Difference between revisions of "Edge"
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+ | '''Technical 3/Savvy 3/Rough 3/Aerial 2''' | ||
+ | |||
+ | '''Attitude:''' Heel | ||
+ | |||
+ | '''Height:''' 6'6" | ||
+ | |||
+ | '''Weight:''' 240lb | ||
+ | |||
+ | '''Weight Class:''' Heavyweight | ||
+ | |||
+ | '''Lift DC:''' 12 | ||
+ | |||
+ | '''Reputation:''' +5 | ||
+ | |||
+ | '''Abilities:''' Strength 14 (+2), Dexterity 14 (+2), Constitution 16 (+3), Intelligence 14 (+3), Wisdom 11 (+0), Charisma 15 (+2) | ||
+ | |||
+ | '''Endurance:''' 176 | ||
+ | |||
+ | '''Trauma:''' 16 | ||
− | ''' | + | '''Base Attack Bonus:''' +7 |
+ | |||
+ | '''Saves:''' Fortitude +8, Reflex +10; Will +12 | ||
− | + | '''Training Background:''' Mat wrestling (Knowledge Savvy & Perform Promo) | |
'''Skills:''' | '''Skills:''' | ||
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Intimidate +9 | Intimidate +9 | ||
Jump +5 | Jump +5 | ||
− | + | Knowledge (Power maneuvers) +7 | |
− | + | Knowledge (Rough maneuvers) +7 | |
− | + | Knowledge (Savvy maneuvers) +8 | |
− | + | Knowledge (Simple maneuvers) +7 | |
− | + | Knowledge (Technical maneuvers) +6 | |
− | Perform | + | Knowledge (Ladder match) +12 |
− | Perform | + | Perform (vignette) +5 |
+ | Perform (promo) +10 | ||
Sense Motive +7 | Sense Motive +7 | ||
Sleight of Hand +15 | Sleight of Hand +15 | ||
− | |||
'''Feats:''' | '''Feats:''' | ||
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'''Finishing Maneuver:''' | '''Finishing Maneuver:''' | ||
− | Spear (Arial/Power, 2d6, knockdown, | + | Spear (Arial/Power, 2d6, knockdown, possible stun on self if missed, 3 Endurance, Possible Stun) (-1) |
== Biographical Links == | == Biographical Links == |
Latest revision as of 03:01, 24 December 2021
Technical 3/Savvy 3/Rough 3/Aerial 2
Attitude: Heel
Height: 6'6"
Weight: 240lb
Weight Class: Heavyweight
Lift DC: 12
Reputation: +5
Abilities: Strength 14 (+2), Dexterity 14 (+2), Constitution 16 (+3), Intelligence 14 (+3), Wisdom 11 (+0), Charisma 15 (+2)
Endurance: 176
Trauma: 16
Base Attack Bonus: +7
Saves: Fortitude +8, Reflex +10; Will +12
Training Background: Mat wrestling (Knowledge Savvy & Perform Promo)
Skills: Balance +5 Bluff +12 Climb +7 Concentrate +7 Diplomacy +11 Intimidate +9 Jump +5 Knowledge (Power maneuvers) +7 Knowledge (Rough maneuvers) +7 Knowledge (Savvy maneuvers) +8 Knowledge (Simple maneuvers) +7 Knowledge (Technical maneuvers) +6 Knowledge (Ladder match) +12 Perform (vignette) +5 Perform (promo) +10 Sense Motive +7 Sleight of Hand +15
Feats: Maneuver Proficiency (Simple, Technical, Savvy, Rough, Aerial, Power); Extra Finisher; Hardcore; Iron Will; Moveset; Opportunist; Signature Move; Skill Mastery (Sleight of Hand); Spectacular Entrance; Tag Team Specialist
Talents: Dirty Player; Hardcore; Instinct; Really Dirty Player; Ring Tactician; Trigger Reflexes; Stomping a Mudhole
Moveset: Missile dropkick, half-nelson facebuster, Edgecator (Indian Deathlock)
Signature Moves: Edgecution/Impaler DDT (Power, 2d6, lift) (+1)
Finishing Maneuver: Spear (Arial/Power, 2d6, knockdown, possible stun on self if missed, 3 Endurance, Possible Stun) (-1)