Sir Harn, the Red Knight of Tisbury: Difference between revisions
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
== Rank == | == Rank == | ||
*Human Fighter | *Human Fighter 8 | ||
*XP: | *XP: 182,866/250,000 | ||
*XP Bonus: 5% | |||
*Lawful | *Lawful | ||
*PC, | *Age 24 (23 + one year from Potion of Speed) | ||
* | *PC, two henchman (Brother Hanston, Jeffed Ka) | ||
*Baron of Deepwater | |||
== Attributes == | == Attributes == | ||
*14 STR (+1) | *14 STR (+1, +3 w/Gauntlets of Ogre Power) | ||
*16 INT (+2) | *16 INT (+2) | ||
*11 WIS | *11 WIS | ||
*11 DEX | *11 DEX | ||
*14 CON (+1) | *14 CON (+1) | ||
* | *12 CHA | ||
== D@W Characteristics == | |||
*Leadership 6 | |||
*Zone of Control 3 | |||
*Strategic Ability +2 | |||
*Morale Modifier +3 | |||
== Skills == | == Skills == | ||
Line 23: | Line 31: | ||
*General Proficiencies | *General Proficiencies | ||
**Adventuring | **Adventuring | ||
**Leadership (+ | **Leadership II (+2 max hench, +2 base morale to any domain I rule) | ||
**Manual of Arms ( | **Manual of Arms II (can train light infantry & heavy infantry [1 month], light cavalry [3m], and heavy cavalry [6m]) | ||
**Riding | **Riding (Horse) | ||
** | **Riding (Hippogriff) | ||
**Knowledge-History (can recall expert commentary or information related to his field on an 11+ roll) | |||
*Class Proficiencies | *Class Proficiencies | ||
**Battlefield Prowess (Henchmen and mercs get +1 to morale when I personally lead them) | **Battlefield Prowess (Henchmen and mercs get +1 to morale when I personally lead them) | ||
**Command (Henchmen and mercs get +2 to morale) | **Command (Henchmen and mercs get +2 to morale) | ||
**Fighting Style, Weapon & Shield (+1 AC when fighting with 1H weapon and shield) | **Fighting Style, Weapon & Shield (+1 AC when fighting with 1H weapon and shield) | ||
**Weapon Focus-Swords & Daggers (double damage on natural 20) | |||
== Combat == | == Combat == | ||
*AC | *AC 13 (9 without shield) | ||
*HP | *HP 51 | ||
*Movement Rate | *Movement Rate 90/30/90 | ||
*Initiative Modifier 0 | *Initiative Modifier 0 | ||
*Damage Bonus +3 | |||
*Attacks | *Attacks | ||
**Primary Melee Attack: Crimson | **Unmodified Attack Throw 6+ | ||
** | **Primary Melee Attack: Sword 0+, 1d6+9 dmg | ||
**Primary Ranged Attack: Longbow | **Secondary Melee Attack: Crimson 2+, 1d6+7 dmg | ||
**Mounted Melee Attack: Lance 3+, 1d10+6 dmg (double damage when charging but -1 to initiative) | |||
**Primary Ranged Attack: Longbow 6+, 1d6+3 dmg | |||
*Saves: | *Saves: | ||
** | **10 Petrification & Paralysis | ||
** | **09 Poison & Death | ||
** | **11 Blast & Breath | ||
** | **11 Staves & Wands | ||
** | **12 Spells | ||
*+1 WIS bonus to saves caused by spells or magic items | *+1 WIS bonus to saves caused by spells or magic items | ||
Line 55: | Line 67: | ||
== Equipment == | == Equipment == | ||
Gear, Armor, Weapons: | Gear, Armor, Weapons: 6 stone, 2 items | ||
*Plate Armor ( | *Plate Armor +3 (3 stone) | ||
*Shield (1 stone) | *Shield +2 | ||
*Sword | *Sword +3 (1 stone) | ||
*Sword +1/+3 v. Faeries (1 stone) | |||
*Boots, leather, high | *Boots, leather, high | ||
*Cloak, fur-lined | *Cloak, fur-lined | ||
*Gloves | *Gloves | ||
*Belt, leather | *Belt, leather | ||
** | **Dagger (1 item) | ||
**Pouch | **Pouch | ||
* | **Potion of Giant Control (1 item) | ||
** | **Potion of Growth (1 item) | ||
* | *Backpack (5 items) | ||
**Hammer, small | **Hammer, small | ||
**Iron spikes x12 | **Iron spikes x12 | ||
**Tinder box | **Tinder box | ||
**Waterskin | **Waterskin | ||
** | **Crowbar | ||
*Not Carried | |||
