Grenk: Difference between revisions
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* [Something about the orc tribe the PCs interacted with earlier] | * [Something about the orc tribe the PCs interacted with earlier] | ||
* ... | * ... | ||
==Notes== | |||
2 failed rolls |
Latest revision as of 02:04, 30 June 2014
Grenk Orcish Spirit Warrior 1
Look: Orc, Bald, Obsidian eyes, Grimdark clothing over a powerful build.
A character in Licensed Adventuring Company, a Dungeon World game.
Stats[edit]
- Str 16 (+2)
- Dex 12 (0)
- Con 13 (+1)
- Int 8 (-1)
- Wis 16 (+2)
- Cha 9 (0)
19/19 HP
d6 Damage
Neutral Alignment: Make an ally of someone powerful
Moves[edit]
- (Orc) Reputation Precedes You: The threat of violence from you always counts as leverage against any non-Orc with normal fears, if they have no way to get away from you.
- (Orc, Upgrade) I Redeem My People: When you make someone else re-think what they know about Orcs, mark XP.
- Born of the Soil (The Towering Mountains, Tell: Obsidian eyes)
- Shapeshifter (2 slots, Druid)
- Spirit Tongue (Druid)
- Armored (Fighter/Paladin/Barbarian [as “Full Plate and Packing Steel”])
- Bend Bars, Lift Gates (Fighter)
Stuff[edit]
- Scale armor (2 armor, 3 weight)
- Shield (+1 armor, 2 weight)
- Mace (close, 1 weight)
- Dungeon rations, 5 uses (1 weight)
- Poultices and herbs (1 weight)
Load(max 24) = 8
Bonds[edit]
- Grenk believes Skins to be the Chosen One his tribe has been waiting for
- [Something about the orc tribe the PCs interacted with earlier]
- ...
Notes[edit]
2 failed rolls