Difference between revisions of "Aberrant: Triangle Nova Investigations: Irina DiSanti"

From RPGnet
Jump to: navigation, search
(Merits:)
(RPs, Journals & Case Files)
 
(37 intermediate revisions by 3 users not shown)
Line 3: Line 3:
 
Image=[[Image:DiSantiProfilePic.jpg|275x375px]]|
 
Image=[[Image:DiSantiProfilePic.jpg|275x375px]]|
 
First=TBD|
 
First=TBD|
Theme=TBD|
+
Theme=|
 
actor=Anne Parillaud|
 
actor=Anne Parillaud|
Concept=Detective|
+
Concept=PI, ex-cop (NYPD, Homicide Division)|
 
Full Name=Irina Michaela DiSanti|                 
 
Full Name=Irina Michaela DiSanti|                 
Identity=Yes, fully legal, thank you.|
+
Identity=Normal|
Aliases= None at present|
+
Aliases=None at present|
Age=41|
+
Age=35|
 
Birthplace=NYC, NY, USA|
 
Birthplace=NYC, NY, USA|
 
FavoredWeapon=Her Wits|
 
FavoredWeapon=Her Wits|
Line 17: Line 17:
  
  
Born in 13 Mar 1980 to Michael Antonio DiSanti, an NYPD homicide detective of Italian descent and Nadia Alexievna Rudiakova, a Russian émigré, Irina Michaela DiSanti grew up in a third floor apartment just north of 79th and Amsterdam, two blocks off Central Park West.  New York in the 1980s was a dirty, dangerous and desperate town, marked by violence and misery, destruction and decay lying side by side with glitz and glamour, big wigs and brownstones.  Even so, it was possible to make a living, keep your body and soul together, and make plans for a family and a future.  DiSanti met Rudiakova one winter day as he was canvassing a crime scene and she was walking home from her midnight shift at a local bakery.  They were quietly married less than a year later by a JP of DiSanti’s acquaintance and the precinct mug shot photographer provided the Polaroids of the event.  Rudiakova learned she was pregnant not three weeks afterward. Given the privations of growing up in the Soviet Union, Nadia’s health was never very strong and bearing her baby into the world made it plain she could never risk another.  Permanent steps were taken and Irina grew up an only child. <br> <br>   
+
Born in 13 Mar 1975 to Michael Antonio DiSanti, an NYPD homicide detective of Italian descent and Nadia Alexievna Rudiakova, a Russian émigré, Irina Michaela DiSanti grew up in a third floor apartment just north of 79th and Amsterdam, two blocks off Central Park West.  New York in the 1980s was a dirty, dangerous and desperate town, marked by violence and misery, destruction and decay lying side by side with glitz and glamour, big wigs and brownstones.  Even so, it was possible to make a living, keep your body and soul together, and make plans for a family and a future.  DiSanti met Rudiakova one winter day as he was canvassing a crime scene and she was walking home from her midnight shift at a local bakery.  They were quietly married less than a year later by a JP of DiSanti’s acquaintance and the precinct mug shot photographer provided the Polaroids of the event.  Rudiakova learned she was pregnant not three weeks afterward. Given the privations of growing up in the Soviet Union, Nadia’s health was never very strong and bearing her baby into the world made it plain she could never risk another.  Permanent steps were taken and Irina grew up an only child. <br> <br>   
  
