Difference between revisions of "DesertDragons\SesusNevem"

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'''Fighting Style''': Terrestrial Hero Form
 
'''Fighting Style''': Terrestrial Hero Form
  
'''Backgrounds''': Allies 2, Artifact 1, Contacts 2
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'''Backgrounds''': Allies 2, Artifact 1, Artifact 2, Contacts 1
  
  
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Astrology, Detect Spirits, Geomancy Rolls +1 (1 pt.)
 
Astrology, Detect Spirits, Geomancy Rolls +1 (1 pt.)
  
ii) Divine Robes  
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ii) Divine Robes (Artifact 2)
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Must spend one mote to activate for a scene. (-1 pt.) [Just for the bonus stunt die power. The other two qualities are inherent and "always on."]
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Never restrains the movement of its wearer. (1 pt.)
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Adds a bonus Stunt Die to Martial Arts attack rolls. (2 pts.)
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Provides one point of Soak. (2 pts.)
  
  
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i) An Exalted sorceress based in Chiaroscuro with whom Nevem has traded texts and theories before and who both owes and is owed favors (Major Contact, Field of Interest: Occult, Location: Chiaroscuro, but her Reach extends through the South-East)
 
i) An Exalted sorceress based in Chiaroscuro with whom Nevem has traded texts and theories before and who both owes and is owed favors (Major Contact, Field of Interest: Occult, Location: Chiaroscuro, but her Reach extends through the South-East)
 
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ii) Sesus Hazzer, a Talonlord stationed in the Delzahn. (Major Contact, Field of Interest: Military threats/activities)
 
  
  

Revision as of 04:04, 15 July 2012

Name: Sesus Nevem

Concept: Black Sheep of House Sesus/Sorcerer

Motivation: To impress even the Scarlet Empress with a great secret/feat of sorcery


Intimacies:

I like my friends. They can count on me.

I'm tired of Sesus and their incessant nagging.

Rayne may be over me, but I'm not sure I'm over her.


Virtue: Conviction Flaw: Heart of Flint


Languages: Flametongue, High Realm (Native), Low Realm, Seatongue


Permanent Essence: 3 Essence Pool: 6


PDV: 2

MDV: 4

Soak: 1


Exaltation: Dragon-Blooded Aspect: Water

Traits: Air 5, Earth 3, Fire 2, Water 5, Wood 1

Specialties: Occult 5, Investigation 6

Charms: Terrestrial Circle Sorcery, Occult (Excellent, Paced), Martial Arts (Multiple, Excellent), Investigation (Excellent)

Fighting Style: Terrestrial Hero Form

Backgrounds: Allies 2, Artifact 1, Artifact 2, Contacts 1


Allies: Cynis Rayne, cousin through the Denerid line of House Sesus, ex-lover and a major player in the local Dragon-Blooded scene (Rank: 3, Magnitude: 3)


Artifact:

i) Dragon Tear Tiara (Artifact 1) Must spend one mote to activate for a scene. (-1 pt.) Awareness Rolls +1 (2 pts.) Astrology, Detect Spirits, Geomancy Rolls +1 (1 pt.)

ii) Divine Robes (Artifact 2) Must spend one mote to activate for a scene. (-1 pt.) [Just for the bonus stunt die power. The other two qualities are inherent and "always on."] Never restrains the movement of its wearer. (1 pt.) Adds a bonus Stunt Die to Martial Arts attack rolls. (2 pts.) Provides one point of Soak. (2 pts.)


Contacts:

i) An Exalted sorceress based in Chiaroscuro with whom Nevem has traded texts and theories before and who both owes and is owed favors (Major Contact, Field of Interest: Occult, Location: Chiaroscuro, but her Reach extends through the South-East)


Health Levels: -0 -1 -1 -3 -3 Taken Out

Anima Effect: One mote allows the Exalt to move freely in or on water and provides Water Immunity (drowning) for a scene

Anima Flux: At 5+ mote expenditure, a damaging elemental nimbus forms causing 1 Wound/Turn to others at touch range.

Endowment: Harmonize anima with up to (Essence/2) other Terrestrial allies, allowing the use of their personal Charms. (1E/Scene)

XP Spent: 5 (to take Air from 4 to 5)

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