Difference between revisions of "Wolf Keep Construction Schedule"
Thirdkingdom (talk | contribs) (Created page with "The Wilderlands of Absalom ==Work Needed== *Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional. **2500 carpentry labor ***2500 gp...") |
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*Carpentry: 174/month | *Carpentry: 174/month | ||
*Masonry: 174/month | *Masonry: 174/month | ||
+ | |||
+ | ===Materials=== | ||
+ | |||
+ | ====Onsite==== | ||
+ | *Two units of stone | ||
+ | |||
+ | ====Commissioned==== | ||
+ | *One unit of lumber (Junction), should be ready 5.2 | ||
+ | *One unit of stone (Junction), should be ready 5.2 | ||
+ | *One unit of stone (Kobold mine), should be ready 5.4 |
Revision as of 10:52, 29 December 2015
Contents
Work Needed
- Wolf Keep needs a total of 10,000 gp worth of work done before it becomes fully functional.
- 2500 carpentry labor
- 2500 gp worth of lumber
- 2500 masonry labor
- 2500 gp worth of stone
- 2500 carpentry labor
Workers Onsite
- One master carpenter (40 gp/month, minus 25% efficiency for supervising for total of 30 gp)
- Two journeymen carpenters (30 gp/month, total of 60/month)
- Three apprentice carpenters (15 gp/month, total of 45/month)
- 3 skilled laborers (6 gp/month, total of 18/month)
- 7 unskilled laborers (3 gp/month, total of 21/month)
- 3 skilled laborers (6 gp/month, total of 18/month)
- Three apprentice carpenters (15 gp/month, total of 45/month)
- Two journeymen carpenters (30 gp/month, total of 60/month)
- One master mason (40 gp/month, minus 25% efficiency for supervising for total of 30 gp)
- Two journeymen masons (30 gp/month, total of 60/month)
- Three apprentice masons (15 gp/month, total of 45/month)
- 3 skilled laborers (6 gp/month, total of 18/month)
- 7 unskilled laborers (3 gp/month, total of 21/month)
- Two journeymen masons (30 gp/month, total of 60/month)
Current Labor Totals
- Carpentry: 174/month
- Masonry: 174/month
Materials
Onsite
- Two units of stone
Commissioned
- One unit of lumber (Junction), should be ready 5.2
- One unit of stone (Junction), should be ready 5.2
- One unit of stone (Kobold mine), should be ready 5.4