Irina was much loved as a consequence, as well as pressured to excel in academics, and to the extent her parents’ income could afford, was stinted for nothing by way of affection or intellectual support.  It was an equal source of pride and consternation when she evinced an early interest in her father’s police work and discussions over the dinner table sometimes turned gruesome as Irina dragged the details out of her father.  Over time, he realized she had a flair for investigatory work and developed the habit of presenting her with puzzles cobbled together from assorted cold cases and while there was no solving the imaginary crimes from the material presented, they were good training.  Her tenacity served her well in school. She excelled in language arts, social studies, and sciences in school, less so with mathematics though her grades were solidly above average in those subjects.  It wasn’t much of a surprise when she announced her intention of majoring in political science in college as preparation for a career in law enforcement.  She graduated with a 3.95 grade average.  It stood her in good stead when she went to the Police Academy, following her father’s footsteps into the force. <br><br>
+
Irina was much loved as a consequence, as well as pressured to excel in academics, and to the extent her parents’ income could afford, was stinted for nothing by way of affection or intellectual support.  It was an equal source of pride and consternation when she evinced an early interest in her father’s police work and discussions over the dinner table sometimes turned gruesome as Irina dragged the details out of her father.  Over time, he realized she had a flair for investigatory work and developed the habit of presenting her with puzzles cobbled together from assorted cold cases and while there was no solving the imaginary crimes from the material presented, they were good training.  Her tenacity served her well in school. She excelled in language arts, social studies, and sciences, less so with mathematics though her grades were solidly above average in those subjects.  It wasn’t much of a surprise when she announced her intention of majoring in political science in college as preparation for a career in law enforcement.  She graduated with a 3.95 grade average.  It stood her in good stead when she went to the Police Academy, following her father’s footsteps into the force. <br><br><br>
  
With her father’s ethnic background, it practically goes without saying Irina was brought up Catholic.  Her mother was brought up in true Soviet atheism...but had a grandmother who still clung to the Russian Orthodox faith and who had managed to pass it on to her granddaughter before dying.  Michael’s family was originally put off by his marrying a woman outside the fold, as it were, but they eventually came around when it became apparent that Nadia had no interest in causing controversy over religious matters.  She was happy to defer that decision to Michael and Irina grew up with an appreciation for her mother’s faith even as she was thoroughly taught her catechism and confirmed in the Catholic faith.<br><br><br>
 
  
 
=='''Psychological Profile'''==
 
=='''Psychological Profile'''==
  
Irina’s a thinker.  She prefers to think things out, sometimes to death, to uncover all the angles.  She loves puzzles and word games, mysteries and tracking down clues.  Her father shared this bent as a NYPD Homicide detective, and when she was growing up, he would share parts of his work with Irina over dinner.  Nothing from current cases he worked on but elements culled from many different cases and presented as a hypothetical crime with a clearly defined victim, perp, and means, motive and opportunity.   
+
Irina’s a thinker.  She prefers to think things out, sometimes to death, to uncover all the angles.  She loves puzzles and word games, mysteries and tracking down clues.  Her father shared this bent as a NYPD Homicide detective, and when she was growing up, he would share parts of his work with Irina over dinner.  Nothing from current cases he worked on but elements culled from many different cases and presented as a hypothetical crime with a clearly defined victim, perp, and means, motive and opportunity. <br><br>  
  
Irina is stubborn and at times can be an extremely driven individual. She pushed herself to her limits pursuing her dream of being a Detective in Homicide, in a competitive professional environment in a crime-ridden city, in as short a time as possible even as she stinted nothing in her performance as a beat cop.  She achieved her goal and had a good run before being sidelined by a job-incurred injury.  Recovering from it was something that she could not completely overcome, despite her iron will to succeed and after a year of chronic illness, she was retired from the force on disability. It was a crushing blow but Irina didn’t take it lying down. She picked herself up and despite her illness pushed herself to complete her training for a private investigator’s license. It was in that capacity that she got a job offer in Natchez and seeking a change of scene, she took it.
+
Irina is stubborn and can be an extremely driven individual. She pushed herself to her limits to achieve the rank of Detective in Homicide. She did it in a competitive environment in a crime-ridden city, in as short a time as possible while stinting nothing in her performance as a beat cop.  She had a good run before being sidelined by a job-incurred injury.  Her recovery was incomplete despite her iron will to succeed and after span of chronic illness, she was retired from the force on disability. It was a crushing blow but Irina didn’t take it lying down. She picked herself up and pushed herself to earn a private investigator’s license. It was in that capacity that she got a job offer in North Carolina and seeking a change of scene, she took it.
 +
<br><br><br>
  
