Difference between revisions of "Morath"

From RPGnet
Jump to: navigation, search
(Stat Block)
(Stat Block)
 
(8 intermediate revisions by the same user not shown)
Line 22: Line 22:
 
|}
 
|}
  
 +
 +
*Proficiency bonus: +2
 +
*Total Hit Points: 9
 +
*Passive Perception: 13
 +
*Armor Class: 15
 +
 +
==Proficiencies and Skills==
 +
 +
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 +
 +
*'''Acrobatics''' (Dex) +6
 +
*Animal Handling (Wis) +0
 +
*Arcana (Int) +0
 +
*Athletics (Str) -1
 +
*'''Deception''' (Cha) +5
 +
*'''History''' (Int) +2
 +
*Insight (Wis) +1
 +
*Intimidation (Cha) +3
 +
*Investigation (Int) +0
 +
*Medicine (Wis) +1
 +
*Nature (Int) +0
 +
*'''Perception''' (Wis) +3
 +
*Performance (Cha) +3
 +
*'''Persuasion''' (Cha) +5
 +
*Religion (Int) +0
 +
*'''Sleight of Hand''' (Dex) +6
 +
*'''Stealth''' (Dex) +8
 +
**Expertise
 +
*Survival (Wis) +1
 +
 +
</div>
  
  
  
 +
*Saving Throws: Dexterity, Intelligence
 +
*Languages: Common, Elvish, Infernal, Deep Speech, Thieves' Cant
 +
*Tools: Thieves' Tools, Dice Games
 +
**Expertise: take an extra +2 bonus when using thieves' tools
 +
*Weapons and Armor: Light armor, simple weapons, hand crossbows, longsword, short sword, rapier, longbow
  
*Total Hit Points: 9
+
==Spells and Features==
*Passive Perception: 10
 
*Armor Class: 15
 
  
==Spells and Spell-like Abilities==
+
*Cantrip: True Strike
 +
*Sneak Attack (1d6)
 +
*Expertise: stealth, thieves' tools
  
 
==Weapons and Armor==
 
==Weapons and Armor==
 +
 +
*Leather Armor
 +
 +
 +
*Short sword
 +
*+6 to hit
 +
**1d6+4 damage
 +
 +
*Dagger
 +
**+6 to hit
 +
**1d4+4 damage
 +
**Range: 20/60
  
 
==Possessions, Mundane==
 
==Possessions, Mundane==
  
 
==Possessions, Treasure==
 
==Possessions, Treasure==
 +
 +
Gold: 25
  
 
==Possessions, Magical==
 
==Possessions, Magical==

Latest revision as of 06:28, 11 September 2014

Character in Seven Seas of Rhye

Stat Block[edit]

STR DEX CON INT WIS CHA
8 18 12 10 13 17
-1 +4 +1 +0 +1 +3


  • Proficiency bonus: +2
  • Total Hit Points: 9
  • Passive Perception: 13
  • Armor Class: 15

Proficiencies and Skills[edit]

  • Acrobatics (Dex) +6
  • Animal Handling (Wis) +0
  • Arcana (Int) +0
  • Athletics (Str) -1
  • Deception (Cha) +5
  • History (Int) +2
  • Insight (Wis) +1
  • Intimidation (Cha) +3
  • Investigation (Int) +0
  • Medicine (Wis) +1
  • Nature (Int) +0
  • Perception (Wis) +3
  • Performance (Cha) +3
  • Persuasion (Cha) +5
  • Religion (Int) +0
  • Sleight of Hand (Dex) +6
  • Stealth (Dex) +8
    • Expertise
  • Survival (Wis) +1


  • Saving Throws: Dexterity, Intelligence
  • Languages: Common, Elvish, Infernal, Deep Speech, Thieves' Cant
  • Tools: Thieves' Tools, Dice Games
    • Expertise: take an extra +2 bonus when using thieves' tools
  • Weapons and Armor: Light armor, simple weapons, hand crossbows, longsword, short sword, rapier, longbow

Spells and Features[edit]

  • Cantrip: True Strike
  • Sneak Attack (1d6)
  • Expertise: stealth, thieves' tools

Weapons and Armor[edit]

  • Leather Armor


  • Short sword
  • +6 to hit
    • 1d6+4 damage
  • Dagger
    • +6 to hit
    • 1d4+4 damage
    • Range: 20/60

Possessions, Mundane[edit]

Possessions, Treasure[edit]

Gold: 25

Possessions, Magical[edit]