Difference between revisions of "Joto the Iceman, Fighter 11/11 HP"

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=== Joto the Iceman ===
 
=== Joto the Iceman ===
  
'''Class:''' <br/>
+
'''Class: Fighter<br/>
'''Alignment:''' <br/>
+
'''Alignment: Lawful<br/>
'''Attributes:'''
+
'''Attributes:
 
*Strength:  9
 
*Strength:  9
 
*Intelligence:  14
 
*Intelligence:  14
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*Dexterity:  13
 
*Dexterity:  13
 
*Charisma:  12
 
*Charisma:  12
'''AC:'''3 '''HP:''' 11/11 <br/>
+
'''AC: 3<br/>
'''Level:'''3 '''XP Total:'''4400  '''XP Needed:''' <br/>
+
'''HP: 11/11<br/>
'''Languages'''Common<br/>
+
'''Level: 3<br/>
'''Equipment:'''  '''Encumbrance Total''':
+
'''XP Total:
#Gear Carried
+
4400<br/>
#Weapons
+
'''XP Needed:
#Armor
 
#Treasure & Coinage:
 
'''Background & Description:'''
 
 
<br/>
 
<br/>
'''Fighting Style:'''
+
'''Languages:
 +
Common, Elemental<br/>
 +
'''Equipment:<br/>
 +
*Gear Carried:
 +
Backpack (3 days' trail rations, winter blanket, bedroll, 8 torches, flint & steel)
 +
*Weapons:
 +
Bastard sword, shortbow, quiver w/20 arrows
 +
*Armor:
 +
Splint Mail
 +
*Treasure & Coinage:
 +
1 g.p. and 1 s.p.
 +
*Draft Horse
 +
Saddle, 2 saddlebags (4 days' feed, 50' hemp rope w/grappling hook, shovel)<br/>
 +
'''Encumbrance Total:
 +
74 lbs (horse carries 48 lbs)<br/>
 +
'''Background & Description:
 +
Joto the Iceman, a sharp-eyed wandering swordsman, on the run after defying orders from a corrupt mercenary unit.  Though he is small, he combines quick wits and tactical skill with a strange knack for resisting the effects of witchcraft. The only treasure he carries is the ceremonial wage that he was paid to join the mercenary band - one gold and one silver - which he keeps as a symbol of how cheaply he once sold his sword arm.<br/>
 +
'''Fighting Style:
 +
???

Latest revision as of 13:33, 1 May 2013

Fear and Darkness

Joto the Iceman[edit]

Class: Fighter
Alignment: Lawful
Attributes:

  • Strength: 9
  • Intelligence: 14
  • Wisdom: 17
  • Constitution: 13
  • Dexterity: 13
  • Charisma: 12

AC: 3
HP: 11/11
Level: 3
XP Total: 4400
XP Needed:
Languages: Common, Elemental
Equipment:

  • Gear Carried:

Backpack (3 days' trail rations, winter blanket, bedroll, 8 torches, flint & steel)

  • Weapons:

Bastard sword, shortbow, quiver w/20 arrows

  • Armor:

Splint Mail

  • Treasure & Coinage:

1 g.p. and 1 s.p.

  • Draft Horse

Saddle, 2 saddlebags (4 days' feed, 50' hemp rope w/grappling hook, shovel)
Encumbrance Total: 74 lbs (horse carries 48 lbs)
Background & Description: Joto the Iceman, a sharp-eyed wandering swordsman, on the run after defying orders from a corrupt mercenary unit. Though he is small, he combines quick wits and tactical skill with a strange knack for resisting the effects of witchcraft. The only treasure he carries is the ceremonial wage that he was paid to join the mercenary band - one gold and one silver - which he keeps as a symbol of how cheaply he once sold his sword arm.
Fighting Style: ???