Eldariel the Lost: Difference between revisions
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*Class: Elf | *Class: Elf | ||
*Level: 1 | *Level: 1 | ||
*Experience Points: | *Experience Points: 941 (+5%) | ||
*Total Hit Points: 7 | *Total Hit Points: 7 | ||
*Armor Class: 5 | *Armor Class: 5 | ||
Line 30: | Line 30: | ||
==Valuables== | ==Valuables== | ||
9 gems of 10gp each plus note of provenance, 8gp, 6sp | 9 gems of 10gp each plus note of provenance, 8gp, 6sp | ||
* | *559 gp stashed at base | ||
==Equipment== | ==Equipment== | ||
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'''Backpack (80cn):''' | '''Backpack (80cn):''' | ||
Large sack, 2 weeks Iron Rations, waterskin, silver medallion with the fanged jaws and six tentacle/arms emblem on it, dark grey hooded cape of a light but thick weave | Large sack, 2 weeks Iron Rations, waterskin, silver medallion with the fanged jaws and six tentacle/arms emblem on it, dark grey hooded cape of a light but thick weave, dagger, garlic, wolfsbane, 2 flasks of oil, small pouch of gems and coin | ||
'''Other:''' | '''Other:''' |
Latest revision as of 07:10, 30 July 2015
- Main Page; The Lost City
Statistics[edit]
- Class: Elf
- Level: 1
- Experience Points: 941 (+5%)
- Total Hit Points: 7
- Armor Class: 5
- Movement: 30' (light encumbrance)
Attributes:[edit]
- Str 12
- Int 17 (+2 Languages)
- Wis 8 (-1 to saves vs magical attacks)
- Dex 9
- Con 14 (+1 hp per level)
- Cha 10 (Max henchmen 4, morale 7)
Languages[edit]
Common, Elvish, Gnoll, Hobgoblin, Orc, Dwarf, High Tongue, Fey
Spells[edit]
Level 1[edit]
Protection from Evil
Read Magic
Ventriloquism
Prepared (1x1): Ventriloquism
Valuables[edit]
9 gems of 10gp each plus note of provenance, 8gp, 6sp
- 559 gp stashed at base
Equipment[edit]
Weapon:
Sword (60cn; 1d8 damage)
Longbow and 39 arrows plus 5 silver arrows (20cn; 70/140/210 range, 1d6 damage)
Spear (30cn; 1d6 damage)
Silver dagger (10cn; 10/20/30 range, 1d4 damage)
Armour:
Elf chain (400cn; AC 5)
Backpack (80cn): Large sack, 2 weeks Iron Rations, waterskin, silver medallion with the fanged jaws and six tentacle/arms emblem on it, dark grey hooded cape of a light but thick weave, dagger, garlic, wolfsbane, 2 flasks of oil, small pouch of gems and coin
Other: Shield (kept on the mule for emergencies), 50' rope (on mule)
Encumbrance: 600cn (Light Encumbrance, 30' Move)