Difference between revisions of "Morgan of the Willows"

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(Created page with "A character in Dwimmermount: If Trouble Was Money == Rank == *Race Class Level *XP: XX/YY *Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or law...")
 
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A character in [[Dwimmermount: If Trouble Was Money]]
+
A character in the [[Stonehell Campaign]]
 
== Rank ==
 
== Rank ==
*Race Class Level
+
*Human Bladedancer 5
*XP: XX/YY
+
*XP: 17,140/24,000
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
+
*Neutral
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
 
*List any titles or holdings
 
  
 
== Attributes ==
 
== Attributes ==
*STR
+
*STR 7 (-1)
*INT
+
*INT 4 (Illiterate)
*WIS
+
*WIS 11
*DEX
+
*DEX 15 (+1)
*CON
+
*CON 12
*CHA
+
*CHA 8 (-1)
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
+
** Common
**
 
**
 
 
*General Proficiencies
 
*General Proficiencies
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
+
**Healing
**
+
**Riding x2
 
**
 
**
 
*Class Proficiencies
 
*Class Proficiencies
**
+
**Swashbuckling
**
+
**Weapon Finesse
 
**
 
**
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC 5
*HP (just list the max here, list current HP on the front page.)
+
*HP 20
*Movement Rate
+
*Movement Rate 120/30
*Initiative Modifier
+
*Initiative Modifier +2
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
**Primary Melee Attack: Twin Swords 6+, 1d6-1.
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
 
**Secondary Melee Attack:
 
**Primary Ranged Attack:
 
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**Petrification & Paralysis 11
**Poison & Death
+
**Poison & Death 8
**Blast & Breath
+
**Blast & Breath 14
**Staves & Wands
+
**Staves & Wands 11
**Spells
+
**Spells 13
 +
 
 +
== Turning ==
 +
*Skeleton T
 +
*Zombie T
 +
*Ghoul 4+
 +
*Wight 7+
 +
*Wraith 10+
 +
*Mummy 13+
 +
*Spectre 16+
 +
*Vampire 19+
  
 
== Spells ==
 
== Spells ==
*First Level: Spells Per Day
+
*First Level: 2
**A first level spell in your repertoire
+
**Cure Light Wounds
**Another first-level spell in your repertoire
+
**Detect Magic
**Etc
+
*Second Level: 2
*Second Level: Spells Per Day
+
**Hold Person
**One
+
**Spiritual Weapon
**Two
 
**You-know-what-to-do
 
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
*Total: 4 stones
**Then list
+
**Armor: Leather
**Those things
+
**Weapons: 1 normal sword, 1 fine sword (+1 damage)
**Individually
+
**Equipment: Backpack, 1 Week normal rations (3gp), Waterskin, Holy Symbol, Belt Pouch, Holy Water, 5x Comfrey, 5 candles of turning
 +
 
 +
=== IRA ===
 +
*8000gp
 +
 
 +
== Beasts ==
 +
*Tonic, Medium War Horse
 +
**Tack & Saddle, 2 Saddlebags

Latest revision as of 13:44, 21 June 2015

A character in the Stonehell Campaign

Rank[edit]

  • Human Bladedancer 5
  • XP: 17,140/24,000
  • Neutral

Attributes[edit]

  • STR 7 (-1)
  • INT 4 (Illiterate)
  • WIS 11
  • DEX 15 (+1)
  • CON 12
  • CHA 8 (-1)

Skills[edit]

  • Languages
    • Common
  • General Proficiencies
    • Healing
    • Riding x2
  • Class Proficiencies
    • Swashbuckling
    • Weapon Finesse

Combat[edit]

  • AC 5
  • HP 20
  • Movement Rate 120/30
  • Initiative Modifier +2
    • Primary Melee Attack: Twin Swords 6+, 1d6-1.
  • Saves:
    • Petrification & Paralysis 11
    • Poison & Death 8
    • Blast & Breath 14
    • Staves & Wands 11
    • Spells 13

Turning[edit]

  • Skeleton T
  • Zombie T
  • Ghoul 4+
  • Wight 7+
  • Wraith 10+
  • Mummy 13+
  • Spectre 16+
  • Vampire 19+

Spells[edit]

  • First Level: 2
    • Cure Light Wounds
    • Detect Magic
  • Second Level: 2
    • Hold Person
    • Spiritual Weapon

Equipment[edit]

  • Total: 4 stones
    • Armor: Leather
    • Weapons: 1 normal sword, 1 fine sword (+1 damage)
    • Equipment: Backpack, 1 Week normal rations (3gp), Waterskin, Holy Symbol, Belt Pouch, Holy Water, 5x Comfrey, 5 candles of turning

IRA[edit]

  • 8000gp

Beasts[edit]

  • Tonic, Medium War Horse
    • Tack & Saddle, 2 Saddlebags