Difference between revisions of "D&D5E: Scourge of the Slavelords - Thora Dassan"
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==Equipment== | ==Equipment== | ||
'''<u>Weapons</u>''' | '''<u>Weapons</u>''' | ||
− | : | + | : Dagger (x3) |
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'''<u>Gear</u>''' | '''<u>Gear</u>''' | ||
− | : | + | : Arcane Focus (Ring/Bracelet) | Explorer's Pack | Crowbar | Dark Common Clothing |
− | : | + | : Clothing, Fine | Clothing, Traveler's | Ink, Bottle (x3) | Ink Pen |
− | : | + | : Paper (10 Sheets) | Parchment (20 Sheets) | Rations (5 days) | Silver icon of a Raven |
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'''<u>Magic Items</u> | '''<u>Magic Items</u> | ||
− | : | + | : Gown of Many Fashions |
− | : | + | : Cloak of Protection |
==Contacts== | ==Contacts== |
Revision as of 20:03, 30 May 2020
Thora Dassan :: L5 Half-Elf Sorceress (CN)
Everyone has secrets they don't want others to know. I know.
Attributes
- STR 10 +0 Save (+0) || DEX 16 +3 Save (+3) || CON 14 +2 Save (+5)
- INT 11 +0 Save (+0) || WIS 12 +1 Save (+1) || CHA 18 +4 Save (+7)
Skills and Feats
Proficiencies
- Deception +7
- Insight +4
- Intimidation +7
- Persuasion +7
- Sleight of Hand +6
- Stealth +6
- Proficiency Bonus +3
Untrained
- Acrobatics +3
- Animal Handling +1
- Arcana +0
- Athletics +0
- History +0
- Investigation +0
- Medicine +1
- Nature +0
- Perception +1
- Performance +4
- Religion +0
- Survival +1
Feats
Elemental Adept (Cold)
Spells you cast ignore resistance to damage of the chosen type. In addition, when you roll damage for a spell that deals damage of that type, you can treat any 1 on the roll as a 2.
Languages
- Common
- Elvish
- Dwarvish
Combat
- AC 16 | HP 37 | Hit Dice: 5d6
- Initiative Modifier +3
Weapon | To Hit | Damage | Range/Reach | Weapon | To Hit | Damage | Range/Reach | |
---|---|---|---|---|---|---|---|---|
Dagger | +6 | 1d4+3 | 20'/40' | Ray of Frost | +7 | 2d8 | 60' |
Racial Features [½ Elf]
Size: Medium
Speed: 30
Darkvision 60'
Fey Ancestry (Advantage on Saving throws vs. being charmed, magic cannot put her to sleep)
Skill Versatility (Sleight of Hand, Insight)
Bonus Language
Class Features [Sorcerer: Draconic]
Sorcerous Origin
Draconic Resilience AC 13+Dex Mod when not wearing armor. +1 HP/Level
Font of Magic 5 Sorcery Points
Metamagic
- Empowered Spell (When you roll damage for a spell, you may spend a SP to re-roll up to Cha bonus damage dice. You must use the new rolls. (Can be used with other MM)
- Subtle Spell (Spend 1 SP to cast spell without verbal or somatic components.)
Spellcasting Logistics
Cantrips: 5
- Frostbite
- Message
- Minor Illusion
- Prestidigitation
- Ray of Frost
Spell Slots: L1 [4 per long rest]
Spell Slots: L2 [3 per long rest]
Spell Slots: L3 [2 per long rest]
Spells Known (6)
- Comprehend Languages (1st Level)
- Ice Knife
- Magic Missile (1st Level)
- Detect Thoughts (2nd Level)
- Knock (2nd Level)
- Fear (3rd Level)
Spell DC: 15
Spell Att Mod: +7
Background Features [Criminal|Blackmailer]
Skill Proficiencies
- Deception
- Stealth
Tool Proficiencies
- King's Crown (Dice Gaming set)
- Thieves' Tools
Feature
- Criminal Contacts
Personality Trait
- Trickster: I would rather make a new friend than a new enemy.
Ideal
- People: I'm loyal to my friends, not to any ideals.
Bond
- Guilty: I blackmailed a good woman, ruining and ending her life. I hope I can redeem myself, but I know I never will.
Flaw
- I really hate nobles, and don't feel that they have any redeeming features.
Equipment
Weapons
- Dagger (x3)
Gear
- Arcane Focus (Ring/Bracelet) | Explorer's Pack | Crowbar | Dark Common Clothing
- Clothing, Fine | Clothing, Traveler's | Ink, Bottle (x3) | Ink Pen
- Paper (10 Sheets) | Parchment (20 Sheets) | Rations (5 days) | Silver icon of a Raven
Magic Items
- Gown of Many Fashions
- Cloak of Protection