**Plate Armor (6 stone) | |||
**Sword, Masterwork ''Crimson'' (1 stone) | |||
**Serriterm knife (1 item) | |||
== Mount == | == Mount == | ||
Medium Warhorse (''Cynric'') | Medium Warhorse (''Cynric'') | ||
*Saddle and tack ( | *Saddle and tack, military (1 stone) | ||
*Lance (spare, strapped to saddle) | *Lance (spare, strapped to saddle, 1 stone) | ||
*Saddlebags ( | *Shield (spare, strapped to saddle, 1 item) | ||
*Saddlebags (2 stone, 1 item) | |||
**Longbow | **Longbow | ||
**Quiver w arrows x20 | **Quiver w arrows x20 | ||
**Blanket, wool | **Blanket, wool | ||
== Magic Items == | == Magic Items == | ||
*Potion of | *Plate Armor +3 | ||
*Sword +3 (formerly owned by Bad Timos of the Free Folk) | |||
*''Crimson'', masterwork sword (+1 to hit, +1 damage) | |||
*''Tafell'', Sword +1/+3 v. Faeries, wielder gains infravision to a 60' range | |||
*Shield +2 (the same color as the Banded Plate) | |||
*Gauntlets of Ogre Power (grants the wearer 18 STR, punches with the gloves do 1d4 dmg, wearer can carry an extra 10 stone.) | |||
*Potion of Healing | |||
*Potion of Giant Control | |||
*Serriterm knife (a needle-like knife, about six inches long and of polished greys and greens. It looks something like mother-of-pearl, but not nearly as iridescent. It has been treated with secret alchemical processes to make it as hard and durable as steel, though it is not metal. It applies a non-magical +1 to hit) | |||
== Money & Treasure == | |||
*575 gp in storage with Mr. Hand | |||
*Six 100 gp gems (in a small bag hanging around his neck) | |||
*5,280 gp | |||
*4 sp | |||
*8 cp | |||
*-5,000 for palisade around Wolfhall | |||
*-22,380 for [https://forum.rpg.net/showthread.php?801930-Wilderlands-of-Absalom-Logistics-II&p=21219366#post21219366 downtime costs] | |||
*+2,500 for repayment of palisade labor costs | |||
*+4,624 for 3rdmonth loot | |||
*-4,600 for 4thmonth upkeep and hench payments | |||
*+1,043.44 for Gold Rush | |||
== Experience == | |||
*Owlbears 42 xp | |||
*Carcass Scavenger 72 xp | |||
*Ogres 109 xp | |||
*River Trolls 128 xp | |||
*River Trolls II 422 xp | |||
*Stirges 19 xp | |||
*Ogres II 119 xp | |||
*Coin from Expedition I 1,829 xp | |||
*Hippogriffs 32 xp | |||
*Chimera 124 xp | |||
*Wizard's Tower 105 xp | |||
*Hobgoblin Warband 95 xp | |||
*Flies, Apes, Gnolls 149 xp | |||
*Coin from Expedition II 3,227 xp | |||
*Meteorite Goblins 210 xp | |||
*Coin from Meteorite and Apes 288 xp | |||
*Coin from partial payment of troll reward 105 xp | |||
*Coin from Meteorite Goblins plus potion and spellbook 546 xp | |||
*Boat project 252 xp | |||
*Hill Giants 132 xp | |||
*Coin from final payment of troll reward 480 xp | |||
*Phase tigers, wild boar 167 xp | |||
*Carnivorous Flies II 25 xp | |||
*Coin from Venture III 1,909 xp | |||
*Cockatrices 110 xp | |||
*Ogre Warband 280 xp | |||
*Ogre Warband II 457 xp | |||
*Rhagodessa 46 xp | |||
*Coin from Venture IV 3,949 xp | |||
*Ogre Warband III 1,155 xp | |||
*Mummies 310 XP | |||
*Capturing oliphant 264 xp | |||
*Coin from Venture V 1,636 xp | |||
*Ogres from Candle 833 xp | |||
*Coin from Venture VI 4,774 xp | |||
*Bandit fight plus Ruined Keep I-III 1,294 xp | |||
*Pevin Blacksmith stash 525 xp | |||
*Trade Goods I 975 xp | |||
*Trade Goods II 3,129 xp | |||
*Batrachians 151 xp | |||
*Necromantic scrolls 1,400 xp | |||
*Vengeance Patrol 732 xp | |||
*Hob Hijinx 4,565 xp | |||
