Grenk: Difference between revisions

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Created page with "'''Grenk''' ''Orcish Spirit Warrior 1'' Look: Orc..... A character in Licensed Adventuring Company, a Dungeon World game. ==Stats== *Str 16 (+2) *Dex 12 (0) *Con 13 (+1..."
 
 
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''Orcish Spirit Warrior 1''
''Orcish Spirit Warrior 1''


Look: Orc.....
Look: Orc, Bald, Obsidian eyes, Grimdark clothing over a powerful build.


A character in [[Licensed Adventuring Company]], a Dungeon World game.
A character in [[Licensed Adventuring Company]], a Dungeon World game.
Line 18: Line 18:
d6 Damage
d6 Damage


Neural or Chaotic Alignment: ...?
Neutral Alignment: Make an ally of someone powerful


==Moves==
==Moves==
* (Orc) Reputation Precedes You: The threat of violence from you always counts as leverage against any non-Orc with normal fears, if they have no way to get away from you.
* (Orc) Reputation Precedes You: The threat of violence from you always counts as leverage against any non-Orc with normal fears, if they have no way to get away from you.
* (Human) Lucky Break: Once per battle you may reroll a single damage roll (yours or someone else’s).
* (Orc, Upgrade) I Redeem My People: When you make someone else re-think what they know about Orcs, mark XP.
* Sorcerer
* Born of the Soil (The Towering Mountains, Tell: Obsidian eyes)
* Ritual
* Shapeshifter (2 slots, Druid)
* Prepare Spells
* Spirit Tongue (Druid)
* Cast a Spell
* Armored (Fighter/Paladin/Barbarian [as “Full Plate and Packing Steel”])
* Spellbook
* Bend Bars, Lift Gates (Fighter)
* Arcane Art
* Bardic Lore (Spells and Magicks)
* Empowered Magic


==Prepared Spells==
==Stuff==
* Magic Missile
* Scale armor (2 armor, 3 weight)
* Charm Person
* Shield (+1 armor, 2 weight)
* Telepathy
* Mace (close, 1 weight)
 
* Dungeon rations, 5 uses (1 weight)
==Spellsbook==
* Poultices and herbs (1 weight)
* Cantrips
* Magic Missile
* Detect Magic
* Charm Person
* Telepathy


==Stuff==
* Spellbook (1 weight)
* Musical Instrument (flute) (0 weight)
* Plain clothing (0 weight), bag of books (5 uses, 2 weight), and 2 healing potions (0 weight)
* Staff (close, two-handed, 1 weight) and dagger (hand, 1 weight)
* 3 Antitoxins (0 weight)


Load(max 24) = ?
Load(max 24) = 8


==Bonds==
==Bonds==
*Sumara and I have shared our blood and sworn kinship.
* Grenk believes '''Skins''' to be the Chosen One his tribe has been waiting for
*Gnish's goblin magic's are fascinating, and I must learn them!
* [Something about the orc tribe the PCs interacted with earlier]
*There's something fascinating about Lith, fascinating and a bit frightening.
* ...
 
==Notes==
2 failed rolls

Latest revision as of 02:04, 30 June 2014

Grenk Orcish Spirit Warrior 1

Look: Orc, Bald, Obsidian eyes, Grimdark clothing over a powerful build.

A character in Licensed Adventuring Company, a Dungeon World game.

Stats[edit]

  • Str 16 (+2)
  • Dex 12 (0)
  • Con 13 (+1)
  • Int 8 (-1)
  • Wis 16 (+2)
  • Cha 9 (0)

19/19 HP

d6 Damage

Neutral Alignment: Make an ally of someone powerful

Moves[edit]

  • (Orc) Reputation Precedes You: The threat of violence from you always counts as leverage against any non-Orc with normal fears, if they have no way to get away from you.
  • (Orc, Upgrade) I Redeem My People: When you make someone else re-think what they know about Orcs, mark XP.
  • Born of the Soil (The Towering Mountains, Tell: Obsidian eyes)
  • Shapeshifter (2 slots, Druid)
  • Spirit Tongue (Druid)
  • Armored (Fighter/Paladin/Barbarian [as “Full Plate and Packing Steel”])
  • Bend Bars, Lift Gates (Fighter)

Stuff[edit]

  • Scale armor (2 armor, 3 weight)
  • Shield (+1 armor, 2 weight)
  • Mace (close, 1 weight)
  • Dungeon rations, 5 uses (1 weight)
  • Poultices and herbs (1 weight)


Load(max 24) = 8

Bonds[edit]

  • Grenk believes Skins to be the Chosen One his tribe has been waiting for
  • [Something about the orc tribe the PCs interacted with earlier]
  • ...

Notes[edit]

2 failed rolls