Difference between revisions of "Cairn:Gerald"
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=Gerald, Eternal Knight= | =Gerald, Eternal Knight= | ||
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Refresh: 4 | Refresh: 4 |
Latest revision as of 13:27, 28 November 2017
Contents
Gerald, Eternal Knight[edit]
Stress: [] [] []
Sanity: [] [] []
Corruption: [] [] []
Refresh: 4
High Concept: Undead Knight Sworn to Protect the Living[edit]
Invokes[edit]
- Using the weight of experience and honor to deliver the final blow to end a threat
- Shrugging off various hazards or inconveniences on account of not being alive
Compels[edit]
- Coming to the aid of strangers in trouble
- Rescuing towns / livelihoods threatened with ruin
- Staying his hand by reminding him of oaths and the value of even lives that aren't perfectly righteous
Trouble: Honor that is a Heavier Chain than His Oaths[edit]
Invokes[edit]
- Swearing an oath to achieve something and leaning on the need to complete that oath to succeed
Compels[edit]
- Reminding him of an oath and how he cannot act against it
- Demanding an oath to take him seriously on a matter
Aspect:One with the Blade[edit]
Invokes[edit]
- Use of lost techniques to overwhelm foes not familiar with them
- Prevent being disarmed
- Evaluate an opponent's weapon / technique of use
Compels[edit]
- A challenge to a duel with a worthy foe
- Fighting instead of submitting when submitting is the better choice in the long run
Aspect:Gallows Humourist[edit]
Invokes[edit]
- Relieving the tension of a grim situation
Compels[edit]
- Serious social situations that present the perfect opportunity for a dark joke that's unacceptable
- Being taken as less serious on account of him making a joke
Aspect:Misses the Taste of Apples[edit]
Invokes[edit]
- Connect through wistful discussion of the value of life and its tiny pleasures
Compels[edit]
- Taking too much of an interest in the day-to-day problems of the living as it restores a sense of life
- Temptation to experience a moment of what life is like again, despite the risks and costs
Approaches[edit]
Good (+3): Quick
Fair (+2): Careful, Forceful
Average (+1): Clever, Sneaky
Mediocre (+0): Flashy
Stunts[edit]
My Blade Destroys the Wicked: Because I strike faster than the eye can see, I get +2 to Quickly Attack with my blade.
My Shield Guards the Living: Because it is my duty to preserve the living, I have an extra consequence box to take blows on behalf of another.
My Work Is Never Done: Because my flesh endures due to solemn oaths, I get +2 to Overcome whatever burdens my body.