Bazheer: Difference between revisions
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==Character Details== | ==Character Details== | ||
* Name: | * Name: '''Bazheer''' | ||
* Race: '''Human''' | * Race: '''Human''' | ||
* Cults: | * Cults: '''Storm Bull''' | ||
** Rune Level: | ** Rune Level: | ||
** Initiate: ''' | ** Initiate: '''Storm Bull''' | ||
** Lay Member: ''' | ** Lay Member: '''Storm Bull''' | ||
* Social Condition: ''' | * Runes: Air, Eternal Battle, Disorder | ||
* Social Condition: '''Uroxi''' | |||
* Sex: '''Male''' | * Sex: '''Male''' | ||
* Previous Experience: '''- | * Previous Experience: '''Mounted Barbarian''', '''Mercenary - Light Cavalry''' | ||
==Characteristics== | ==Characteristics== | ||
Str: '''17''', Con: '''14''', Siz: '''18''', Int: '''9''', Pow: ''' | Str: '''17''' '''(25)''', Con: '''14''', Siz: '''18''', Int: '''9''', Pow: '''8''', Dex: '''15''':, Cha: '''18'''. | ||
*Damage Bonus/Minus: ''' | *Damage Bonus/Minus: '''+1d6''''''+2d6''' | ||
*Hit Point Bonus/minus: '''- | *Hit Point Bonus/minus: '''-+2HPs''' | ||
*Experience bonus: '''+--%''' | *Experience bonus: '''+--%''' | ||
*Encumbrance limit: -- Enc. | *Encumbrance limit: -- Enc. | ||
*DEF ''+ | *DEF ''+0%''' | ||
==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
*'''Knowledge: + | *'''Knowledge: +0%''' | ||
**Evaluate (5%): | **Evaluate (5%): | ||
** | **First Aid (5%) | ||
** | **Verge Lore 40% | ||
**Hollow Lore 10% | |||
**Prax lore 50% | |||
*'''Manipulation: +10%''' | |||
*'''Manipulation: | **Climb (15) 65% | ||
**Climb (15) | **Conceal item (10) 20% | ||
**Conceal item (10) | **Dodge (dex x 2%): 50% | ||
**Dodge (dex x 2%): | **Jump (15%): 70% | ||
**Throw (15%): 25% | |||
**Jump (15%): % | |||
**Throw (15%): | |||
**Ride (5)90% | **Ride (5)90% | ||
**Swim (15) | **Swim (15) 40% | ||
**Set Disarm trap (5) | **Set Disarm trap (5) 40% | ||
*'''Perception: +0%''' | |||
**Listen (25)%: 65% | |||
**Spot Hidden items(5): 55% | |||
**Track(10) 80% | |||
**Detect chaos 50% (75% broo) | |||
*'''Stealth: -%''' | *'''Stealth: -5%''' | ||
**Camouflage (10%): | **Camouflage (10%): 50% | ||
**Hide (15%): % | **Hide (15%): 50% | ||
**Move quietly (15%): % | **Move quietly (15%): 35%-20%=15% | ||
**Pick Pocket (5) | **Pick Pocket (5)0% | ||
*'''Communication: + | *'''Communication: +10%''' | ||
**Bargain (10%): % | **Bargain (10%): 20% | ||
**Orate (10%): % | **Orate (10%):45 % | ||
**Sing (5%): % | **Sing (5%): 15% | ||
**Speak Lang. | **Speak Lang. | ||
***Praxian fluent | |||
***Tradetalk good enough to converse | |||
***Beast speech fluent | |||
Line 78: | Line 80: | ||
!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
|Head || | |Head || open helm || 6 (11) || 5 || 1 || 19-20 | ||
|- | |- | ||
|Left Arm || | |Left Arm || vambraces || 5(10) || 4 || .5 || 16-18 | ||
|- | |- | ||
|Right Arm || | |Right Arm || vambraces|| 5(10) || 4 || .5 || 13-15 | ||
|- | |- | ||
|Chest || | |Chest || Mail || 7(12) || 6 || 1 || 12 | ||
|- | |- | ||
|Abdomen || | |Abdomen || Mail || 6 (7/11)|| 6 || 1 || 09-11 | ||
|- | |- | ||
|Left Leg || | |Left Leg || Plate || 6(11) || 7 || 0 || 05-08 | ||
|- | |- | ||
|Right Leg || | |Right Leg || Plate || 6(11) || 7 || 0 || 01-04 | ||
|} | |} | ||
*Total Hit Points: | *Total Hit Points: 16 HP 28/32 | ||
==Weapons and Shields== | ==Weapons and Shields== | ||
* Attack Bonus/Minus: + | * Attack Bonus/Minus: +10% | ||
* Parry Bonus/Minus: + | * Parry Bonus/Minus: +5% | ||
*Unarmed dex+str x 2 | *Unarmed dex+str x 2 65% | ||