 +
=='''RPs, Journals & Case Files'''==
 +
*'''01 Jan 2006''' - '''[[Cold New Day]]''' - (Journal: Irina DiSanti)<br>
 +
*'''26 Aug 2009''' - '''[[A Gift for Perseverance]]''' - (RP: Irina DiSanti and Jacob Gabriel Carter)<br>
  
 
<br><br><br>
 
<br><br><br>
  
 
=='''Character Sheet'''==
 
=='''Character Sheet'''==
 
+
Attributes (7, 5, 3) and Abilities (23) <br>
'''Character Name:''' Irina Michaela DiSanti<br>
+
Dots/Points Defined: * = dot; gm = GM free; f = free pt; n = nova point<br>
'''Chronicle:''' Natchez By Night<br>
+
<br>
'''Nature:''' Survivor<br>
+
===<span style="color:#031979">'''''PHYSICAL (3)'''''</span>===
'''Demeanor:''' Seeker<br>
+
'''Strength:''' * * n, n, n
'''Concept:''' Private Investigator; retired Homicide Detective of NYPD <br><br>
+
*'''Brawl:''' *
 
+
*'''Might:'''
==='''''Attributes:'''''===
+
*'''<span style="color:#800000">Strength Specialty:</span>''' Well Built
'''Str:''' 2<br>
+
'''Dexterity:''' * * n, n, n
'''Dex:''' 4<br>
+
*'''Athletics:'''
'''Sta:''' 2<br><br>
+
*'''Drive:''' *
 
+
*'''Firearms:''' * n, n
'''Cha:''' 2<br>
+
*'''Legerdemain:'''
'''Man:''' 2<br>
+
*'''Martial Arts:''' n, n, n
'''App:''' 2<br><br>
+
*'''Melee:''' *
 
+
*'''Stealth:''' *
'''Per:''' 4<br>
+
*'''<span style="color:#800000">Dexterity Specialty:</span>''' Coordinated—reroll 9s & 10s
'''Int:''' 4 ''(spent 5 freebie points to bring to a 4)''<br>
+
'''Stamina:''' * * n, n, n
'''Wit:''' 4 ''(spent 5 freebie points to bring to a 4)''<br><br>
+
*'''Endurance:''' gm, gm, gm
 
+
*'''Resistance:''' gm, gm, gm
 
+
*'''<span style="color:#800000">Stamina Specialty:</span>''' Enduring—reroll 9s & 10s
==='''''Abilities:'''''===
+
<br>
 
+
===<span style="color:#031979">'''''MENTAL (5)'''''</span>===
'''''Talents:'''''<br>
+
'''Perception:''' * * * n, n
'''Alertness:''' 4<br>
+
*'''Aware:''' *
'''Athletics:''' 1<br>
+
*'''Investigation:''' * n
'''Brawl:''' 2<br>
+
*'''P<span style="color:#800000">erception Specialty:</span>''' Insightful—reroll 9s & 10s
'''Dodge:''' 2<br>
+
'''Intelligence:''' * * * n, n
'''Streetwise:''' 2<br>
+
*'''Bureaucracy:'''
'''Subterfuge:''' 2<br><br>
+
*'''Computer:'''
 
+
*'''Engineering:'''  
'''''Skills:'''''<br>
+
*'''Linguistics:''' f (Russian)
'''Crafts:''' 1<br>
+
*'''Medicine:'''
'''Drive:''' 2<br>
+
*'''Science:'''
'''Firearms:''' 3<br>
+
*'''Survival:''' *
'''Melee:''' 2<br>
+
*'''<span style="color:#800000">Intelligence Specialty:</span>''' Discerning—reroll 9s & 10s
'''Security:''' 3<br>
+
'''Wits:''' * * n, n
'''Stealth:''' 4 ''(spec.: Tailing)''<br>
+
*'''Arts:'''
'''Survival:''' 1<br><br>
+
*'''Biz:'''
 
