DWLinS Colonel: Difference between revisions

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Back to the [[Dungeon_World_Lost_in_the_Storm | game]]
Back to the [[Dungeon_World_Lost_in_the_Storm | game]]
Name: The Colonel
Playbook: Wizard
Race: Human
Looks: Sharp eyes, styled hair, stars _everywhere_, just look at the damn picture
Alignment: Neutral
Level: 4
Stats:
Str 8 -1
Dex 15 +1
Con 9 0
Int 18 +3
Wis 12 0
Cha 13 +1
Damage D4
Armor: +3
HP: 13
Starting Moves:
Spellbook
Prepare Spells
Cast a Spell
Spell Defense
Ritual
Moves:
Empowered Magic
Prodigy (Fireball)
Arcane Ward (+2 AC)
Spells:
Magic Missile
Charm Person
Invisibility
Speak With The Dead
Contact Spirits
Fireball
Dispel Magic
Gear:
Spellbook 1w
Dungeon Rations 1w
Leather armor (1 armor, 1 weight)
staff (Close, two-handed, 1 weight)
three antitoxin
scroll of Domination
hunter's bow
pouch of sapphires
Bonds:

Latest revision as of 16:04, 12 December 2012

Back to the game

Name: The Colonel
Playbook: Wizard
Race: Human
Looks: Sharp eyes, styled hair, stars _everywhere_, just look at the damn picture
Alignment: Neutral
Level: 4

Stats:

Str 8 -1
Dex 15 +1
Con 9 0
Int 18 +3
Wis 12 0
Cha 13 +1
Damage D4
Armor: +3
HP: 13

Starting Moves:

Spellbook
Prepare Spells
Cast a Spell
Spell Defense
Ritual

Moves:

Empowered Magic
Prodigy (Fireball)
Arcane Ward (+2 AC)

Spells:

Magic Missile
Charm Person
Invisibility
Speak With The Dead
Contact Spirits
Fireball
Dispel Magic


Gear:

Spellbook 1w
Dungeon Rations 1w
Leather armor (1 armor, 1 weight)
staff (Close, two-handed, 1 weight)
three antitoxin
scroll of Domination
hunter's bow
pouch of sapphires

Bonds: