- CHR: 10
Combat Stats[edit]
- THAC0: 20
- AC: 9
- HP: 4/6
- Move: 120'/40'/120'
- Saving Throws
- Death Ray or Poison: 14
- Magic Wands: 15
- Paralysis or Turn to Stone: 16
- Dragon Breath: 17
- Rod, Staff, or Spell: 17
Race and Class Abilities[edit]
- Languages: Common,
- Weapon Proficiencies: Club
- Secondary Skills: Gambler, Shipwright: Boats
Gear and Treasure[edit]
- Encumbrance:
- Coins
- PP
- GP
- EP
- SP
- CP
- Armor & Weapons
Club: Dam 1d4, Range -/15/25
- Gear
- Treasure
- From Rats Nest: a yellow-colored gemstone(topaz) and three pieces of jewelry: a diamond necklace, a gold bracelet studded with rubies and an emerald pendant on a gold chain.