+
*'''Rapport:''' *
'''''Knowledges:''''' <br>
+
*'''<span style="color:#800000">Wits Specialty:</span>''' Clever—(what is the bonus for this?)
'''Computer:''' 2<br>
+
<br>
'''Investigation:''' 5 ''(spec.: Crime Scene Investigation)''<br>
+
===<span style="color:#031979">'''''SOCIAL (7)'''''</span>===
'''Linguistics:''' 1 ''(Russian)''<br><br>
+
'''Appearance:''' * * *
 
+
*'''Intimidation:''' *
''''''Disciplines:''''<br>
+
*'''Style:''' *
'''N/A'''<br><br>
+
'''Manipulation:''' * * * *
 
+
*'''Interrogation:''' * * *
==='''''Advantages:'''''===
+
*'''Streetwise:''' * * *
 
+
*'''Subterfuge:''' * * *
'''''Backgrounds:''''' 5 pts.<br>
+
*'''<span style="color:#800000">Manipulation Specialty:</span>''' Persuasive—reroll 9s & 10s
'''Resources:''' 2 (sublet her apt. after beating for the income it would net her)<br>
+
'''Charisma:''' * * *
'''Contacts:''' 1—Gerald “Jerry” Grierson (1) NYPD Lieutenant of Irina’s Precinct<br> 
+
*'''Command:''' *
''(2 points held in reserve, work out with Jim what to spend them on)''<br><br>
+
*'''Etiquette:''' *
 
+
*'''Perform:''' *
'''''Influence:''''' 0—maybe can spend one of the reserve points on this one.<br><br>
+
<br>
 
+
===<span style="color:#031979">'''''BACKGROUNDS (7pts)'''''</span>===
'''''Virtues:'''''  7 pts.<br>
+
#Mentor: (2)
'''Conscience:''' 3 <br>
+
#Ally: (1) n
'''Self Control:''' 2<br>
+
#Contacts: (1) n, n
'''Courage:''' 5<br><br>
+
#Cipher: (1) n, n
 
+
#Node: (1)
'''''Finishing Touches:'''''<br>
+
#Resources: (1)
'''Humanity:''' 5<br>
+
#Backing (NYPD): n
'''Willpower:''' 10 (spent 5 freebie points to bring to a 10)<br><br>
+
<br>
 
+
<span style="color:#031979">'''''WILLPOWER:''''' </span>* * * f, f, f, n, n<br>
==='''''Merits:'''''===
+
<span style="color:#031979">'''''QUANTUM:'''''</span> *  f, n<br>
(cost in points, 17 pts.) <br> <br>
+
<span style="color:#031979">'''''INITIATIVE:'''''</span> Base: Dex + Wits<br>
 
+
<br>
'''''Mental:'''''<br>
+
===<span style="color:#031979">'''''EXTRA ADVANTAGES'''''</span>===
'''Common Sense (1 pt):''' Being a Homicide Detective in the NYPD requires it. (Which means Maer will be asking the GM lots of questions so she can fake having some!)<br>
+
'''Intuition:''' (3) n, n, n
'''Concentration (1pt):''' When she latches on to a detail or an idea she can keep her mind on it better than most. Helpful for blocking out distractions.<br>
+
*GM rolls Perception + Intuition + Quantum = Success or Accuracy with intuiting
'''Eidetic Memory (2 pts):''' Irina’s memory is extremely good and she can recall things in excruciating detail. It’s best when she’s concentrating, either during recall or memorization of what she observes.<br>
+
'''Luck:''' (3) n, n, n
'''Fast Learner (3 pts):''' She’s got a good eye for how things work, how they’re done, and how to do them. She has great recall and retains what she’s read/learned well.<br>
+
*Roll quantum (3) + Luck (3) = Success will give you extra # of dice to rolls in that scene.
'''Fast Reader (1 pt):''' She reads. A lot. She’s also fast at it.  Coupled with her Eidetic  Memory and Fast Learner, she gets more out of her reading than most.<br>
+
'''Domination:''' (3) n
'''Internet Savvy (2 pts):''' She uses the internet a lot—research/searches for her job as a Detective and later as a PI. She’s also on the internet a lot because she’s an insomniac.<br>
+
*Can command someone to do something. Success = vs. difficult/against nature of person
'''Iron Will (3 pts):''' She’s well beyond stubborn.<br><br>
+
'''Mega Dexterity:''' (3) n
+
*Subtract 1 pt from Target # or add extra die
'''''Supernatural:'''''<br>
+
*'''<span style="color:#800000">Specialty:</span>''' Cat Footed = 3 free successes automatically on all stealth rolls
'''Unbondable (3 pts):''' Must be from having Iron Will.<br><br>
+
'''Mega Perception:''' (3) n
 