*Return of Vengeance Patrol and Treasure 9,514 xp | |||
*Wolf Keep completion bonus 5,000 xp | |||
*Gnoll Village Treasure 1,088 xp | |||
*Morlock Raid 1,310 xp | |||
*Domain XP 389 xp | |||
*Gold from sale of Ring 6,999 xp | |||
*Demon Boar plus loot 4,482 xp | |||
*Chaos Storm 5,000 xp | |||
*Manticores 1,714 xp | |||
*Basilisks 2,058 xp | |||
*Candle and Efreet loot 6,419 xp | |||
*First Year Bonus 53,682 xp | |||
*Shadowstaff destruction 7,305 xp | |||
*Destruction of Goblin Army 2,352 xp | |||
*Chimera Ambush 4,190 xp | |||
*Loot from sale of magic items plus treasure 7,159 xp | |||
*Gold rush 2,191 xp | |||
*Salamander 4,841 xp |
Latest revision as of 19:44, 15 November 2017
Rank[edit]
- Human Fighter 8
- XP: 182,866/250,000
- XP Bonus: 5%
- Lawful
- Age 24 (23 + one year from Potion of Speed)
- PC, two henchman (Brother Hanston, Jeffed Ka)
- Baron of Deepwater
Attributes[edit]
- 14 STR (+1, +3 w/Gauntlets of Ogre Power)
- 16 INT (+2)
- 11 WIS
- 11 DEX
- 14 CON (+1)
- 12 CHA
D@W Characteristics[edit]
- Leadership 6
- Zone of Control 3
- Strategic Ability +2
- Morale Modifier +3
Skills[edit]
- Languages
- Common
- Bestial
- Goblin
- General Proficiencies
- Adventuring
- Leadership II (+2 max hench, +2 base morale to any domain I rule)
- Manual of Arms II (can train light infantry & heavy infantry [1 month], light cavalry [3m], and heavy cavalry [6m])
- Riding (Horse)
- Riding (Hippogriff)
- Knowledge-History (can recall expert commentary or information related to his field on an 11+ roll)
- Class Proficiencies
- Battlefield Prowess (Henchmen and mercs get +1 to morale when I personally lead them)
- Command (Henchmen and mercs get +2 to morale)
- Fighting Style, Weapon & Shield (+1 AC when fighting with 1H weapon and shield)
- Weapon Focus-Swords & Daggers (double damage on natural 20)
Combat[edit]
- AC 13 (9 without shield)
- HP 51
- Movement Rate 90/30/90
- Initiative Modifier 0
- Damage Bonus +3
- Attacks
- Unmodified Attack Throw 6+
- Primary Melee Attack: Sword 0+, 1d6+9 dmg
- Secondary Melee Attack: Crimson 2+, 1d6+7 dmg
- Mounted Melee Attack: Lance 3+, 1d10+6 dmg (double damage when charging but -1 to initiative)
- Primary Ranged Attack: Longbow 6+, 1d6+3 dmg
- Saves:
- 10 Petrification & Paralysis
- 09 Poison & Death
- 11 Blast & Breath
- 11 Staves & Wands
- 12 Spells
- +1 WIS bonus to saves caused by spells or magic items
Equipment[edit]
Gear, Armor, Weapons: 6 stone, 2 items
- Plate Armor +3 (3 stone)
- Shield +2
- Sword +3 (1 stone)
- Sword +1/+3 v. Faeries (1 stone)
- Boots, leather, high
- Cloak, fur-lined
- Gloves
- Belt, leather
- Dagger (1 item)
- Pouch
- Potion of Giant Control (1 item)
- Potion of Growth (1 item)
- Backpack (5 items)
- Hammer, small
- Iron spikes x12
- Tinder box
- Waterskin
- Crowbar
- Not Carried
- Plate Armor (6 stone)
- Sword, Masterwork Crimson (1 stone)
- Serriterm knife (1 item)
Mount[edit]
Medium Warhorse (Cynric)
- Saddle and tack, military (1 stone)
- Lance (spare, strapped to saddle, 1 stone)
- Shield (spare, strapped to saddle, 1 item)
- Saddlebags (2 stone, 1 item)
- Longbow
- Quiver w arrows x20
- Blanket, wool
Magic Items[edit]
- Plate Armor +3
- Sword +3 (formerly owned by Bad Timos of the Free Folk)
- Crimson, masterwork sword (+1 to hit, +1 damage)
- Tafell, Sword +1/+3 v. Faeries, wielder gains infravision to a 60' range
- Shield +2 (the same color as the Banded Plate)
- Gauntlets of Ogre Power (grants the wearer 18 STR, punches with the gloves do 1d4 dmg, wearer can carry an extra 10 stone.)
