Difference between revisions of "Firefly: 2UW - Ship Advancement"
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*Turn a ship Asset from an Episode into a [[file:d6a.png|20px|d6]] ship Signature Asset: '''2 Experience''' | *Turn a ship Asset from an Episode into a [[file:d6a.png|20px|d6]] ship Signature Asset: '''2 Experience''' | ||
*Swap out one ship Distinction for another: '''2 Experience''' | *Swap out one ship Distinction for another: '''2 Experience''' | ||
+ | [[File:SWDasd.png|700px]] | ||
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'''Note:''' Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship. | '''Note:''' Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship. | ||
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Latest revision as of 18:37, 16 August 2021
Like the crew, the ship earns one experience per completed job. These are kept in a bank until the players are ready to spend them. Players may also add their own experience to the ship bank to facilitate upgrades.
- Turn a ship Asset from an Episode into a ship Signature Asset: 2 Experience
- Swap out one ship Distinction for another: 2 Experience
Note: Fictional justification must always accompany ship Distinction changes. You cannot swap out the ship's Class Distinction without getting a whole new ship.
- Add a Signature Asset SFX: 3 Experience
- Step up a Signature Asset one place (to a max of ): 3 Experience
- Unlock a new ship Distinction SFX: 4 Experience
- Step up one ship Attribute (Hull/Systems/Engines):
Note: Fictional justification must always accompany any upgrade to ship Attributes.
Note: Ship Attributes cannot be higher than You may only have one ship Attribute at