Strays PC2: Difference between revisions

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Neutral Good Female Lupinal (Moon Singer) Rogue 1/Ranger 4


Strength 10
'''''Neutral Good Female Lupinal (Moon Singer) Rogue 1/Ranger 4'''''
Dexterity 16
 
Constitution 14
'''Ability Scores''': Strength 10, Dexterity 16, Constitution 14, Intelligence 12, Wisdom 16, Charisma 8
Intelligence 12
Wisdom 16
Charisma 8


AC 15 (Studded leather armor)
AC 15 (Studded leather armor)
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Saving Throws:
'''Saving Throws:'''
Strength +0
Strength +0
Dexterity +6 (Proficiency)
Dexterity +6 (Proficiency)
Line 27: Line 23:
Charisma -1
Charisma -1


Languages known: Common, Celestial, Elvish, Infernal
Languages Known: Common, Celestial, Elvish, Infernal


Proficiencies
'''Proficiencies'''


Weapons, armor, tools: Light and medium armor, simple weapons, martial weapons, shields, thieves's tools.
Weapons, armor, tools: Light and medium armor, simple weapons, martial weapons, shields, thieves's tools.
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Background: One type of musical instrument (Flute)
Background: One type of musical instrument (Flute)


Skills:
  '''Skills'''
   Acrobatics +6
   Acrobatics +6
   Athletics +3
   Athletics +3
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   Survival +6
   Survival +6


Feats
'''Feats'''
 
Skill Expert
Skill Expert


Traits and Features
'''Traits and Features'''


Lupinal (Moonsinger): Celestial, Guise of Mortality, Dodge Missiles, Hamstring Bite, Keen Scent, Fearsome Howl (DC 13)
Lupinal (Moonsinger): Celestial, Guise of Mortality, Dodge Missiles, Hamstring Bite, Keen Scent, Fearsome Howl (DC 13)
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Rogue: Expertise (Perception, Stealth), Sneak Attack (+1d6), Thieves's Cant
Rogue: Expertise (Perception, Stealth), Sneak Attack (+1d6), Thieves's Cant


Ranger: Favored Enemy (Fiends), Natural Explorer (Forest), Primal Awareness, Fighting Style (Archery), Hunter's Prey
Ranger: Favored Enemy (Fiends), Natural Explorer (Forest), Primal Awareness, Fighting Style (Archery), Hunter's Prey (Horde Breaker)
(Horde Breaker)
 
'''Ranger Spells Known''' (DC 14): Ensnaring Strike, Hunter's Mark, Zephyr Strike


Ranger Spells Known (DC 14): Ensnaring Strike, Hunter's Mark, Zephyr Strike
'''Equipment'''


Equipment:
Outlander: A staff, a hunting trap, a set of traveler's clothes, a belt pouch.
Outlander: A staff, a hunting trap, a set of traveler's clothes, a belt pouch.
Rogue: Shortsword, quiver of 20 arrows, explorer's pack, two daggers, thieves' tools
Rogue: Shortsword, quiver of 20 arrows, explorer's pack, two daggers, thieves' tools
Purchases: Studded leather armor, longbow, scimitar, druidic spell focus (sprig of mistletoe)
Purchases: Studded leather armor, longbow, scimitar, druidic spell focus (sprig of mistletoe)
Magic items: Horn of silent alarm, cloak of elvenkind.
Magic items: Horn of silent alarm, cloak of elvenkind.
124 gp left.
124 gp left.

Latest revision as of 05:00, 3 November 2021

Neutral Good Female Lupinal (Moon Singer) Rogue 1/Ranger 4

Ability Scores: Strength 10, Dexterity 16, Constitution 14, Intelligence 12, Wisdom 16, Charisma 8

AC 15 (Studded leather armor) HP: 42 Speed: 30' Proficiency: +3

  • Ranged Attack: +8 to hit (1d8+3 piercing damage with longbow)
  • Melee Attack I: +6 to hit (1d6+3 slashing damage for scimitar or 1d6+3 piercing with short sword)
  • Melee Attack II: +6 to hit (1d6+3 slashing damage with scimitar and 1d6 piercing damage with short sword)
  • Melee Attack III: +3 to hit (1d6 slashing and piercing damage with bite)


Saving Throws: Strength +0 Dexterity +6 (Proficiency) Constitution +2 Intelligence +4 (Proficiency) Wisdom +3 Charisma -1

Languages Known: Common, Celestial, Elvish, Infernal

Proficiencies

Weapons, armor, tools: Light and medium armor, simple weapons, martial weapons, shields, thieves's tools.

Background: One type of musical instrument (Flute)

  Skills
  Acrobatics +6
  Athletics +3
  Insight +6
  Investigation +7 (Expertise)
  Intimidation +2
  Nature +4
  Perception +9 (Expertise)
  Performance +2
  Stealth +9 (Expertise)
  Survival +6

Feats

Skill Expert

Traits and Features

Lupinal (Moonsinger): Celestial, Guise of Mortality, Dodge Missiles, Hamstring Bite, Keen Scent, Fearsome Howl (DC 13)

Background: Wanderer

Rogue: Expertise (Perception, Stealth), Sneak Attack (+1d6), Thieves's Cant

Ranger: Favored Enemy (Fiends), Natural Explorer (Forest), Primal Awareness, Fighting Style (Archery), Hunter's Prey (Horde Breaker)

Ranger Spells Known (DC 14): Ensnaring Strike, Hunter's Mark, Zephyr Strike

Equipment

Outlander: A staff, a hunting trap, a set of traveler's clothes, a belt pouch. Rogue: Shortsword, quiver of 20 arrows, explorer's pack, two daggers, thieves' tools

Purchases: Studded leather armor, longbow, scimitar, druidic spell focus (sprig of mistletoe) Magic items: Horn of silent alarm, cloak of elvenkind. 124 gp left.