Difference between revisions of "Learning New Spells"

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[[Media:C:\Users\Todd\Desktop\Spell Study.html]]
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| align="center" style="background:#f0f0f0;"|'''Wizard Level'''
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| Spell Level||Time Required||1-2||3-4||5-6||7-8||9-11||12-14||15-17||18-20||21-24||+4 levels
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| 1||8 hours||25%||35%||45%||55%||65%||75%||85%||95%||99%||99%
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| 2||10 hours||nil||25%||35%||45%||55%||65%||75%||85%||95%||99%
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| 3||12 hours||nil||nil||25%||35%||45%||55%||65%||75%||85%||+5% max 99%
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| 4||16 hours||nil||nil||nil||25%||35%||45%||55%||65%||75%||+5% max 99%
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| 5||20 hours||nil||nil||nil||nil||25%||35%||45%||55%||65%||+5% max 99%
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| 6||24 hours||nil||nil||nil||nil||nil||25%||35%||45%||55%||+5% max 99%
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| 7||28 hours||nil||nil||nil||nil||nil||nil||25%||35%||45%||+5% max 99%
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| 8||32 hours||nil||nil||nil||nil||nil||nil||nil||25%||35%||+5% max 99%
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| 9||36 hours||nil||nil||nil||nil||nil||nil||nil||nil||25%||+5% max 99%
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|-
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| ||% chance given for solo study at given amount of time. % chance cannot exceed 99%.||||||||||||||||||||
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|-
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| ||Every additional 2 hours increases the chance by 5%. Shortening the time decreases the chance by 5% every hour||||||||||||||||||||
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| ||Add between 10 and 30% if the character is studying in an equipped library or laboratory.||||||||||||||||||||
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|-
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| ||Add 5%/category difference if studying with a higher level spellcaster that does not know the spell.||||||||||||||||||||
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As an example, a first level magic-user has a 25% chance of learning a new spell on his own after 8 hours of study.  If he studies with a level 3 magic-user (one category higher) who does not know the spell he has a 30% chance of learning the spell.  If he decides to spend an extra two hours studying with the mage his chance would improve to 35%.  Once a check has been failed the character can attempt new checks after every additional given increment of study.  Therefore, if the first check is failed, the character can make a second check after an additional 8 hours of study.  These eight hourse would also increase the chance of success by 20%.
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Note that studying must be done in two hour increments.  It is assumed that while travelling the character can study for no more than 2 hours per day (unless travelling on a sailing ship, wagon, etc.).  A character can spend a maximum of 4 hours per day and still have time to do other things -- such as shopping, following plot hooks while in town, etc.

Latest revision as of 12:38, 30 January 2013

' ' Wizard Level ' ' ' ' ' ' ' ' '
Spell Level Time Required 1-2 3-4 5-6 7-8 9-11 12-14 15-17 18-20 21-24 +4 levels
1 8 hours 25% 35% 45% 55% 65% 75% 85% 95% 99% 99%
2 10 hours nil 25% 35% 45% 55% 65% 75% 85% 95% 99%
3 12 hours nil nil 25% 35% 45% 55% 65% 75% 85% +5% max 99%
4 16 hours nil nil nil 25% 35% 45% 55% 65% 75% +5% max 99%
5 20 hours nil nil nil nil 25% 35% 45% 55% 65% +5% max 99%
6 24 hours nil nil nil nil nil 25% 35% 45% 55% +5% max 99%
7 28 hours nil nil nil nil nil nil 25% 35% 45% +5% max 99%
8 32 hours nil nil nil nil nil nil nil 25% 35% +5% max 99%
9 36 hours nil nil nil nil nil nil nil nil 25% +5% max 99%
% chance given for solo study at given amount of time. % chance cannot exceed 99%.
Every additional 2 hours increases the chance by 5%. Shortening the time decreases the chance by 5% every hour
Add between 10 and 30% if the character is studying in an equipped library or laboratory.
Add 5%/category difference if studying with a higher level spellcaster that does not know the spell.


As an example, a first level magic-user has a 25% chance of learning a new spell on his own after 8 hours of study. If he studies with a level 3 magic-user (one category higher) who does not know the spell he has a 30% chance of learning the spell. If he decides to spend an extra two hours studying with the mage his chance would improve to 35%. Once a check has been failed the character can attempt new checks after every additional given increment of study. Therefore, if the first check is failed, the character can make a second check after an additional 8 hours of study. These eight hourse would also increase the chance of success by 20%.

Note that studying must be done in two hour increments. It is assumed that while travelling the character can study for no more than 2 hours per day (unless travelling on a sailing ship, wagon, etc.). A character can spend a maximum of 4 hours per day and still have time to do other things -- such as shopping, following plot hooks while in town, etc.