WoA Volo: Difference between revisions
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
== Rank == | == Rank == | ||
*Caballi Warrior | *Caballi Warrior 3 | ||
*XP: | *XP: 15046/9700 | ||
*Alignment Neutral | *Alignment Neutral | ||
*Henchman of [[WoA_Qutai | Qutai]] | *Henchman of [[WoA_Qutai | Qutai]] | ||
Line 23: | Line 23: | ||
*Class Proficiencies | *Class Proficiencies | ||
** Two-Handed Fighting (+1 to damage rolls) | ** Two-Handed Fighting (+1 to damage rolls) | ||
** Strong (Caballi have a minimum Str of 13) | |||
** Tough (Caballi reroll all results of a 1 on HP rolls) | |||
** Attunement to Nature (+1 Surprise in wilderness) | |||
** Death-touched. May be turned and destroyed as a Wight. | |||
== Combat == | == Combat == | ||
*AC | *AC 6 (chain + dex) | ||
*HP | *HP 23/23 | ||
*Movement Rate 90' explore / 30' combat | *Movement Rate 90' explore / 30' combat | ||
*Initiative Modifier +2 | *Initiative Modifier +2 | ||
*Attacks | *Attacks | ||
**Primary Melee Attack: Greataxe -- | **Primary Melee Attack: Greataxe [+1] -- 5+ for 1d10+6 | ||
**Primary Ranged Attack: Short Bow -- | **Primary Ranged Attack: Short Bow -- 6+ for 1d6+4 | ||
*Saves: | *Saves: (Does not include +2 from Wisdom) | ||
**Petrification & Paralysis | **Petrification & Paralysis 13 | ||
**Poison & Death | **Poison & Death 12 | ||
**Blast & Breath | **Blast & Breath 14 | ||
**Staves & Wands | **Staves & Wands 14 | ||
**Spells | **Spells 15 | ||
== Equipment == | == Equipment == | ||
* | *Chain Armor | ||
*Greataxe +1 (Counts as three items instead of one stone. In addition, the wielder does not suffer the standard -1 penalty to initiative that comes from wielding a two-handed weapon) | |||
*Short bow and 20 arrows | |||
*Carved fetish of Imasa, the Windsteed | |||
*Backpack | |||
**Military oil (5) | |||
**Torches (5) | |||
**Tinder box | |||
**Sacks (2) | |||
**Waterskin | |||
**Hammer and 12 Spikes | |||
*Pouch | |||
**Iron rations (1 week) |
Latest revision as of 15:53, 1 December 2016
Rank[edit]
- Caballi Warrior 3
- XP: 15046/9700
- Alignment Neutral
- Henchman of Qutai
Attributes[edit]
- STR 16 (+2)
- INT 13 (+1)
- WIS 16 (+2)
- DEX 16 (+2)
- CON 11 (0)
- CHA 6 (-1)
Skills[edit]
- Languages
- Common, Caballi
- General Proficiencies
- Adventuring, Riding, Survival
- Class Proficiencies
- Two-Handed Fighting (+1 to damage rolls)
- Strong (Caballi have a minimum Str of 13)
- Tough (Caballi reroll all results of a 1 on HP rolls)
- Attunement to Nature (+1 Surprise in wilderness)
- Death-touched. May be turned and destroyed as a Wight.
Combat[edit]
- AC 6 (chain + dex)
- HP 23/23
- Movement Rate 90' explore / 30' combat
- Initiative Modifier +2
- Attacks
- Primary Melee Attack: Greataxe [+1] -- 5+ for 1d10+6
- Primary Ranged Attack: Short Bow -- 6+ for 1d6+4
- Saves: (Does not include +2 from Wisdom)
- Petrification & Paralysis 13
- Poison & Death 12
- Blast & Breath 14
- Staves & Wands 14
- Spells 15
Equipment[edit]
- Chain Armor
- Greataxe +1 (Counts as three items instead of one stone. In addition, the wielder does not suffer the standard -1 penalty to initiative that comes from wielding a two-handed weapon)
- Short bow and 20 arrows
- Carved fetish of Imasa, the Windsteed
- Backpack
- Military oil (5)
- Torches (5)
- Tinder box
- Sacks (2)
- Waterskin
- Hammer and 12 Spikes
- Pouch
- Iron rations (1 week)