*Strike Ranks: Siz:( | *Strike Ranks: Siz:(1)+Dex:2)='''3''' | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
|-- || - || - || - || | |Broadsword || 1d8+1+1d6 || 5 || 20 || 110%|| 65% || - || 2 | ||
|- | |||
|Lance || 1d8+1+1d6 || 4 || 15 ||90% || 15% || - || 3 | |||
|- | |||
|Large shield || 1d8+1d6 || 6|| 16 || 30% || 60% || - || 3 | |||
|- | |||
|Javelin || 1d10+1d4 || 2/7/12|| 10|| 65% || % || 20 || 2 | |||
|- | |||
|Dagger|| 1d4+2+1d6 || 7 || 12 || 35% || 30% || - || 0 | |||
|- | |- | ||
|-- || - || - || - || % || % || - || 0 | |-- || - || - || - || % || % || - || 0 | ||
|- | |- | ||
|Fist || 1d3 || | |Fist || 1d3+1d6 || 7 || arm || 75% || % || 0 || 0 | ||
|- | |||
|Kick || 2d6+2 || 7 || leg || 85% || -- || 0 || 0 | |||
|- | |- | ||
| | |Head Butt || 1d4+1d6 || 7 || head || 75% || -- || 0 || 0 | ||
|- | |- | ||
| | |Gore|| 1d4+1d6 || 7 || head || 75% || -- || 0 || 0 | ||
|- | |- | ||
|Grapple || Special || | |Grapple || Special || 7 || special || 75% || % || 0 || 0 | ||
|} | |} | ||
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** Current Characteristic POW: '''-''' | ** Current Characteristic POW: '''-''' | ||
** Current Available POW: '''-''' | ** Current Available POW: '''-''' | ||
** Current Stored POW: ''' | ** Current Stored POW: '''12''' Pow Crystal | ||
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
*Spirit One | *Spirit One | ||
** INT: | ** INT: 8 | ||
** POW: | ** POW:16 | ||
** Where Bound: | ** Where Bound: Medicine bundle. Can summon a medium gnome. | ||
***( | |||
*Spirit Two | *Spirit Two | ||
** INT: | ** INT: | ||
Line 151: | Line 163: | ||
*'''Battle Magic:''' | *'''Battle Magic:''' | ||
*Strength2, bladesharp 3, spirit binding 1 , speedart1, multimissile 1 fanaticism 1. Demoralise. protection 3 and healing3 held by spirit. | |||
* '''Rune Magic:''' | * '''Rune Magic:''' | ||
** List your Rune Magic Spells here. | ** List your Rune Magic Spells here. | ||
==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
** | **Bone sword | ||
**3 javelins | |||
**Bone dagger | |||
**Lance | |||
**Large shield | |||
*Other: | *Other: | ||
** | **Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin | ||
**Horns of the Bull, 1AP and gore attack | |||
**Fireblade matrix in oakfed wood | |||
**Potion of healing 4 | |||
**Potion of cure soul waste. | |||
**Cavalry horse | |||
**Saddle bags | |||
**Rawhide rope 20m | |||
**Satchel | |||
**Waterskins | |||
**6 torches. | |||
*Money: | *Money: | ||
** | ** | ||
=special= | |||
*Gate Guardian boon:You will gain +2 Cha, +20% bonus to Attack and Parry when used against Humakti. You will always be at -4 Cha when dealing with Humakti in the future. You can claim his armour or his sigil. Your weapon of choice will go up a permanent +20% in both Attack and parry. | |||
**Stormbeck STR+8 | |||
**Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin | |||
**Horns of the Bull, 1AP and gore attack | |||
**Berserkergang | |||
**Int x 3 to come out of berserk rage. | |||
**Double Hp for Berserkergang |
Latest revision as of 19:25, 22 November 2012
Background[edit]
Character Details[edit]
- Name: Bazheer
- Race: Human
- Cults: Storm Bull
- Rune Level:
- Initiate: Storm Bull
- Lay Member: Storm Bull
- Runes: Air, Eternal Battle, Disorder
- Social Condition: Uroxi
- Sex: Male
- Previous Experience: Mounted Barbarian, Mercenary - Light Cavalry
Characteristics[edit]
Str: 17 (25), Con: 14, Siz: 18, Int: 9, Pow: 8, Dex: 15:, Cha: 18.
