CoD XP: Difference between revisions
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=Exploration= | =Exploration= | ||
*First Step into a Larger World: Visit a new planet, 500 COMPLETE | *First Step into a Larger World: Visit a new planet, 500 COMPLETE | ||
*Traveler: Visit 5 new planets, 1,000 | *Traveler: Visit 5 new planets, 1,000 COMPLETE | ||
*Far Traveler: Visit five sectors, 2,500 | *Far Traveler: Visit five sectors, 2,500 | ||
*First Contact: Discover an alien race, 500 COMPLETE | *First Contact: Discover an alien race, 500 COMPLETE | ||
*Contact Specialist: Meet five alien races, 1,000 | *Contact Specialist: Meet five alien races, 1,000 COMPLETE | ||
*Tourist: Visit ancient ruins, 250 COMPLETE | *Tourist: Visit ancient ruins, 250 COMPLETE | ||
*Jaynestown: Have something significant named after you, 2,000 | *Jaynestown: Have something significant named after you, 2,000 | ||
*Trek: Do a complete survey of a star system, 1,000 COMPLETE | *Trek: Do a complete survey of a star system, 1,000 COMPLETE | ||
*Five Year Mission: Survey a sector, 50,000 | *Five Year Mission: Survey a sector, 50,000 COMPLETE | ||
*Colonize a world successfully, 100,000 | *Colonize a world successfully, 100,000 | ||
*Roughing | *Roughing It: Spend at least two weeks at TL0, away from your ship, 10,000 COMPLETE | ||
=Politics and Technology= | =Politics and Technology= | ||
*Friends in High Places: Formally ally with a faction, 500 | *Friends in High Places: Formally ally with a faction, 500 COMPLETE | ||
*Enemies in High Places: Make an enemy of a faction, 500 | *Enemies in High Places: Make an enemy of a faction, 500 COMPLETE | ||
*Carthago Delenda Est: Bring utter ruin to a world, 50,000 | *Carthago Delenda Est: Bring utter ruin to a world, 50,000 | ||
*New Prometheans: Raise a world up to TL4, 100,000 | *New Prometheans: Raise a world up to TL4, 100,000 | ||
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=Trade= | =Trade= | ||
*Buy a Starship, 5,000 | *Buy a Starship, 5,000 COMPLETE | ||
*Savings Account: Save 50k in the slush fund, 500 | *Savings Account: Save 50k in the slush fund, 500 COMPLETE | ||
*One Percenters: Save 500k in the slush fund, 2,000 | *One Percenters: Save 500k in the slush fund, 2,000 COMPLETE | ||
*Mission of Mercy: Deliver important medical supplies to a low-tech world, 5,000 | *Mission of Mercy: Deliver important medical supplies to a low-tech world, 5,000 | ||
*Upgrade: Get a better ship, 10,000 | *Upgrade: Get a better ship, 10,000 COMPLETE | ||
*Look to Windward: Conduct a successful far trade run, 2,000 | *Look to Windward: Conduct a successful far trade run, 2,000 COMPLETE | ||
*Professionals: conduct a trade run that is peaceful, profitable and has no troubles, 5,000 | *Professionals: conduct a trade run that is peaceful, profitable and has no troubles, 5,000 COMPLETE | ||
*Nerf Herders: successfully smuggle a cargo of illegal goods, 5,000 | *Nerf Herders: successfully smuggle a cargo of illegal goods, 5,000 | ||
*Incorporate: Establish a holding, 250 | *Incorporate: Establish a holding, 250 COMPLETE | ||
*All Business: Maintain a holding for at least a year, 10,000 | *All Business: Maintain a holding for at least a year, 10,000 | ||
*East India: Maintain at least three holdings linked by import/export lines and banks for at least a year, 20,000 | *East India: Maintain at least three holdings linked by import/export lines and banks for at least a year, 20,000 | ||
=Combat= | =Combat= | ||
*Healer: Stabilize a PC, 500 | *Healer: Stabilize a PC, 500 COMPLETE | ||
*Consider Phlebas: Die permanently, 1,000 | *Consider Phlebas: Die permanently, 1,000 | ||
*The Heavy: Use a Gunnery weapon in personal combat, 1,000 | *The Heavy: Use a Gunnery weapon in personal combat, 1,000 COMPLETE | ||
*Destroy an armed, manned, spike-capable vessel in space combat, | *Destroy an armed, manned, spike-capable vessel in space combat, 5,000 COMPLETE | ||
*Fire a nuclear weapon in anger, 10,000 | *Fire a nuclear weapon in anger, 10,000 | ||
*Kill an important antagonist with at least 8 hit dice, 5,000 | *Kill an important antagonist with at least 8 hit dice, 5,000 COMPLETE | ||
=Diving= | =Diving= | ||
*I'm in My Element: Explore and loot a dungeon, 250 COMPLETE | *I'm in My Element: Explore and loot a dungeon, 250 COMPLETE | ||
*Avatar, Master of the Elements: Explore and loot four dungeons, 1,000 ( | *Avatar, Master of the Elements: Explore and loot four dungeons, 1,000 (4/4) COMPLETE | ||
*The Fifth Element: Explore a dungeon in hard vacuum, 1,000 | *The Fifth Element: Explore a dungeon in hard vacuum, 1,000 COMPLETE | ||
*Shiny: Acquire a T5 artifact, 250 | *Shiny: Acquire a T5 artifact, 250 COMPLETE | ||
*Exotic: Acquire an alien artifact, 250 COMPLETE | *Exotic: Acquire an alien artifact, 250 COMPLETE | ||
*I am Become Death: Acquire a maltech artifact, 500 | *I am Become Death: Acquire a maltech artifact, 500 | ||
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*At Elite, 1,000 | *At Elite, 1,000 | ||
*At Peerless, 2,500 | *At Peerless, 2,500 | ||
*Wealth of Worlds: Waste | *Wealth of Worlds: Waste 200k credits on hedonistic pursuits in one go, 5,000 | ||
*Wealth of Sectors: Waste | *Wealth of Sectors: Waste 2m credits on hedonistic pursuits in one go, 10,000 | ||
-Main Page: [[Delta Drop]] [[No Sharper Spur]] [[Contempt of Death]] | -Main Page: [[Delta Drop]] [[No Sharper Spur]] [[Contempt of Death]] |
Latest revision as of 03:44, 30 January 2021
Experience rewards are in the amount per player. Each achievement can only be earned once. Much credit goes to the original list and to the Wyzard.
