Difference between revisions of "Morath"
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*Passive Perception: 10 | *Passive Perception: 10 | ||
*Armor Class: 15 | *Armor Class: 15 | ||
+ | |||
+ | ==Proficiencies and Skills== | ||
+ | |||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
+ | |||
+ | *'''Acrobatics''' (Dex) +6 | ||
+ | *Animal Handling (Wis) +0 | ||
+ | *Arcana (Int) +0 | ||
+ | *Athletics (Str) -1 | ||
+ | *'''Deception''' (Cha) +5 | ||
+ | *'''History''' (Int) +2 | ||
+ | *Insight (Wis) +1 | ||
+ | *Intimidation (Cha) +3 | ||
+ | *Investigation (Int) +0 | ||
+ | *Medicine (Wis) +1 | ||
+ | *Nature (Int) +0 | ||
+ | *'''Perception''' (Wis) +3 | ||
+ | *Performance (Cha) +3 | ||
+ | *'''Persuasion''' (Cha) +5 | ||
+ | *Religion (Int) +0 | ||
+ | *'''Sleight of Hand''' (Dex) +6 | ||
+ | *'''Stealth''' (Dex) +8 | ||
+ | **Expertise | ||
+ | *Survival (Wis) +1 | ||
+ | |||
+ | </div> | ||
+ | |||
+ | *Saving Throws: Dexterity, Intelligence | ||
+ | *Languages: Common, Elvish, Infernal, Deep Speech, Thieves' Cant | ||
+ | *Tools: Thieves' Tools, Dice Games | ||
+ | **Expertise: take an extra +2 bonus when using thieves' tools | ||
+ | *Weapons and Armor: Light armor, simple weapons, hand crossbows, longsword, short sword, rapier, longbow | ||
+ | |||
==Spells and Spell-like Abilities== | ==Spells and Spell-like Abilities== |
Revision as of 10:24, 10 September 2014
Character in Seven Seas of Rhye
Contents
Stat Block
STR | DEX | CON | INT | WIS | CHA |
8 | 18 | 12 | 10 | 13 | 17 |
-1 | +4 | +1 | +0 | +1 | +3 |
- Total Hit Points: 9
- Passive Perception: 10
- Armor Class: 15
Proficiencies and Skills
- Acrobatics (Dex) +6
- Animal Handling (Wis) +0
- Arcana (Int) +0
- Athletics (Str) -1
- Deception (Cha) +5
- History (Int) +2
- Insight (Wis) +1
- Intimidation (Cha) +3
- Investigation (Int) +0
- Medicine (Wis) +1
- Nature (Int) +0
- Perception (Wis) +3
- Performance (Cha) +3
- Persuasion (Cha) +5
- Religion (Int) +0
- Sleight of Hand (Dex) +6
- Stealth (Dex) +8
- Expertise
- Survival (Wis) +1
- Saving Throws: Dexterity, Intelligence
- Languages: Common, Elvish, Infernal, Deep Speech, Thieves' Cant
- Tools: Thieves' Tools, Dice Games
- Expertise: take an extra +2 bonus when using thieves' tools
- Weapons and Armor: Light armor, simple weapons, hand crossbows, longsword, short sword, rapier, longbow