Diana Van Atra: Difference between revisions
Created page with "Diana Van Atra Dhampir Rogue 1/Fighter 2 =attributes= Str 8 (-1) Dex 18 (+4) Con 14 (+2) Int 10 (+0) Wis 14 (+2) Cha 12 (+1) =Combat= AC 15 HP 26 Spd 35 Init +4 H..." |
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+2 Dex, +1 Con, Spd 35’, Medium, Darkvision 60', Deathless Nature (doesn't need to breathe), Spider Climb, Vampiric Bite | +2 Dex, +1 Con, Spd 35’, Medium, Darkvision 60', Deathless Nature (doesn't need to breathe), Spider Climb, Vampiric Bite | ||
==Rogue 1= | ==Rogue 1== | ||
Proficiencies, Expertise (Acrobatics, Stealth), Sneak Attack, Thieves' Cant | Proficiencies, Expertise (Acrobatics, Stealth), Sneak Attack, Thieves' Cant | ||
==Fighter 2= | ==Fighter 2== | ||
Fighting Style (Archery), Second Wind, Action Surge | Fighting Style (Archery), Second Wind, Action Surge | ||
Line 72: | Line 72: | ||
Mist Walker (Misty Step 1/Long Rest, Mist Traveller, Poisoned Roots | Mist Walker (Misty Step 1/Long Rest, Mist Traveller, Poisoned Roots | ||
==Feats=== | |||
Gunner | |||
==Proficiencies== | ==Proficiencies== |
Latest revision as of 01:36, 20 July 2021
Diana Van Atra Dhampir Rogue 1/Fighter 2
attributes[edit]
Str 8 (-1)
Dex 18 (+4)
Con 14 (+2)
Int 10 (+0)
Wis 14 (+2)
Cha 12 (+1)
Combat[edit]
AC 15
HP 26
Spd 35
Init +4
HD 1d8, 2d10
Proficiency +2
Attacks[edit]
Pistol (Range 60/24, Attack +6, Damage 1d10+4 Piercing)
Rapier (Close, Attack +6, Damage 1d8+4 Piercing)
Vampiric Bite (Close, Attack +4, Damage 1d4+2 Piercing, Advantage at half HP
Sneak Attack (+1d6)
Identity[edit]
Dhampir[edit]
+2 Dex, +1 Con, Spd 35’, Medium, Darkvision 60', Deathless Nature (doesn't need to breathe), Spider Climb, Vampiric Bite
Rogue 1[edit]
Proficiencies, Expertise (Acrobatics, Stealth), Sneak Attack, Thieves' Cant
Fighter 2[edit]
Fighting Style (Archery), Second Wind, Action Surge
Soldier[edit]
Military Rank, Proficiencies
Personality[edit]
Trait:
Ideal:
Bond:
Flaw: I'm afraid that everything I do is part of Strahd's machinations.
Bennies[edit]
Dark Gift[edit]
Mist Walker (Misty Step 1/Long Rest, Mist Traveller, Poisoned Roots
Feats=[edit]
Gunner
Proficiencies[edit]
Dex saves, Int saves, Simple Weapons, Martial Weapons, Light Armor, Medium Armor, Common, Vehicles (Land), Gaming Set (Dice)
Skills[edit]
Acrobatics +8, Athletics +1, Insight +4, Intimidation +3, Perception +4, Sleight of Hand +6, Stealth +8, Survival +4
Gear[edit]
Boots of Elvenkind, Studded Leather Armor, Pistol, Rapier, (More TBA)