+
*Subtract 1 pt from Target # or add extra die
'''''Physical:'''''<br>
+
*'''<span style="color:#800000">Specialty:</span>''' Ultra Peripheral Perception in 360° directions
'''Acute sense (1 pt):''' She’s got acute sense of hearing. Ironic for someone who grew up in a noisy city like NYC, but there you go. Life is full of surprises.<br><br>
+
'''Mega Intelligence:''' (3) n
 
+
*'''<span style="color:#800000">Specialty:</span>''' Mental Prodigy Investigate = subtract 1 pt from Target # or adding 2 dice. It doubles INT stat (to 6 dots)
==='''''Flaws:'''''===
+
<br>
(cost in points, 17 pts.) <br><br>
+
===<span style="color:#031979">'''''XP TRACKING'''''</span>===
 
+
<span style="color:#800000">'''''Being a record of experience point earned and spent for the campaign.'''''</span><br>
'''''Physical:'''''<br>
+
'''Current XP/Total XP: 2/2''' (09 Mar 2014)
'''Chronic Illness (4 pts) Migraines:''' They have been debilitating in the past due to a head injury.  They have lingered on well past the injury’s recovery and they happen often. Sometimes they build up over a span of days before hitting her, making her take extra care in what she does to avoid triggering them. The pain ranges from merely painful to debilitating—laying her flat out. They are triggered by irregular means: sometimes it’s stress, or caffeine, or loud noise, or lack of sleep, or …. They occur irregularly: sometimes without warning or sometimes with warning, sometimes they are frequent an sometimes she’s gone for months before suffering another one. They are never on a regular schedule and last for irregular periods of time.  Sometimes they last mere minutes, others for hours or days. The doctors now think they are psycho-somatic and have recommended psychiatric treatment. Irina has so far refused to entertain the idea.<br>
+
<br><br>
'''Broken Health (3):''' Due to the insomnia and the migraines, Irina isn’t at the top of her game. Her stamina is not what it once was and any sport or activity that’s percussive on the body—running/jogging, sparring, boxing, brawling, sometimes even loud noises like firing her gun—has a chance to trigger a migraine.<br>
+
'''Chapter 1: TBD''' - XP Start = 0: +2 base;subt = 2; balance = 2<br>
'''Insomniac (2 pt):''' Memories of her captivity and beating make it hard for her to sleep. She’s a night owl as a result, and spends the time reading and learning and trawling on the internet.<br><br>
+
<br><br>
 
+
----
'''''Mental:'''''<br>
+
Go to '''[[Aberrant: Triangle Nova Investigations: Characters|Characters]]''' | '''[[Aberrant: Triangle Nova Investigations|Triangle Nova Investigations]]''' | '''[[Aberrant: Triangle Nova Investigations: Timeline|Timeline]]''' | '''[[Aberrant: Triangle Nova Investigations: Traveler's Guide to TNI|Traveler's Guide to TNI]]'''
'''Nightmares (1 pt):''' She has nightmares. Not quite PTSD. But they do interrupt her sleep.<br><br>
 
 
 
'''''Social:'''''<br>
 
'''Enemy (3 pt):''' She pissed someone off when she was on the force. Not sure who.  The people who captured her weren’t connected to any case she was working on that she can verify, but that doesn’t preclude criminal parties trading favors against a particularly annoying LEO.<br>
 
'''Hunted (4 pt):''' As a consequence of her time on the force, she might also have people hunting her. She’s put a lot of people away when she was a detective.
 
