Difference between revisions of "Alastar Nine-Fingers"
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− | A character in [[ | + | A character in [[Stonehell Campaign]] |
== Rank == | == Rank == | ||
− | * | + | *Human Thief 5 |
− | *XP: | + | *XP: 15,135/20,000 |
− | + | *Neutral | |
− | |||
− | * | ||
== Attributes == | == Attributes == | ||
− | *STR | + | *STR 9 |
− | *INT | + | *INT 11 |
− | *WIS | + | *WIS 12 |
− | *DEX | + | *DEX 13 (+1) |
− | *CON | + | *CON 14 (+1) |
− | *CHA | + | *CHA 9 |
== Skills == | == Skills == | ||
*Languages | *Languages | ||
− | ** | + | **Common |
− | |||
− | |||
*General Proficiencies | *General Proficiencies | ||
− | ** | + | **Mapping |
− | ** | + | **Tracking |
− | ** | + | **Riding |
*Class Proficiencies | *Class Proficiencies | ||
− | ** | + | **Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise. |
− | ** | + | **Combat Reflexes |
** | ** | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC 3 |
− | *HP | + | *HP 21/21 |
*Movement Rate | *Movement Rate | ||
− | *Initiative Modifier | + | *Initiative Modifier +2 |
− | *Attacks | + | *Attacks |
− | **Primary Melee Attack: ( | + | **Primary Melee Attack: Battle Axe (+1) 7+, 1d6+1 damage. |
− | + | **Primary Ranged Attack: Shortbow 7+, 1d6 damage. | |
− | **Primary Ranged Attack: | ||
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 11 |
− | **Poison & Death | + | **Poison & Death 11 |
− | **Blast & Breath | + | **Blast & Breath 14 |
− | **Staves & Wands | + | **Staves & Wands 12 |
− | **Spells | + | **Spells 13 |
− | == | + | == Thief Abilities == |
− | * | + | *Open Locks 14+ |
− | ** | + | *F/R Traps 14+ |
− | * | + | *Pick Pockets 13+ |
− | * | + | *Hide in Shadows 15+ |
− | * | + | *Move Silently 13+ |
− | * | + | *Climb Walls 4+ |
− | * | + | *Hear Noise 6+ (See Alertness) |
− | + | *Backstab x3 | |
== Equipment == | == Equipment == | ||
− | *Gear, | + | *Total: 4 stone + 3 things |
− | * | + | **Armor: Leather Armor |
− | * | + | **Weapons: Battle Axe +1, Shortbow & Quiver (20) |
− | ** | + | **Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12) |
+ | |||
+ | |||
+ | === IRA === | ||
+ | *8,000gp | ||
+ | |||
+ | == Beasts == | ||
+ | *Vodka, Medium War Horse | ||
+ | **Tack & Saddle, 2 Saddlebags |
Latest revision as of 13:45, 21 June 2015
A character in Stonehell Campaign
Rank[edit]
- Human Thief 5
- XP: 15,135/20,000
- Neutral
Attributes[edit]
- STR 9
- INT 11
- WIS 12
- DEX 13 (+1)
- CON 14 (+1)
- CHA 9
Skills[edit]
- Languages
- Common
- General Proficiencies
- Mapping
- Tracking
- Riding
- Class Proficiencies
- Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.
- Combat Reflexes
Combat[edit]
- AC 3
- HP 21/21
- Movement Rate
- Initiative Modifier +2
- Attacks
- Primary Melee Attack: Battle Axe (+1) 7+, 1d6+1 damage.
- Primary Ranged Attack: Shortbow 7+, 1d6 damage.
- Saves:
- Petrification & Paralysis 11
- Poison & Death 11
- Blast & Breath 14
- Staves & Wands 12
- Spells 13
Thief Abilities[edit]
- Open Locks 14+
- F/R Traps 14+
- Pick Pockets 13+
- Hide in Shadows 15+
- Move Silently 13+
- Climb Walls 4+
- Hear Noise 6+ (See Alertness)
- Backstab x3
Equipment[edit]
- Total: 4 stone + 3 things
- Armor: Leather Armor
- Weapons: Battle Axe +1, Shortbow & Quiver (20)
- Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)
IRA[edit]
- 8,000gp
Beasts[edit]
- Vodka, Medium War Horse
- Tack & Saddle, 2 Saddlebags