Difference between revisions of "Selig Seven-Fingers"
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− | A character in the [[ | + | A character in the [[Wilderlands Hex Crawl IV]] B/X Campaign. |
Line 5: | Line 5: | ||
*Neutral Cleric 5 (Curate) | *Neutral Cleric 5 (Curate) | ||
*XP: 15,000/25,000 (+5% bonus) | *XP: 15,000/25,000 (+5% bonus) | ||
− | *Backstory: Selig Seven-Fingers is a priest of Thoth | + | *Backstory: Selig Seven-Fingers is a wandering priest of Thoth with a fascination in draconic mysteries. |
== Attributes == | == Attributes == | ||
Line 15: | Line 15: | ||
*CON 8 (-1 HP/die) | *CON 8 (-1 HP/die) | ||
*CHA 13 (+1 reactions, 5 max retainers, 8 morale) | *CHA 13 (+1 reactions, 5 max retainers, 8 morale) | ||
− | |||
== Combat == | == Combat == | ||
*HP: 20/20 | *HP: 20/20 | ||
− | *AC: | + | *AC: 6 |
*Attack: | *Attack: | ||
− | *Movement: | + | **Mace 1d6 damage |
+ | **Sling -1 to hit, 1d4 damage | ||
+ | *Movement: 90/30/90 | ||
*Treasure-bearing movement: | *Treasure-bearing movement: | ||
*Saves: | *Saves: | ||
Line 38: | Line 39: | ||
Spells/day: 2/2 | Spells/day: 2/2 | ||
+ | |||
+ | Memorized: CLW, CLW, Hold Person, Find Traps | ||
=== First Level Spells === | === First Level Spells === | ||
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*Snake Charm | *Snake Charm | ||
*Speak with Animal | *Speak with Animal | ||
− | |||
− | |||
== Equipment == | == Equipment == | ||
− | * | + | *holy symbol (25 gp) |
− | * | + | *waterskin x2 (2 gp) |
− | * | + | *chainmail (40 gp) 400cn |
− | * | + | *mace (5 gp) 30cn |
− | * | + | *sling (2 gp) |
− | * | + | **30 sling stones |
− | * | + | *Backpack (5 gp) 80cn |
− | * | + | **Sword +1 / +3 vs dragons 60cn |
+ | **crowbar (10 gp) | ||
+ | **flask of oil x10 (20 gp) | ||
+ | **lantern (10 gp) | ||
+ | **iron rations (30 gp) | ||
+ | **standard rations (5 gp) | ||
+ | **50' rope (1 gp) | ||
+ | **small sacks x3 (3 gp) | ||
+ | **large sacks x2 (4 gp) | ||
+ | **tinder box (3 gp) | ||
+ | **torches x6 (1 gp) | ||
+ | **wolfsbane x2 (20 gp) | ||
+ | **garlic x2 (10 gp) | ||
+ | **holy water (25 gp) | ||
+ | *Coin purse | ||
+ | **13 gp 19cn |
Latest revision as of 22:31, 26 January 2017
A character in the Wilderlands Hex Crawl IV B/X Campaign.
Contents
Selig Seven-Fingers[edit]
- Neutral Cleric 5 (Curate)
- XP: 15,000/25,000 (+5% bonus)
- Backstory: Selig Seven-Fingers is a wandering priest of Thoth with a fascination in draconic mysteries.
Attributes[edit]
- STR 12
- INT 11
- WIS 13 (+1 magic-based saves)
- DEX 6 (-1 to hit, +1 AC penalty, -1 initiative)
- CON 8 (-1 HP/die)
- CHA 13 (+1 reactions, 5 max retainers, 8 morale)
Combat[edit]
- HP: 20/20
- AC: 6
- Attack:
- Mace 1d6 damage
- Sling -1 to hit, 1d4 damage
- Movement: 90/30/90
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 9
- Magic Wands 10
- Paralysation or Petrification 12
- Dragon Breath 14
- Rod, Stave, or Spell: 12
Class Abilities[edit]
Turn Undead: D = Skeletons & Zombies, T = Ghouls & Wights, Wraith =7, Mummy = 9, Spectre = 11, Vampire = X
Spells[edit]
Spells/day: 2/2
Memorized: CLW, CLW, Hold Person, Find Traps
First Level Spells[edit]
- Cure Light Wounds*
- Detect Evil
- Detect Magic
- Light*
- Protection from Evil
- Purify Food and Water
- Remove Fear*
- Resist Cold
Second Level Spells[edit]
- Bless*
- Find Traps
- Know Alignment
- Hold Person
- Resist Fire
- Silence 15' radius
- Snake Charm
- Speak with Animal
Equipment[edit]
- holy symbol (25 gp)
- waterskin x2 (2 gp)
- chainmail (40 gp) 400cn
- mace (5 gp) 30cn
- sling (2 gp)
- 30 sling stones
- Backpack (5 gp) 80cn
- Sword +1 / +3 vs dragons 60cn
- crowbar (10 gp)
- flask of oil x10 (20 gp)
- lantern (10 gp)
- iron rations (30 gp)
- standard rations (5 gp)
- 50' rope (1 gp)
- small sacks x3 (3 gp)
- large sacks x2 (4 gp)
- tinder box (3 gp)
- torches x6 (1 gp)
- wolfsbane x2 (20 gp)
- garlic x2 (10 gp)
- holy water (25 gp)
- Coin purse
- 13 gp 19cn