Jeweled Amber House Rules: Difference between revisions
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*[[Aging in Amber]] | |||
=='''Magic in Amber'''== | |||
*Advanced Sorcery | |||
**Cuts Casting/Hanging time in half (or less?) | |||
**More durable/less fragile Spells | |||
**More powerful spells | |||
**Less Lynchpins/faster release time |
Latest revision as of 07:29, 5 October 2021
Every game has house rules. Amber Diceless RPG screams out for them. So, after judgments in game play occurred, her are some house rules and methods.
To my players: If something that happened in game play seems to you to rise to the level of a house rule, please list it here.
During Convos we have knocked out how "some things work" and there are a lot so i figured here was a good place to start sorting them outl
It seemed like a good idea at the time[edit]
Magic in Amber[edit]
- Advanced Sorcery
- Cuts Casting/Hanging time in half (or less?)
- More durable/less fragile Spells
- More powerful spells
- Less Lynchpins/faster release time