Dieterich the Blessed: Difference between revisions
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A character in the [[Morgansfort]] campaign. | A character in the [[Morgansfort]] campaign. | ||
* Cleric L2 (Acolyte) | * Cleric L2 (Acolyte) | ||
* XP: | * XP: 4184/3000 (left the party, so I didn't level him up) | ||
===Attributes=== | ===Attributes=== | ||
Line 19: | Line 19: | ||
'''Proficiencies''' | '''Proficiencies''' | ||
* Adventuring - General adventure capability | * Adventuring - General adventure capability | ||
* Divine Blessing - +2 to all saves | * (C) Divine Blessing - +2 to all saves | ||
* | * (G) Alchemy - The character can identify common alchemical substances, potions, and poisons with a proficiency throw of 11+. | ||
* (G) Theology - Automatically identify religious symbols, spell signatures, trappings, and holy days of his own faith, and can recognize those of other faiths with a proficiency throw of 11+. | |||
'''Combat''' | '''Combat''' | ||
*HP: | *HP: 6/6 | ||
*AC: 7 | *AC: 7 | ||
* Melee Attack Throw: 8+ (Cleave 0) | * Melee Attack Throw: 8+ (Cleave 0) | ||
Line 42: | Line 43: | ||
*1st Level Spells: 1 | *1st Level Spells: 1 | ||
'''Gold on Hand:''' | '''Gold on Hand:''' 1348 | ||
'''Magic Items:''' Staff of Healing - Can only be used by a divine caster. This staff does not employ charges. It heals any creature touched 1d6+1 hit points. The staff can only be used one time per creature per day, but may heal an unlimited number of creatures in a day. | '''Magic Items:''' Staff of Healing - Can only be used by a divine caster. This staff does not employ charges. It heals any creature touched 1d6+1 hit points. The staff can only be used one time per creature per day, but may heal an unlimited number of creatures in a day. |
Latest revision as of 15:45, 26 October 2020
A character in the Morgansfort campaign.
- Cleric L2 (Acolyte)
- XP: 4184/3000 (left the party, so I didn't level him up)
Attributes[edit]
STR 16 +2 INT 14 +1 WIS 6 -1 DEX 15 +1 CON 7 -1 CHA 10 +0
Link to google sheet https://docs.google.com/spreadsheets/d/1dSTIrhIk_Sn4Fv-2vys5rpY2uxrOPuyAM6WMddY-Wf0/edit?usp=sharing
Languages
- Common
Proficiencies
- Adventuring - General adventure capability
- (C) Divine Blessing - +2 to all saves
- (G) Alchemy - The character can identify common alchemical substances, potions, and poisons with a proficiency throw of 11+.
- (G) Theology - Automatically identify religious symbols, spell signatures, trappings, and holy days of his own faith, and can recognize those of other faiths with a proficiency throw of 11+.
Combat
- HP: 6/6
- AC: 7
- Melee Attack Throw: 8+ (Cleave 0)
- Damage Bonus: +2
- Ranged Attack Throw: 9+
- Move: 20' per round
Saving Throws (all get +2 due to Divine Blessing):
- Paralysis/Petrify: 13 (+2)
- Death/Poison: 10 (+2)
- Dragon Breath: 16 (+2)
- Wands: 13 (+2)
- Spells: 15 (+2) (-1 for WIS)
Magic
- 1st Level Spells: 1
Gold on Hand: 1348
Magic Items: Staff of Healing - Can only be used by a divine caster. This staff does not employ charges. It heals any creature touched 1d6+1 hit points. The staff can only be used one time per creature per day, but may heal an unlimited number of creatures in a day.
Equipment[edit]
Gear | Cost | Weight | Notes |
Plate Armor | 60 | 6 | |
Shield | 10 | 1 | |
Mace | 5 | 0.1 | |
Sling w Bullets | 2 | 0.1 | |
Holy Symbol | 25 | 0.1 | |
Holy book | 10 | 0.1 | |
Iron Rations (2 wks) | 6 | 0.2 | |
Backpack | 2 | 0.1 | |
Total: | 120 | 8.1 Stone |
Total Encumbrance: stone
Planned Proficiency Purchases[edit]
Motivation[edit]
Rid the taint of Chaos from the world. Repay Tiarn for the blessings Dieterich has received through founding a church to push the influence of law into the lawless lands.