Septimus Seneca: Difference between revisions
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Created page with "Last_Requests_ACKS === Name === Septimus Seneca == Rank == *Human Fighter 5 *XP: 20,000/32,000 *Alignment Lawful *PC *Untitled == Attributes == *STR 13 (+1) *INT 13 (+1..." |
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== Rank == | == Rank == | ||
*Human Fighter 5 | *Human Fighter 5 | ||
*XP: | *XP: 34,578/32,000 | ||
*Alignment Lawful | *Alignment Lawful | ||
*PC | *PC | ||
*Untitled | *Untitled | ||
== Attributes == | == Attributes == | ||
Line 49: | Line 49: | ||
== Abilities == | == Abilities == | ||
*Battlefield Prowess +1 morale (+3 with Command)(+5 with Command and CHA) | *Battlefield Prowess +1 morale (+3 with Command)(+5 with Command and CHA) | ||
*Cleave [1/Level] | |||
== Equipment == | == Equipment == | ||
Line 75: | Line 76: | ||
****Torches [6] | ****Torches [6] | ||
****Iron Rations [12 Days] | ****Iron Rations [12 Days] | ||
* GP 6719 |
Latest revision as of 11:33, 26 October 2018
Name[edit]
Septimus Seneca
Rank[edit]
- Human Fighter 5
- XP: 34,578/32,000
- Alignment Lawful
- PC
- Untitled
Attributes[edit]
- STR 13 (+1)
- INT 13 (+1)
- WIS 11 (0)
- DEX 10 (0)
- CON 14 (+1)
- CHA 16 (+2)
Skills[edit]
- Languages
- Common
- Beastman
- General Proficiencies
- Adventuring
- Riding [Care and feeding plus fighting while on horseback][Pg.63]
- Military Strategy [+1 Initiative while in command during mass combat][Pg.62]
- Class Proficiencies
- Command [+2 Morale to Henchmen and Mercenaries][Pg.59]
- Fighting Style [Weapon and Shield][+1AC]
Combat[edit]
- AC 6/8
- HP 32
- Movement Rate 90/30
- Initiative Modifier 0
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: Sword 6+, 1d6+3/1d8+3
- Secondary Melee Attack: Lance 6+, 1d10+3/2d10+3 [-1 Initiative]
- Primary Ranged Attack: Composite Bow 7+, 1d6
- Saves:
- Petrification & Paralysis 12+
- Poison & Death 11+
- Blast & Breath 13+
- Staves & Wands 13+
- Spells 14+
Abilities[edit]
- Battlefield Prowess +1 morale (+3 with Command)(+5 with Command and CHA)
- Cleave [1/Level]
Equipment[edit]
- Gear, Armor, Weapons: 7.5S
- Legionnaire's plate and shield
- Legionnaire's sword
- Composite bow w/20 arrows
- Legionnaire's tunic and pants
- Hooded cloak
- Wide brimmed hat, outrider style
- High boots and gloves
- Pouch with tinder box
- Water skin
- Iron Rations [2 Days]
- Mess Kit
- Heavy Warhorse
- Legionnaire Plate barding
- War saddle and tack
- Two lances
- Medium Draft Horse
- Draft saddle and tack
- Saddle bags
- Wooden stacks and mallet
- Legionnaire's Tent [8 Man]
- Tinderbox
- Torches [6]
- Iron Rations [12 Days]
- GP 6719