Exploration[edit]
- First Step into a Larger World: Visit a new planet, 500 COMPLETE
- Traveler: Visit 5 new planets, 1,000 COMPLETE
- Far Traveler: Visit five sectors, 2,500
- First Contact: Discover an alien race, 500 COMPLETE
- Contact Specialist: Meet five alien races, 1,000 COMPLETE
- Tourist: Visit ancient ruins, 250 COMPLETE
- Jaynestown: Have something significant named after you, 2,000
- Trek: Do a complete survey of a star system, 1,000 COMPLETE
- Five Year Mission: Survey a sector, 50,000 COMPLETE
- Colonize a world successfully, 100,000
- Roughing It: Spend at least two weeks at TL0, away from your ship, 10,000 COMPLETE
Politics and Technology[edit]
- Friends in High Places: Formally ally with a faction, 500 COMPLETE
- Enemies in High Places: Make an enemy of a faction, 500 COMPLETE
- Carthago Delenda Est: Bring utter ruin to a world, 50,000
- New Prometheans: Raise a world up to TL4, 100,000
- Trendsetting: Cause a major societal shift, 20,000
- Playing the Game: Form a faction, 2,000
- Building Your Brand: Make a long-term effort to promote the group's reputation, 10,000
- Private Eyes: Unravel a hidden plot, 2,000
- Back at the Lab: Invent a new technology, 5,000
- What was Old is New Again: Produce a T5 item, 20,000
Trade[edit]
- Buy a Starship, 5,000 COMPLETE
- Savings Account: Save 50k in the slush fund, 500 COMPLETE
- One Percenters: Save 500k in the slush fund, 2,000 COMPLETE
- Mission of Mercy: Deliver important medical supplies to a low-tech world, 5,000
- Upgrade: Get a better ship, 10,000 COMPLETE
- Look to Windward: Conduct a successful far trade run, 2,000 COMPLETE
- Professionals: conduct a trade run that is peaceful, profitable and has no troubles, 5,000 COMPLETE
- Nerf Herders: successfully smuggle a cargo of illegal goods, 5,000
- Incorporate: Establish a holding, 250 COMPLETE
- All Business: Maintain a holding for at least a year, 10,000
- East India: Maintain at least three holdings linked by import/export lines and banks for at least a year, 20,000
Combat[edit]
- Healer: Stabilize a PC, 500 COMPLETE
- Consider Phlebas: Die permanently, 1,000
- The Heavy: Use a Gunnery weapon in personal combat, 1,000 COMPLETE
- Destroy an armed, manned, spike-capable vessel in space combat, 5,000 COMPLETE
- Fire a nuclear weapon in anger, 10,000
- Kill an important antagonist with at least 8 hit dice, 5,000 COMPLETE
Diving[edit]
- I'm in My Element: Explore and loot a dungeon, 250 COMPLETE
- Avatar, Master of the Elements: Explore and loot four dungeons, 1,000 (4/4) COMPLETE
- The Fifth Element: Explore a dungeon in hard vacuum, 1,000 COMPLETE
- Shiny: Acquire a T5 artifact, 250 COMPLETE
- Exotic: Acquire an alien artifact, 250 COMPLETE
- I am Become Death: Acquire a maltech artifact, 500
- Good Samaritan: Give away a significant find, 500
Milestones[edit]
- Complete a major character goal, 5,000
- Experience a major shift in goals, 5,000
Lifestyle[edit]
- Improving Your Lot: Spend 30 days at Slum living, 100
- At Poor, 200
- At Common, 300
- At Good, 500
- At Elite, 1,000
- At Peerless, 2,500
- Wealth of Worlds: Waste 200k credits on hedonistic pursuits in one go, 5,000
- Wealth of Sectors: Waste 2m credits on hedonistic pursuits in one go, 10,000
-Main Page: Delta Drop No Sharper Spur Contempt of Death