- Potion of Healing
- Potion of Giant Control
- Serriterm knife (a needle-like knife, about six inches long and of polished greys and greens. It looks something like mother-of-pearl, but not nearly as iridescent. It has been treated with secret alchemical processes to make it as hard and durable as steel, though it is not metal. It applies a non-magical +1 to hit)
Money & Treasure[edit]
- 575 gp in storage with Mr. Hand
- Six 100 gp gems (in a small bag hanging around his neck)
- 5,280 gp
- 4 sp
- 8 cp
- -5,000 for palisade around Wolfhall
- -22,380 for downtime costs
- +2,500 for repayment of palisade labor costs
- +4,624 for 3rdmonth loot
- -4,600 for 4thmonth upkeep and hench payments
- +1,043.44 for Gold Rush
Experience[edit]
- Owlbears 42 xp
- Carcass Scavenger 72 xp
- Ogres 109 xp
- River Trolls 128 xp
- River Trolls II 422 xp
- Stirges 19 xp
- Ogres II 119 xp
- Coin from Expedition I 1,829 xp
- Hippogriffs 32 xp
- Chimera 124 xp
- Wizard's Tower 105 xp
- Hobgoblin Warband 95 xp
- Flies, Apes, Gnolls 149 xp
- Coin from Expedition II 3,227 xp
- Meteorite Goblins 210 xp
- Coin from Meteorite and Apes 288 xp
- Coin from partial payment of troll reward 105 xp
- Coin from Meteorite Goblins plus potion and spellbook 546 xp
- Boat project 252 xp
- Hill Giants 132 xp
- Coin from final payment of troll reward 480 xp
- Phase tigers, wild boar 167 xp
- Carnivorous Flies II 25 xp
- Coin from Venture III 1,909 xp
- Cockatrices 110 xp
- Ogre Warband 280 xp
- Ogre Warband II 457 xp
- Rhagodessa 46 xp
- Coin from Venture IV 3,949 xp
- Ogre Warband III 1,155 xp
- Mummies 310 XP
- Capturing oliphant 264 xp
- Coin from Venture V 1,636 xp
- Ogres from Candle 833 xp
- Coin from Venture VI 4,774 xp
- Bandit fight plus Ruined Keep I-III 1,294 xp
- Pevin Blacksmith stash 525 xp
- Trade Goods I 975 xp
- Trade Goods II 3,129 xp
- Batrachians 151 xp
- Necromantic scrolls 1,400 xp
- Vengeance Patrol 732 xp
- Hob Hijinx 4,565 xp
- Return of Vengeance Patrol and Treasure 9,514 xp
- Wolf Keep completion bonus 5,000 xp
- Gnoll Village Treasure 1,088 xp
- Morlock Raid 1,310 xp
- Domain XP 389 xp
- Gold from sale of Ring 6,999 xp
- Demon Boar plus loot 4,482 xp
- Chaos Storm 5,000 xp
- Manticores 1,714 xp
- Basilisks 2,058 xp
- Candle and Efreet loot 6,419 xp
- First Year Bonus 53,682 xp
- Shadowstaff destruction 7,305 xp
- Destruction of Goblin Army 2,352 xp
- Chimera Ambush 4,190 xp
- Loot from sale of magic items plus treasure 7,159 xp
- Gold rush 2,191 xp
- Salamander 4,841 xp