Project Majin Overdrive:Classes: Difference between revisions
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===Mecha Driver/Pilot=== | ===Mecha Driver/Pilot=== | ||
[[Image:pilot2.jpg|framed|right|Mecha Pilot]] | |||
Template Cost: 5 CP | |||
'''Attributes [11 CP]''': Defense Combat Mastery 1: +1 DCV (1), Divine Relationship 6: 6 re-roll (6), Heightened Senses 1: Vision, -4 (1), Highly Skilled 3: +30 SP (3) | |||
'''Defects [0 BP]''': None | |||
'''Skills [44 SP]''': Acrobatics 1: ?-, Body, Tumbling (4), Business Management 1: ?-, Mind, Small Business (1), Computers 1: ?-, Mind, Databases (4), Driving 1: ?-, Body, Car (4), Driving 1: ?-, Body, Servo (4), Foreign Culture 1 (2), Gambling 1: ?-, Soul, Card Games (1), Linguistics 1: ?-, Mind, Very thick accent, 1 extra language (1), Mechanics 1: ?-, Mind, Armourer (3), Mechanics 1: ?-, Mind, Automotive (3), Navigation 1: ?-, Mind, Air (3), Performing Arts 1: ?-, (B+M+S)/3, Bluff (1), Piloting 2: ?-, (B+M)/2, Jet Fighter (8), Sleight of Hand 1: ?-, Body, Lock Picking (3), Social Sciences 1: ?-, Mind, Politics (1), Writing 1: ?-, (M+S)/2, Journalistic (1) | |||
'''Class Features (p. 21)''' | |||
Mecha Dodge | |||
Defense Combat Mastery 1: +1 DCV (1), | |||
Familiarity | |||
Mechanics 1: ?-, Mind, <specific mecha model> (3) and Heavy Weapons 1: ?-, ACV, <specific mecha model> (4) | |||
Fly-By Attack | |||
Extra Attacks 1: 1 extra attack/defense (4), | |||
Evasive Action | |||
Extra Defense 1: 1 extra defense (1), | |||
Instinctive Maneuverability | |||
Swift Reaction 1: +2 Init (1), | |||
Improved Evasive Action | |||
Extra Defense 2: 2 extra defense/rd (2), | |||
===Specialists=== | ===Specialists=== |
Latest revision as of 04:30, 3 January 2006
Class and Occupational Templates[edit]
Basic Soldier[edit]
Special Forces[edit]
Mecha Driver/Pilot[edit]
Template Cost: 5 CP
Attributes [11 CP]: Defense Combat Mastery 1: +1 DCV (1), Divine Relationship 6: 6 re-roll (6), Heightened Senses 1: Vision, -4 (1), Highly Skilled 3: +30 SP (3)
Defects [0 BP]: None
Skills [44 SP]: Acrobatics 1: ?-, Body, Tumbling (4), Business Management 1: ?-, Mind, Small Business (1), Computers 1: ?-, Mind, Databases (4), Driving 1: ?-, Body, Car (4), Driving 1: ?-, Body, Servo (4), Foreign Culture 1 (2), Gambling 1: ?-, Soul, Card Games (1), Linguistics 1: ?-, Mind, Very thick accent, 1 extra language (1), Mechanics 1: ?-, Mind, Armourer (3), Mechanics 1: ?-, Mind, Automotive (3), Navigation 1: ?-, Mind, Air (3), Performing Arts 1: ?-, (B+M+S)/3, Bluff (1), Piloting 2: ?-, (B+M)/2, Jet Fighter (8), Sleight of Hand 1: ?-, Body, Lock Picking (3), Social Sciences 1: ?-, Mind, Politics (1), Writing 1: ?-, (M+S)/2, Journalistic (1)
Class Features (p. 21)
Mecha Dodge Defense Combat Mastery 1: +1 DCV (1),
Familiarity Mechanics 1: ?-, Mind, <specific mecha model> (3) and Heavy Weapons 1: ?-, ACV, <specific mecha model> (4)
Fly-By Attack Extra Attacks 1: 1 extra attack/defense (4),
Evasive Action Extra Defense 1: 1 extra defense (1),
Instinctive Maneuverability Swift Reaction 1: +2 Init (1),
Improved Evasive Action Extra Defense 2: 2 extra defense/rd (2),
Specialists[edit]
Black Ops[edit]
Template Cost: 13 CP
Attributes [14 CP]: Divine Relationship 6: 6 re-rolls (6), Heightened Awareness 1: -2 (1), Heightened Senses 2: Hearing -4, Vision, -4 (2), Highly Skilled 3: +30 SP (3), Sixth Sense 1: Interpersonal dynamics (1), Special Movement 1: Balance (1)
Defects [-1 BP]: Secret Identity: Little trouble keeping (-1)
Skills [45 SP]: Business Management 1: ?-, Mind, Small Business (1), Disguise 1: ?-, Mind, Make-up (3), Linguistics 1: ?-, Mind, Very thick accent, 1 extra language (1), Mechanics 1: ?-, Mind, Traps (3), Mystic Attack 2: ?-, ACV (10), Performing Arts 1: ?-, (B+M+S)/3, Bluff (1), Performing Arts 1: ?-, (B+M+S)/3, Escape Artist (1), Piloting 1: ?-, (B+M)/2, Jet Fighter (4), Sleight of Hand 1: ?-, Body, Lock Picking (3), Stealth 1: ?-, Body, Concealment (4), Stealth 1: ?-, Body, Silent Movement (4), Writing 1: ?-, (M+S)/2, Technical (1)
Class Features
Extra Occupation: Secret Identity: Little trouble keeping (-1),
Autohypnosis: Psionics 1: Autohypnosis (4),
Memorize: Eidetic Memory 1: 1 min {1},
Tolerate Poison: Poison Resistance 1: -1 bonus (2),
Willpower: Willpower 1: 1/session (1),
Scour Deep Memories: Divine Relationship 1: 1 re-roll (1),
Contact: Helpful Contact 1: Low (2),
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