Zenalbia the Righteous: Difference between revisions

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==Basics==
==Basics==
'''Zenalbia the Righteous''', Catechist
'''Zenalbia the Righteous''', Catechist
* Cleric 1, Lawful
* Cleric 1, Neutral
* XP: 0 / 1500
* XP: 0 / 1500


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== Combat ==
== Combat ==
*HP: ? / ?
*HP: 3 / 3
*AC: 5
*AC: 5
*Initiative: +0
*Initiative: +0
*Attack Throw: 11+
*Attack Throw: 10+


*Movement (encumbrance 7 stone)
*Movement (encumbrance 7 stone)
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*Weapons & Attacks
*Weapons & Attacks
** longsword 1d6/1d8
** morningstar 1d10
** sling 1d4
** sling 1d4


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** Adventuring
** Adventuring
** Laying On Hands (Heal 2 HP/level once a day)
** Laying On Hands (Heal 2 HP/level once a day)
** Righteous Turning (Wisdom bonus added to turning throw plus the number of HD turned)
** Righteous Turning (Wisdom bonus added to turning throw plus to the number of HD turned)


*Class Abilities: Cleric
*Class Abilities: Cleric
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== Equipment ==
== Equipment ==


* Weapons: longsword, longbow
* Weapons: morningstar (10 gp), sling (2 gp)
* Armor: banded plate armor, wooden shield
* Armor: banded plate armor (50 gp)
* Backpack: 2 gp
* Backpack: 2 gp
* 2 wks iron rations: 12 gp
* 2 wks lowest quality iron rations: 2 gp
* Waterskin: 6 sp
* Waterskin: 6 sp
* 6 torches: 1 sp
* 6 torches: 1 sp
* Flint/steel: 8 sp
* Flint/steel: 8 sp
* holy symbol
* holy symbol: 25 gp
* holy book
* tunic/pants: 4 gp
* priestess' cassock
* belt: 4 sp
* holy water (1 pint)
* boots, low: 6 sp
* quiver (20 arrows)
* hooded cloak: 1 gp


* Funds: 1 gold
 
* Funds: 1 gp, 5 sp


* Total Stones of Encumbrance: 7
* Total Stones of Encumbrance: 7

Latest revision as of 00:19, 29 July 2012

A character for ACKS Versus Caverns of Thracia

Zenalbia the Righteous
Zenalbia is displeased

Basics[edit]

Zenalbia the Righteous, Catechist

  • Cleric 1, Neutral
  • XP: 0 / 1500

Attributes[edit]

  • STR: 9
  • INT: 11
  • WIS: 18 (+3)
  • DEX: 11
  • CON: 11
  • CHA: 12

+10% to XP due to prime requisite ability score

Combat[edit]

  • HP: 3 / 3
  • AC: 5
  • Initiative: +0
  • Attack Throw: 10+
  • Movement (encumbrance 7 stone)
    • Base: 90'/turn
    • Combat: 30'/rnd
    • Charge: 90'/rnd
    • Daily: 18 mi/day
  • Saving Throws (not including +3 bonus to saves based on Wisdom)
    • Petrification & Paralysis: 13+
    • Poison & Death: 10+
    • Blast & Breath: 16+
    • Staffs & Wands: 10+ (includes WIS bonus)
    • Spells: 12+ (includes WIS bonus)
  • Weapons & Attacks
    • morningstar 1d10
    • sling 1d4

Skills[edit]

  • Languages: Common
  • Proficiencies:
    • Adventuring
    • Laying On Hands (Heal 2 HP/level once a day)
    • Righteous Turning (Wisdom bonus added to turning throw plus to the number of HD turned)
  • Class Abilities: Cleric
    • 1st level: turn undead

Equipment[edit]

  • Weapons: morningstar (10 gp), sling (2 gp)
  • Armor: banded plate armor (50 gp)
  • Backpack: 2 gp
  • 2 wks lowest quality iron rations: 2 gp
  • Waterskin: 6 sp
  • 6 torches: 1 sp
  • Flint/steel: 8 sp
  • holy symbol: 25 gp
  • tunic/pants: 4 gp
  • belt: 4 sp
  • boots, low: 6 sp
  • hooded cloak: 1 gp


  • Funds: 1 gp, 5 sp
  • Total Stones of Encumbrance: 7

Spells[edit]

  • First Level Spells Per Day:
    • N/A
  • Second Level Spells Per Day:
    • N/A