Difference between revisions of "Gods & Monsters"
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[[Category: Fate Core]] | [[Category: Fate Core]] | ||
− | A | + | '''A game of Gods & Monsters using the FATE system, where deities roam the proto-world and adventure before the Twilight Age takes them.''' |
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− | + | [IC Thread] | |
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+ | [OOC Thread] | ||
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+ | [Recruitment Thread] | ||
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+ | GM: Roryb | ||
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+ | =Player Characters= | ||
+ | *[[Gods & Monsters:Sior|Sior, the Anomaly]], played by Pandorym | ||
+ | *[[Gods & Monsters:Wyrd|Wyrd, She Who Is Maiden, Mother, and Crone]], played by brahnamin | ||
+ | *[God of Change], played by undeadDreamer | ||
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[[File:Minimam-monster-attack.png|left|200 px]] | [[File:Minimam-monster-attack.png|left|200 px]] | ||
'''Bovius''' | '''Bovius''' |
Revision as of 21:13, 2 November 2017
A game of Gods & Monsters using the FATE system, where deities roam the proto-world and adventure before the Twilight Age takes them.
[IC Thread]
[OOC Thread]
[Recruitment Thread]
GM: Roryb
Player Characters
- Sior, the Anomaly, played by Pandorym
- Wyrd, She Who Is Maiden, Mother, and Crone, played by brahnamin
- [God of Change], played by undeadDreamer
Bovius
High Concept: Lord of the Herd (Mighty)
Trouble: Slow To Act, Quick To Anger
Aspects:
- The Land and Beast Are One (Wise)
- Individuals Become an Emboldened Whole (Bold)
- But To Graze
Approaches:
- Bold +2* / Subtle +1
- Clever +0 / Mighty +3*
- Wise +1* / Swift +1
Stunts:
- Mighty Bleat. Because Bovius is lord of beasts, once per session, I can call forth a mighty herd that will do my bidding as long as there is a clear threat to the beasts.
- Hoof and Horn. Because Bovius carries great horns on my mighty head, I get +2 mightily create an advantage when charging at an opponent given enough ground..
- To Endure. Because Bovius is made of sinew and hide, I get +2 to mightily overcome when attempting tasks involving physical endurance.
- Made of Stern Stuff. Because Bovius has formidable girth, I get an extra mild physical consequence slot.
Refresh. 2
Mantle. (Milestone Tier. 1)
Boons:
- Tier 1: Bovius may communicate with beasts of any hooved variety and understand their speech and feelings. Because he is a protector of herds, he can spend a power point to get a +1 bonus mightily defending while protecting his subjects.
- Tier 2: Bovius gets +2 to mightily create advantages related to power or the sound of thunder when on a rampage.
- Tier 3: Bovius can spend a power point to wipe away a community representing a great stampede that destroys everything in a small area.
Geas: You may not take any action requiring urgency unless you take an aspect reflecting that you are sufficiently angered or provoked.
Stations: The Great Pasture [ Marked by the Passage of Beasts ] - 0 The Herder Village [ We Must Pay Hommage to Bovius ] - 0
Intention:
Bold +1 | Subtle
Clever | +1 Mighty
Wise +1 | Swift
[Note: intention is marked 0 - 7. Tier 1 occurs at +1, tier 2 at +3, and tier 3 at +6.]