Difference between revisions of "MTH:Merits"

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Revision as of 10:18, 20 July 2005

NEW MERITS

New Merits for superhuman and heroic characters. These are purchased in the same manner as normal Merits, though they usually have higher prerequisites than the Merits in the corebook.

A number of these Merits refer to "effective" Attributes, usually as prerequisites; this refers to an Attribute's rating after all permanent modificatioins have been factored in, such as a Mega-Attribute. For example, a character with Dexterity 3 and Mega-Dexterity 1 would have an effective Dexterity score of 6.


MENTAL MERITS

None yet . . . .


PHYSICAL MERITS

LIGHTNING DODGE

PREREQUISITES: Effective Dexterity 6+ or effective Wits 6+

EFFECT: The character's reaction time is so quick that he can literally dodge bullets. This character may apply his Defense to firearms attacks. At the Storyteller's discretion, this character's Defense may also apply in other situations where Defense doesn't normally apply.


SOCIAL MERITS

None yet . . . .