- Damage Bonus/Minus: +1d6'+2d6'
- Hit Point Bonus/minus: -+2HPs
- Experience bonus: +--%
- Encumbrance limit: -- Enc.
- DEF +0%'
Skill Groups[edit]
- Knowledge: +0%
- Evaluate (5%):
- First Aid (5%)
- Verge Lore 40%
- Hollow Lore 10%
- Prax lore 50%
- Manipulation: +10%
- Climb (15) 65%
- Conceal item (10) 20%
- Dodge (dex x 2%): 50%
- Jump (15%): 70%
- Throw (15%): 25%
- Ride (5)90%
- Swim (15) 40%
- Set Disarm trap (5) 40%
- Perception: +0%
- Listen (25)%: 65%
- Spot Hidden items(5): 55%
- Track(10) 80%
- Detect chaos 50% (75% broo)
- Stealth: -5%
- Camouflage (10%): 50%
- Hide (15%): 50%
- Move quietly (15%): 35%-20%=15%
- Pick Pocket (5)0%
- Communication: +10%
- Bargain (10%): 20%
- Orate (10%):45 %
- Sing (5%): 15%
- Speak Lang.
- Praxian fluent
- Tradetalk good enough to converse
- Beast speech fluent
Hit Points and Armour[edit]
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | open helm | 6 (11) | 5 | 1 | 19-20 |
Left Arm | vambraces | 5(10) | 4 | .5 | 16-18 |
Right Arm | vambraces | 5(10) | 4 | .5 | 13-15 |
Chest | 7(12) | 6 | 1 | 12 | |
Abdomen | 6 (7/11) | 6 | 1 | 09-11 | |
Left Leg | Plate | 6(11) | 7 | 0 | 05-08 |
Right Leg | Plate | 6(11) | 7 | 0 | 01-04 |
- Total Hit Points: 16 HP 28/32
Weapons and Shields[edit]
- Attack Bonus/Minus: +10%
- Parry Bonus/Minus: +5%
- Unarmed dex+str x 2 65%
- Strike Ranks: Siz:(1)+Dex:2)=3
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Broadsword | 1d8+1+1d6 | 5 | 20 | 110% | 65% | - | 2 |
Lance | 1d8+1+1d6 | 4 | 15 | 90% | 15% | - | 3 |
Large shield | 1d8+1d6 | 6 | 16 | 30% | 60% | - | 3 |
Javelin | 1d10+1d4 | 2/7/12 | 10 | 65% | % | 20 | 2 |
Dagger | 1d4+2+1d6 | 7 | 12 | 35% | 30% | - | 0 |
Fist | 1d3+1d6 | 7 | arm | 75% | % | 0 | 0 |
Kick | 2d6+2 | 7 | leg | 85% | -- | 0 | 0 |
Head Butt | 1d4+1d6 | 7 | head | 75% | -- | 0 | 0 |
Gore | 1d4+1d6 | 7 | head | 75% | -- | 0 | 0 |
Grapple | Special | 7 | special | 75% | % | 0 | 0 |
Magic[edit]
- Power:-
- Current Characteristic POW: -
- Current Available POW: -
- Current Stored POW: 12 Pow Crystal
Spirits:
- Spirit One
- INT: 8
- POW:16
- Where Bound: Medicine bundle. Can summon a medium gnome.
- (
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:
- Strength2, bladesharp 3, spirit binding 1 , speedart1, multimissile 1 fanaticism 1. Demoralise. protection 3 and healing3 held by spirit.
- Rune Magic:
- List your Rune Magic Spells here.
Equipment[edit]
- Weapons:
- Bone sword
- 3 javelins
- Bone dagger
- Lance
- Large shield
- Other:
- Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin
- Horns of the Bull, 1AP and gore attack
- Fireblade matrix in oakfed wood
- Potion of healing 4
- Potion of cure soul waste.
- Cavalry horse
- Saddle bags
- Rawhide rope 20m
- Satchel
- Waterskins
- 6 torches.
- Money:
special[edit]
- Gate Guardian boon:You will gain +2 Cha, +20% bonus to Attack and Parry when used against Humakti. You will always be at -4 Cha when dealing with Humakti in the future. You can claim his armour or his sigil. Your weapon of choice will go up a permanent +20% in both Attack and parry.
- Stormbeck STR+8
- Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin
- Horns of the Bull, 1AP and gore attack
- Berserkergang
- Int x 3 to come out of berserk rage.
- Double Hp for Berserkergang