 
 
 
 
<br> <br> <br>
 
 
 
==The DiSanti Files==
 
Read them [[DiSanti Files: Case Notes & Journal|'''here''']]<br><br><br>
 
 
 
==Links==
 
Return to [[Natchez By Night]]<br>
 
Return to [[Natchez By Night#Adventure Log|Adventure Log]]<br>
 
Return to [[DiSanti Files: Case Notes & Journal|DiSanti Files]]<br><br><br>
 

Latest revision as of 18:25, 16 March 2014

Irina DiSanti
DiSantiProfilePic.jpg
First Episode TBD
Concept PI, ex-cop (NYPD, Homicide Division)
Theme Song '
Played By Anne Parillaud
Profile
Full Name Irina Michaela DiSanti
Legal Status Normal
Known Aliases None at present
Age 35
Birthplace NYC, NY, USA
Favored Weapon Her Wits

Background[edit]

Born in 13 Mar 1975 to Michael Antonio DiSanti, an NYPD homicide detective of Italian descent and Nadia Alexievna Rudiakova, a Russian émigré, Irina Michaela DiSanti grew up in a third floor apartment just north of 79th and Amsterdam, two blocks off Central Park West. New York in the 1980s was a dirty, dangerous and desperate town, marked by violence and misery, destruction and decay lying side by side with glitz and glamour, big wigs and brownstones. Even so, it was possible to make a living, keep your body and soul together, and make plans for a family and a future. DiSanti met Rudiakova one winter day as he was canvassing a crime scene and she was walking home from her midnight shift at a local bakery. They were quietly married less than a year later by a JP of DiSanti’s acquaintance and the precinct mug shot photographer provided the Polaroids of the event. Rudiakova learned she was pregnant not three weeks afterward. Given the privations of growing up in the Soviet Union, Nadia’s health was never very strong and bearing her baby into the world made it plain she could never risk another. Permanent steps were taken and Irina grew up an only child.

Irina was much loved as a consequence, as well as pressured to excel in academics, and to the extent her parents’ income could afford, was stinted for nothing by way of affection or intellectual support. It was an equal source of pride and consternation when she evinced an early interest in her father’s police work and discussions over the dinner table sometimes turned gruesome as Irina dragged the details out of her father. Over time, he realized she had a flair for investigatory work and developed the habit of presenting her with puzzles cobbled together from assorted cold cases and while there was no solving the imaginary crimes from the material presented, they were good training. Her tenacity served her well in school. She excelled in language arts, social studies, and sciences, less so with mathematics though her grades were solidly above average in those subjects. It wasn’t much of a surprise when she announced her intention of majoring in political science in college as preparation for a career in law enforcement. She graduated with a 3.95 grade average. It stood her in good stead when she went to the Police Academy, following her father’s footsteps into the force.



Psychological Profile[edit]

Irina’s a thinker. She prefers to think things out, sometimes to death, to uncover all the angles. She loves puzzles and word games, mysteries and tracking down clues. Her father shared this bent as a NYPD Homicide detective, and when she was growing up, he would share parts of his work with Irina over dinner. Nothing from current cases he worked on but elements culled from many different cases and presented as a hypothetical crime with a clearly defined victim, perp, and means, motive and opportunity.

