Difference between revisions of "Keepontheplaplands"
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===Jaccuteo the Mostly Incombustible=== | ===Jaccuteo the Mostly Incombustible=== | ||
'''Fortune Dice:''' 1 | '''Fortune Dice:''' 1 | ||
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'''Virtue''': Shrewd<br> | '''Virtue''': Shrewd<br> | ||
'''Vice''': Self-Serving | '''Vice''': Self-Serving |
Revision as of 10:21, 22 August 2011
This is the wiki page for the Questers of the Middle Realms adventure "The Re-Return to the Keep on the Plaplands". Its late so things will be a bit bare until I have time to spruce it up.
Contents
Characters
This will be for any players or major NPCs.
Jaccuteo the Mostly Incombustible
Fortune Dice: 1
Virtue: Shrewd
Vice: Self-Serving
Race: Human
Unchained Technique: Deadpan Snarking
Good [+2] Homeland: Logrin
Good [+2] Organisation: Conclave of Noble and Popular Magii of Logrin
Expert [+4] Cultivated Charm (free human personality trait)
Expert [+4] Heroic: A Noted Wizard, Seething With Spells (While Holding the magic brick; Quoting Obscure Knowledge)
Average [0] The Advantageous Indirect Grasp (telekinesis)*
Average [0] The Puissant Pattern of Parapsychic Revelation (mentalism)*
Poor [-2] Brief Moments of Quixotic Folly
Damage/Story Hooks:
Gear:
Training Points
Arag the Fat
Fortune Dice: 1
Favor: 2 (Reaneaki)
Virtue: Fights for the Underdog
Vice: Obnoxious
Good [+2] Race: Human (Personality Type: Boisterous)
Good [+2] Homeland: Scata
Good [+2] Past: Barroom Brawler
Good [+2] Priest/Ordination:Reaneaki (Blessing; Noisy Damnation; Prayer of Recollection)
Average [0] Miracle: Healing (Heal Wounds)*
Average [0] Miracle: Water to Wine*
Good [+2] Inspiring Orator
Good [+2] Knowledgable
Poor [-2] Loud
Miracle of Healing: for a variety of ailments, such as neutralizing poisons, closing wounds, etc.
Miracle of Water to Wine: does what it says on the tin; useful trick for parties, and for purifying less-than-potable water. With less quantity, can convert to harder spirits.
Damage/Story Hooks:
Training Points:
Gear:
Arag is a burly and rotund man of Scata. He has been enlightened since his days of a bar room brute and shown the true way. He is not seen with his traditional kirta, favoring instead the roughspun red-brown habit of the followers of Reaneaki. He spends his days wandering, sharing the wine among folk in lack, and generally getting himself tossed from the establishments that prefer not to compete with his kind.
DUNCAS, MALACHITE WALL
Race: Human
Virtue: Selfless
Vice: Stubborness
Qualities: Good [+2] Homeland: Orthedia, Good [+2] Organization: Order of St. Malachias, Expert [+4] Beacon of Hope (persuasion), Expert [+4] Knight (Sword, Lance, Riding), Good [+2] Strong Will, Good [+2] Trustworthy
Weakness: Poor [-2] Lonely
Techniques: Sword, Lance & Riding (Knight), Persuasion (Beacon of Hope)
Fortune: 1
History: Even as a poor kid, Duncas displayed the courage and compassion that would one day lead him to the Malachites. Throughout his life, Duncas has been a symbol of good that not only helps those in need, but also inspires them and makes everyone find their own strength. These gifts were recognized by a Malachite Tower, who invited the boy into the order when he was sixteen. Duncas found in the Malachites the proper venue to express his mission in life and soon rose in the ranks: from Vambrace apprenticeship, to Shield knighthood, to the more experienced stage of a Wall. At 28 years of age, Duncas is one of the youngest Walls of the order. Despite believing firmly in his ideals and mission, the knight cannot help but feel an emptiness inside, as if something is missing from his life... The warmth of companionship? Perhaps love… Props: sword, lance, shield, armor, warhorse, Malachite cloak & brooch, assorted camping items
Gilderon Haertzel von Moire
Virtue: Chivalry Vice: Womanizer
Expert [+4] Charming - Idiom: Gallant Knight Good [+2] League of Groth Good [+2] Escaped Crown Prince Expert [+4] Dashing Archer - Maneuver: Trick Shot Expert [+4] Spoony Bard (Heroic) - Tool: String Instruments
Poor [-2] Romantic Sucker
Gil is a sparklingly pretty bishie boy with princely bearing and elegant manner, a bit of an oddity among the crowd of assorted mercenaries and vagabonds he tends to associate with. He's technically the rightful heir of the Prince of Moire, but has abdicated preemptively in favor of his younger brother (who doesn't want the crown either), preferring by far the romantic life of a wandering minstrel over the responsibilities of a ruling monarch.