WoA Jochi: Difference between revisions
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Created page with "Placeholder for Jochi, an explorer STR 12, DEX 13, CON 13, INT 13, WIS 13, CHA 12" |
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[[The Wilderlands of Absalom]] | |||
== Rank == | |||
*Human Explorer 4 | |||
*XP: 32515/32000 | |||
*Alignment Neutral | |||
*Henchman of [[WoA_Qutai | Qutai]] | |||
STR 12 | == Attributes == | ||
*STR 12 (0) | |||
*INT 10 (0) | |||
*WIS 9 (0) | |||
*DEX 13 (+1) | |||
*CON 13 (+1) | |||
*CHA 12 (0) | |||
== Skills == | |||
*Languages | |||
** Common | |||
*General Proficiencies | |||
** Riding x2 (horse archery/casting, mount +2 morale, use horse as shield for +3 AC and -2 to attack throws) | |||
*Class Proficiencies | |||
** Ranged Combat Bonuses(+1 on ranged attack throws, +2 to ranged attack damage) | |||
** Animal Reflexes (+1 to surprise) | |||
** Hard to Spot (hide in underbrush on 3+, in shadows on 14+) | |||
** Wilderness Explorer (+4 to avoid getting lost, +5 to evade encounters except in clear or grassland terrain, evade wilderness encounters when surprised on 19+) | |||
** Precise Shooting (may fire into melee at -2 on the attack throw) | |||
== Combat == | |||
*AC 6 (chain + shield + dex) | |||
*HP 19/19 | |||
*Movement Rate 90' explore / 30' combat | |||
*Initiative Modifier +1 | |||
*Attacks | |||
**Primary Melee Attack: Sword + 1 -- 6+ for 1d6+1 | |||
**Primary Ranged Attack: Masterwork Recurve Bow -- 4+ for 1d6+3 | |||
*Saves: | |||
**Petrification & Paralysis 12 | |||
**Poison & Death 11 | |||
**Blast & Breath 13 | |||
**Staves & Wands 13 | |||
**Spells 14 | |||
== Equipment == | |||
*Gear, Armor, Weapons: Total Encumbrance. | |||
**Sword +1 | |||
**Silver Dagger | |||
**Masterwork Recurve Bow | |||
***Quiver 60 arrows | |||
**Shield | |||
**Chain armor | |||
**Warhorse (Light) | |||
***Lamellar barding | |||
***Saddle and tack (war) | |||
***Saddle bags | |||
****Blanket | |||
****Grappling hook | |||
****Rope | |||
****Tent | |||
****Hammer and spikes | |||
**Backpack | |||
***Military oil | |||
***Torches | |||
***Tinder box | |||
***Sacks (2) | |||
***Waterskin | |||
**Pouch | |||
***Iron rations |
Latest revision as of 17:34, 21 November 2016
Rank[edit]
- Human Explorer 4
- XP: 32515/32000
- Alignment Neutral
- Henchman of Qutai
Attributes[edit]
- STR 12 (0)
- INT 10 (0)
- WIS 9 (0)
- DEX 13 (+1)
- CON 13 (+1)
- CHA 12 (0)
Skills[edit]
- Languages
- Common
- General Proficiencies
- Riding x2 (horse archery/casting, mount +2 morale, use horse as shield for +3 AC and -2 to attack throws)
- Class Proficiencies
- Ranged Combat Bonuses(+1 on ranged attack throws, +2 to ranged attack damage)
- Animal Reflexes (+1 to surprise)
- Hard to Spot (hide in underbrush on 3+, in shadows on 14+)
- Wilderness Explorer (+4 to avoid getting lost, +5 to evade encounters except in clear or grassland terrain, evade wilderness encounters when surprised on 19+)
- Precise Shooting (may fire into melee at -2 on the attack throw)
Combat[edit]
- AC 6 (chain + shield + dex)
- HP 19/19
- Movement Rate 90' explore / 30' combat
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Sword + 1 -- 6+ for 1d6+1
- Primary Ranged Attack: Masterwork Recurve Bow -- 4+ for 1d6+3
- Saves:
- Petrification & Paralysis 12
- Poison & Death 11
- Blast & Breath 13
- Staves & Wands 13
- Spells 14
Equipment[edit]
- Gear, Armor, Weapons: Total Encumbrance.
- Sword +1
- Silver Dagger
- Masterwork Recurve Bow
- Quiver 60 arrows
- Shield
- Chain armor
- Warhorse (Light)
- Lamellar barding
- Saddle and tack (war)
- Saddle bags
- Blanket
- Grappling hook
- Rope
- Tent
- Hammer and spikes
- Backpack
- Military oil
- Torches
- Tinder box
- Sacks (2)
- Waterskin
- Pouch
- Iron rations