Irina is stubborn and can be an extremely driven individual. She pushed herself to her limits to achieve the rank of Detective in Homicide. She did it in a competitive environment in a crime-ridden city, in as short a time as possible while stinting nothing in her performance as a beat cop. She had a good run before being sidelined by a job-incurred injury. Her recovery was incomplete despite her iron will to succeed and after span of chronic illness, she was retired from the force on disability. It was a crushing blow but Irina didn’t take it lying down. She picked herself up and pushed herself to earn a private investigator’s license. It was in that capacity that she got a job offer in North Carolina and seeking a change of scene, she took it.


RPs, Journals & Case Files[edit]




Character Sheet[edit]

Attributes (7, 5, 3) and Abilities (23)
Dots/Points Defined: * = dot; gm = GM free; f = free pt; n = nova point

PHYSICAL (3)[edit]

Strength: * * n, n, n

  • Brawl: *
  • Might:
  • Strength Specialty: Well Built

Dexterity: * * n, n, n

  • Athletics:
  • Drive: *
  • Firearms: * n, n
  • Legerdemain:
  • Martial Arts: n, n, n
  • Melee: *
  • Stealth: *
  • Dexterity Specialty: Coordinated—reroll 9s & 10s

Stamina: * * n, n, n

  • Endurance: gm, gm, gm
  • Resistance: gm, gm, gm
  • Stamina Specialty: Enduring—reroll 9s & 10s


MENTAL (5)[edit]

Perception: * * * n, n

  • Aware: *
  • Investigation: * n
  • Perception Specialty: Insightful—reroll 9s & 10s

Intelligence: * * * n, n

  • Bureaucracy:
  • Computer:
  • Engineering:
  • Linguistics: f (Russian)
  • Medicine:
  • Science:
  • Survival: *
  • Intelligence Specialty: Discerning—reroll 9s & 10s

Wits: * * n, n

  • Arts:
  • Biz:
  • Rapport: *
  • Wits Specialty: Clever—(what is the bonus for this?)


SOCIAL (7)[edit]

Appearance: * * *

  • Intimidation: *
  • Style: *

Manipulation: * * * *

  • Interrogation: * * *
  • Streetwise: * * *
  • Subterfuge: * * *
  • Manipulation Specialty: Persuasive—reroll 9s & 10s

Charisma: * * *

  • Command: *
  • Etiquette: *
  • Perform: *


BACKGROUNDS (7pts)[edit]

  1. Mentor: (2)
  2. Ally: (1) n
  3. Contacts: (1) n, n
  4. Cipher: (1) n, n
  5. Node: (1)
  6. Resources: (1)
  7. Backing (NYPD): n


WILLPOWER: * * * f, f, f, n, n
QUANTUM: * f, n
INITIATIVE: Base: Dex + Wits

EXTRA ADVANTAGES[edit]

Intuition: (3) n, n, n

  • GM rolls Perception + Intuition + Quantum = Success or Accuracy with intuiting

Luck: (3) n, n, n

  • Roll quantum (3) + Luck (3) = Success will give you extra # of dice to rolls in that scene.

Domination: (3) n

  • Can command someone to do something. Success = vs. difficult/against nature of person

Mega Dexterity: (3) n

  • Subtract 1 pt from Target # or add extra die
  • Specialty: Cat Footed = 3 free successes automatically on all stealth rolls

Mega Perception: (3) n

  • Subtract 1 pt from Target # or add extra die
  • Specialty: Ultra Peripheral Perception in 360° directions

Mega Intelligence: (3) n

  • Specialty: Mental Prodigy Investigate = subtract 1 pt from Target # or adding 2 dice. It doubles INT stat (to 6 dots)


XP TRACKING[edit]

Being a record of experience point earned and spent for the campaign.
Current XP/Total XP: 2/2 (09 Mar 2014)

Chapter 1: TBD - XP Start = 0: +2 base;subt = 2; balance = 2



Go to Characters | Triangle Nova Investigations | Timeline | Traveler's Guide to TNI