Last Requests ACKS
This is for the Last Requests ACKS campaign.
Statistics[edit]
Player Characters and Henchmen[edit]
Sir Lohenmark Human Fighter 6, AC 8 or 10 (shield), 31/31 HP, 8.15 Stone Enc, played by Waiwode.
- Lance 5+, 1d10+6 (2d10+6 while Charging) Initiative +1
- Magical Sword 4+ 1d6/1d8+6, Initiative +2 (1+ 1d6/1d8+8 vs Regenerating Creatures)
- Ganthas the Squire Human Rogue 4, AC 4, HP 13/13, 4.85 Stone
- Magical Bow 5+, 1d6, Init +2 Has Precise Shooting (9+, 1d6)
- Shortsword 8+, 1d6, Init +2
- Sister Mary the Confessor Human Cleric 4, AC 6, HP 19/19, 6.85 Stone Enc
- Mace 9+, 1d6, Init +0
Audrik Caspian Human Cleric 5, AC 5, 27/27 HP, 7.0 Stone, played by NoMessiah
- Adlai Abbingdon Human Bard 4, AC 2, 15/15 HP, 3.5 Stone
Septimus Seneca Human Fighter 5, AC 6/8, 32/32 HP, 7.5 Stone, played by Harrowed
- Sword 6+, 1d6+3/1d8+3
- Demicus Julius Human Explorer 3, AC 3, 18/18 HP, 5.5 Stone
- Sword 9+, 1d6+2, Initiative +3, Surprise +1
- Composite Bow 7+, 1d6+2, Initiative +3, Surprise +1
- Quintia Julius Human Venturer 4, AC 3, 5/5 HP, 6.0 Stone
- Short sword 8+, 1d6+1, Initiative +1
- Crossbow 8+, 1d6+1, Initiative +1
- Galla Palacidia Human Fighter 2, AC 7/7, 16/16 HP, 8.15 Stone
- Sword 8+, 1d6+2/1d6+2, Initiative +1
- Composite Bow 8+, 1d6+2, Initiative +1
- Brother Gilroy Human Cleric of the Unconquered Sun 4, AC x/x, x/x HP, Stone
- Demicus Julius Human Explorer 3, AC 3, 18/18 HP, 5.5 Stone
Spica Alaraph Level 5 Mage, AC 3, 15/15 HP, played by Kacie
- Staff, 9+, 1d6 Initiative +0 (same for silver dagger and darts, except damage is 1d4)
- Battle Orders:
- Lightning Bolt if looks bad and have a clear shot. Phantom Image as backup/clever use.
- Magic Missile if not clear. Magic Missile if hitting things with a staff is not going to clear up things fast enough. Or if hitting things with a staff is unlikely because she's a mage not a fighter. ("I'm a doctor, Jim, not a ...!")
- Mirror Image if she is taking fire or the direct target.
- Battle Orders:
- Mina (bat familiar): +1 to avoid Surprise. +4 to hear noises and detect secret doors. 18+ can notice secret doors with casual observation.
- Thrang 3rd Level Thrassian Gladiator
Vasha Bladedancer 6, AC 7, 10/23 HP, Frost Brand 4+ 1d8+4, 2s+4i played by Lysus
- Viktor the Woodsman Fighter 4, AC 11, 23/23 HP, Sword 7+ 1d6+1, 9s
- Lenir Five Fingers Thief 4, AC 5, 6/6 HP, Short Sword 8+ 1d6+1, 4s+2i
PC
- Henchman
ACKS Sample Character Last Requests
The Host of Mercenaries[edit]
- 30 Heavy Infantry
- 19 Longbowmen
- 10 Medium Cavalry
- 1 Armourer, to support the Mercenaries.
- 1 Permanent Garrison (Longbow)
- A barn, to be constructed at Henbar's Reach
- A barn, to be constructed at Cornucopia
Tales of Heroes Past[edit]
Polesius Mystic 5, AC 3, 16/17 HP, 5 Stone, played by Safid
- Glaive 4+ 1d10+3, Initiative +1, Surprise +2 (note: stats assume meditative focus is active)
- Longbow 6+ 1d6+2
Watch Order, Proficiencies, Encumbrance[edit]
Treasure[edit]
- Salamander Treasure
- Stirge Lair
- Ooze Crater
- Thieving From Gargoyles
- Orc Ambush
- Ancient Battlefield Share: 1700gp
- Lamia Treasure Share: 2016gp
- Gnoll Village Share:1726
To Be Divided[edit]
- 6 potion bottles [One Flying, One Invisibility. One Levitation, One Control Undead, One Polymorph, One Longevity]
- An arcane scroll [Transmute Rock to Mud, Wall of Fire].
- A divine scroll [Flame Strike, Detect Evil, Restore Life and Limb]
- A crystal wand of Magic Missiles
- A wand of metal detection
To Be IDed[edit]
- 2 swords
- A suit of plate mail painted blue and white, along with a shield of the same pattern
- A wooden scroll case
- A suit of hide armor, not well-maintained, and a leather shield seemingly made of the same hide.
- Two other shields
- An arming sword; Septimus notes that his own blade does not seem happy to see another magical blade.
- Four potions
To Be Sold[edit]
In Storage[edit]
XP Awards[edit]
- Giant Python 350 xp
- Salamanders 2200 xp
- Treasure Awarded XP
- Sale of Rubies XP
- Ancient Battlefield XP
- Lamia XP
Maps and Locations[edit]
- Region Map
- Fort Resolute, a Class IV Market and Border to the Frontier
- Sannaris, a Class II Market and Capital of the County of Iravis
- Cornucopia, an outlying group of farms to the west of Henbar's Reach.
- Masbar River
- Henbar's Reach
- Possible lamia lair (Hex 44.82)
- Gnoll Village (Hex 40.82)
- The Crater (Hex 38.80)
- Location of the Nightfallen Ritual (Hex 49.82)
- The Ancient Battlefield
Beings of Note[edit]
Setting[edit]
Count Regar Ivaris is a young ambitious man who has, with the wise counsel of his father Sammus, expanded his holdings quite far. Still, his reach exceeds his grasp and he seeks established adventurers to venture into the borderlands and wilderness to increase his holdings. He has offered trade and title to those who can seize territory and tame it… but whispers of his hunger and ambition are disconcerting to those closest to him, and they may have other tasks which would serve the causes of Law and civilization better than the Count’s.